Index: content/common/socket_stream_dispatcher.h |
diff --git a/content/common/socket_stream_dispatcher.h b/content/common/socket_stream_dispatcher.h |
deleted file mode 100644 |
index b6196233160d64e5b1c156515de11cda732a2047..0000000000000000000000000000000000000000 |
--- a/content/common/socket_stream_dispatcher.h |
+++ /dev/null |
@@ -1,53 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_COMMON_SOCKET_STREAM_DISPATCHER_H_ |
-#define CONTENT_COMMON_SOCKET_STREAM_DISPATCHER_H_ |
- |
-#include <vector> |
- |
-#include "base/basictypes.h" |
-#include "base/compiler_specific.h" |
-#include "ipc/ipc_listener.h" |
- |
-namespace WebKit { |
-class WebSocketStreamHandle; |
-} |
- |
-namespace webkit_glue { |
-class WebSocketStreamHandleBridge; |
-class WebSocketStreamHandleDelegate; |
-} |
- |
-namespace content { |
- |
-// Dispatches socket stream related messages sent to a child process from the |
-// main browser process. There is one instance per child process. Messages |
-// are dispatched on the main child thread. The RenderThread class |
-// creates an instance of SocketStreamDispatcher and delegates calls to it. |
-class SocketStreamDispatcher : public IPC::Listener { |
- public: |
- SocketStreamDispatcher(); |
- virtual ~SocketStreamDispatcher() {} |
- |
- static webkit_glue::WebSocketStreamHandleBridge* CreateBridge( |
- WebKit::WebSocketStreamHandle* handle, |
- webkit_glue::WebSocketStreamHandleDelegate* delegate); |
- |
- // IPC::Listener implementation. |
- virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE; |
- |
- private: |
- void OnConnected(int socket_id, int max_amount_send_allowed); |
- void OnSentData(int socket_id, int amount_sent); |
- void OnReceivedData(int socket_id, const std::vector<char>& data); |
- void OnClosed(int socket_id); |
- void OnFailed(int socket_id, int error_code); |
- |
- DISALLOW_COPY_AND_ASSIGN(SocketStreamDispatcher); |
-}; |
- |
-} // namespace content |
- |
-#endif // CONTENT_COMMON_SOCKET_STREAM_DISPATCHER_H_ |