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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/draw_property_utils.h" | 5 #include "cc/trees/draw_property_utils.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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337 return false; | 337 return false; |
338 | 338 |
339 // If layer has a background filter, don't skip the layer, even it the | 339 // If layer has a background filter, don't skip the layer, even it the |
340 // opacity is 0. | 340 // opacity is 0. |
341 if (!layer->background_filters().IsEmpty()) | 341 if (!layer->background_filters().IsEmpty()) |
342 return false; | 342 return false; |
343 | 343 |
344 // The opacity of a layer always applies to its children (either implicitly | 344 // The opacity of a layer always applies to its children (either implicitly |
345 // via a render surface or explicitly if the parent preserves 3D), so the | 345 // via a render surface or explicitly if the parent preserves 3D), so the |
346 // entire subtree can be skipped if this layer is fully transparent. | 346 // entire subtree can be skipped if this layer is fully transparent. |
347 return !layer->opacity(); | 347 return !layer->EffectiveOpacity(); |
348 } | 348 } |
349 | 349 |
350 static inline bool SubtreeShouldBeSkipped(Layer* layer, | 350 static inline bool SubtreeShouldBeSkipped(Layer* layer, |
351 bool layer_is_drawn, | 351 bool layer_is_drawn, |
352 const TransformTree& tree) { | 352 const TransformTree& tree) { |
353 // If the layer transform is not invertible, it should not be drawn. | 353 // If the layer transform is not invertible, it should not be drawn. |
354 if (!layer->transform_is_invertible() && | 354 if (!layer->transform_is_invertible() && |
355 !layer->HasPotentiallyRunningTransformAnimation()) | 355 !layer->HasPotentiallyRunningTransformAnimation()) |
356 return true; | 356 return true; |
357 | 357 |
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373 // opacity is 0. | 373 // opacity is 0. |
374 if (!layer->background_filters().IsEmpty()) | 374 if (!layer->background_filters().IsEmpty()) |
375 return false; | 375 return false; |
376 | 376 |
377 // If the opacity is being animated then the opacity on the main thread is | 377 // If the opacity is being animated then the opacity on the main thread is |
378 // unreliable (since the impl thread may be using a different opacity), so it | 378 // unreliable (since the impl thread may be using a different opacity), so it |
379 // should not be trusted. | 379 // should not be trusted. |
380 // In particular, it should not cause the subtree to be skipped. | 380 // In particular, it should not cause the subtree to be skipped. |
381 // Similarly, for layers that might animate opacity using an impl-only | 381 // Similarly, for layers that might animate opacity using an impl-only |
382 // animation, their subtree should also not be skipped. | 382 // animation, their subtree should also not be skipped. |
383 return !layer->opacity() && !layer->HasPotentiallyRunningOpacityAnimation() && | 383 return !layer->EffectiveOpacity() && |
| 384 !layer->HasPotentiallyRunningOpacityAnimation() && |
384 !layer->OpacityCanAnimateOnImplThread(); | 385 !layer->OpacityCanAnimateOnImplThread(); |
385 } | 386 } |
386 | 387 |
387 template <typename LayerType> | 388 template <typename LayerType> |
388 static bool LayerShouldBeSkipped(LayerType* layer, | 389 static bool LayerShouldBeSkipped(LayerType* layer, |
389 bool layer_is_drawn, | 390 bool layer_is_drawn, |
390 const TransformTree& tree) { | 391 const TransformTree& tree) { |
391 // Layers can be skipped if any of these conditions are met. | 392 // Layers can be skipped if any of these conditions are met. |
392 // - is not drawn due to it or one of its ancestors being hidden (or having | 393 // - is not drawn due to it or one of its ancestors being hidden (or having |
393 // no copy requests). | 394 // no copy requests). |
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423 TransformToScreenIsKnown(backface_test_layer, tree) && | 424 TransformToScreenIsKnown(backface_test_layer, tree) && |
424 IsLayerBackFaceVisible(backface_test_layer, tree)) | 425 IsLayerBackFaceVisible(backface_test_layer, tree)) |
425 return true; | 426 return true; |
426 | 427 |
427 return false; | 428 return false; |
428 } | 429 } |
429 | 430 |
430 template <typename LayerType> | 431 template <typename LayerType> |
431 void FindLayersThatNeedUpdates( | 432 void FindLayersThatNeedUpdates( |
432 LayerType* layer, | 433 LayerType* layer, |
433 const TransformTree& tree, | 434 const TransformTree& transform_tree, |
434 bool subtree_is_visible_from_ancestor, | 435 const EffectTree& effect_tree, |
435 typename LayerType::LayerListType* update_layer_list, | 436 typename LayerType::LayerListType* update_layer_list, |
436 std::vector<LayerType*>* visible_layer_list) { | 437 std::vector<LayerType*>* visible_layer_list) { |
| 438 DCHECK_GE(layer->effect_tree_index(), 0); |
437 bool layer_is_drawn = | 439 bool layer_is_drawn = |
438 layer->HasCopyRequest() || | 440 effect_tree.Node(layer->effect_tree_index())->data.is_drawn; |
439 (subtree_is_visible_from_ancestor && !layer->hide_layer_and_subtree()); | |
440 | 441 |
441 if (layer->parent() && SubtreeShouldBeSkipped(layer, layer_is_drawn, tree)) | 442 if (layer->parent() && |
| 443 SubtreeShouldBeSkipped(layer, layer_is_drawn, transform_tree)) |
442 return; | 444 return; |
443 | 445 |
444 if (!LayerShouldBeSkipped(layer, layer_is_drawn, tree)) { | 446 if (!LayerShouldBeSkipped(layer, layer_is_drawn, transform_tree)) { |
445 visible_layer_list->push_back(layer); | 447 visible_layer_list->push_back(layer); |
446 update_layer_list->push_back(layer); | 448 update_layer_list->push_back(layer); |
447 } | 449 } |
448 | 450 |
449 // Append mask layers to the update layer list. They don't have valid visible | 451 // Append mask layers to the update layer list. They don't have valid visible |
450 // rects, so need to get added after the above calculation. Replica layers | 452 // rects, so need to get added after the above calculation. Replica layers |
451 // don't need to be updated. | 453 // don't need to be updated. |
452 if (LayerType* mask_layer = layer->mask_layer()) | 454 if (LayerType* mask_layer = layer->mask_layer()) |
453 update_layer_list->push_back(mask_layer); | 455 update_layer_list->push_back(mask_layer); |
454 if (LayerType* replica_layer = layer->replica_layer()) { | 456 if (LayerType* replica_layer = layer->replica_layer()) { |
455 if (LayerType* mask_layer = replica_layer->mask_layer()) | 457 if (LayerType* mask_layer = replica_layer->mask_layer()) |
456 update_layer_list->push_back(mask_layer); | 458 update_layer_list->push_back(mask_layer); |
457 } | 459 } |
458 | 460 |
459 for (size_t i = 0; i < layer->children().size(); ++i) { | 461 for (size_t i = 0; i < layer->children().size(); ++i) { |
460 FindLayersThatNeedUpdates(layer->child_at(i), tree, layer_is_drawn, | 462 FindLayersThatNeedUpdates(layer->child_at(i), transform_tree, effect_tree, |
461 update_layer_list, visible_layer_list); | 463 update_layer_list, visible_layer_list); |
462 } | 464 } |
463 } | 465 } |
464 | 466 |
465 template <typename LayerType> | 467 template <typename LayerType> |
466 void UpdateRenderSurfacesWithEffectTreeInternal(EffectTree* effect_tree, | 468 void UpdateRenderSurfacesWithEffectTreeInternal(EffectTree* effect_tree, |
467 LayerType* layer) { | 469 LayerType* layer) { |
468 EffectNode* node = effect_tree->Node(layer->effect_tree_index()); | 470 EffectNode* node = effect_tree->Node(layer->effect_tree_index()); |
469 | 471 |
470 if (node->owner_id == layer->id() && node->data.has_render_surface) | 472 if (node->owner_id == layer->id() && node->data.has_render_surface) |
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672 property_trees->non_root_surfaces_enabled = can_render_to_separate_surface; | 674 property_trees->non_root_surfaces_enabled = can_render_to_separate_surface; |
673 property_trees->transform_tree.set_needs_update(true); | 675 property_trees->transform_tree.set_needs_update(true); |
674 } | 676 } |
675 if (property_trees->transform_tree.needs_update()) | 677 if (property_trees->transform_tree.needs_update()) |
676 property_trees->clip_tree.set_needs_update(true); | 678 property_trees->clip_tree.set_needs_update(true); |
677 ComputeTransforms(&property_trees->transform_tree); | 679 ComputeTransforms(&property_trees->transform_tree); |
678 ComputeClips(&property_trees->clip_tree, property_trees->transform_tree, | 680 ComputeClips(&property_trees->clip_tree, property_trees->transform_tree, |
679 can_render_to_separate_surface); | 681 can_render_to_separate_surface); |
680 ComputeEffects(&property_trees->effect_tree); | 682 ComputeEffects(&property_trees->effect_tree); |
681 | 683 |
682 const bool subtree_is_visible_from_ancestor = true; | |
683 FindLayersThatNeedUpdates(root_layer, property_trees->transform_tree, | 684 FindLayersThatNeedUpdates(root_layer, property_trees->transform_tree, |
684 subtree_is_visible_from_ancestor, update_layer_list, | 685 property_trees->effect_tree, update_layer_list, |
685 visible_layer_list); | 686 visible_layer_list); |
686 CalculateVisibleRects<LayerType>( | 687 CalculateVisibleRects<LayerType>( |
687 *visible_layer_list, property_trees->clip_tree, | 688 *visible_layer_list, property_trees->clip_tree, |
688 property_trees->transform_tree, can_render_to_separate_surface); | 689 property_trees->transform_tree, can_render_to_separate_surface); |
689 } | 690 } |
690 | 691 |
691 void BuildPropertyTreesAndComputeVisibleRects( | 692 void BuildPropertyTreesAndComputeVisibleRects( |
692 Layer* root_layer, | 693 Layer* root_layer, |
693 const Layer* page_scale_layer, | 694 const Layer* page_scale_layer, |
694 const Layer* inner_viewport_scroll_layer, | 695 const Layer* inner_viewport_scroll_layer, |
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1176 | 1177 |
1177 void UpdateElasticOverscrollInPropertyTrees( | 1178 void UpdateElasticOverscrollInPropertyTrees( |
1178 PropertyTrees* property_trees, | 1179 PropertyTrees* property_trees, |
1179 const Layer* overscroll_elasticity_layer, | 1180 const Layer* overscroll_elasticity_layer, |
1180 const gfx::Vector2dF& elastic_overscroll) { | 1181 const gfx::Vector2dF& elastic_overscroll) { |
1181 UpdateElasticOverscrollInPropertyTreesInternal( | 1182 UpdateElasticOverscrollInPropertyTreesInternal( |
1182 property_trees, overscroll_elasticity_layer, elastic_overscroll); | 1183 property_trees, overscroll_elasticity_layer, elastic_overscroll); |
1183 } | 1184 } |
1184 | 1185 |
1185 } // namespace cc | 1186 } // namespace cc |
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