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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_COMMON_CHILD_PROCESS_H_ | |
| 6 #define CONTENT_COMMON_CHILD_PROCESS_H_ | |
| 7 | |
| 8 #include "base/basictypes.h" | |
| 9 #include "base/memory/scoped_ptr.h" | |
| 10 #include "base/threading/thread.h" | |
| 11 #include "base/synchronization/waitable_event.h" | |
| 12 #include "content/common/content_export.h" | |
| 13 | |
| 14 namespace content { | |
| 15 class ChildThread; | |
| 16 | |
| 17 // Base class for child processes of the browser process (i.e. renderer and | |
| 18 // plugin host). This is a singleton object for each child process. | |
| 19 class CONTENT_EXPORT ChildProcess { | |
| 20 public: | |
| 21 // Child processes should have an object that derives from this class. | |
| 22 // Normally you would immediately call set_main_thread after construction. | |
| 23 ChildProcess(); | |
| 24 virtual ~ChildProcess(); | |
| 25 | |
| 26 // May be NULL if the main thread hasn't been set explicitly. | |
| 27 ChildThread* main_thread(); | |
| 28 | |
| 29 // Sets the object associated with the main thread of this process. | |
| 30 // Takes ownership of the pointer. | |
| 31 void set_main_thread(ChildThread* thread); | |
| 32 | |
| 33 base::MessageLoop* io_message_loop() { return io_thread_.message_loop(); } | |
| 34 base::MessageLoopProxy* io_message_loop_proxy() { | |
| 35 return io_thread_.message_loop_proxy(); | |
| 36 } | |
| 37 | |
| 38 // A global event object that is signalled when the main thread's message | |
| 39 // loop exits. This gives background threads a way to observe the main | |
| 40 // thread shutting down. This can be useful when a background thread is | |
| 41 // waiting for some information from the browser process. If the browser | |
| 42 // process goes away prematurely, the background thread can at least notice | |
| 43 // the child processes's main thread exiting to determine that it should give | |
| 44 // up waiting. | |
| 45 // For example, see the renderer code used to implement | |
| 46 // webkit_glue::GetCookies. | |
| 47 base::WaitableEvent* GetShutDownEvent(); | |
| 48 | |
| 49 // These are used for ref-counting the child process. The process shuts | |
| 50 // itself down when the ref count reaches 0. | |
| 51 // For example, in the renderer process, generally each tab managed by this | |
| 52 // process will hold a reference to the process, and release when closed. | |
| 53 void AddRefProcess(); | |
| 54 void ReleaseProcess(); | |
| 55 | |
| 56 // Getter for the one ChildProcess object for this process. | |
| 57 static ChildProcess* current(); | |
| 58 | |
| 59 static void WaitForDebugger(const std::string& label); | |
| 60 private: | |
| 61 int ref_count_; | |
| 62 | |
| 63 // An event that will be signalled when we shutdown. | |
| 64 base::WaitableEvent shutdown_event_; | |
| 65 | |
| 66 // The thread that handles IO events. | |
| 67 base::Thread io_thread_; | |
| 68 | |
| 69 // NOTE: make sure that main_thread_ is listed after shutdown_event_, since | |
| 70 // it depends on it (indirectly through IPC::SyncChannel). Same for | |
| 71 // io_thread_. | |
| 72 scoped_ptr<ChildThread> main_thread_; | |
| 73 | |
| 74 DISALLOW_COPY_AND_ASSIGN(ChildProcess); | |
| 75 }; | |
| 76 | |
| 77 } // namespace content | |
| 78 | |
| 79 #endif // CONTENT_COMMON_CHILD_PROCESS_H_ | |
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