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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/media/android_deferred_rendering_backing_strategy.h
" | 5 #include "content/common/gpu/media/android_deferred_rendering_backing_strategy.h
" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/message_loop/message_loop.h" | 9 #include "base/message_loop/message_loop.h" |
| 10 #include "base/metrics/histogram.h" | 10 #include "base/metrics/histogram.h" |
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| 34 // so that it gets attached in the compositor gl context in the common case. | 34 // so that it gets attached in the compositor gl context in the common case. |
| 35 GLuint service_id = 0; | 35 GLuint service_id = 0; |
| 36 glGenTextures(1, &service_id); | 36 glGenTextures(1, &service_id); |
| 37 DCHECK(service_id); | 37 DCHECK(service_id); |
| 38 shared_state_->set_surface_texture_service_id(service_id); | 38 shared_state_->set_surface_texture_service_id(service_id); |
| 39 } | 39 } |
| 40 | 40 |
| 41 void AndroidDeferredRenderingBackingStrategy::Cleanup( | 41 void AndroidDeferredRenderingBackingStrategy::Cleanup( |
| 42 bool have_context, | 42 bool have_context, |
| 43 const AndroidVideoDecodeAccelerator::OutputBufferMap& buffers) { | 43 const AndroidVideoDecodeAccelerator::OutputBufferMap& buffers) { |
| 44 // If we failed before Initialize, then do nothing. |
| 45 if (!shared_state_) |
| 46 return; |
| 47 |
| 44 // Make sure that no PictureBuffer textures refer to the SurfaceTexture or to | 48 // Make sure that no PictureBuffer textures refer to the SurfaceTexture or to |
| 45 // the service_id that we created for it. | 49 // the service_id that we created for it. |
| 46 for (const std::pair<int, media::PictureBuffer>& entry : buffers) | 50 for (const std::pair<int, media::PictureBuffer>& entry : buffers) |
| 47 SetImageForPicture(entry.second, nullptr); | 51 SetImageForPicture(entry.second, nullptr); |
| 48 | 52 |
| 49 // Now that no AVDACodecImages refer to the SurfaceTexture's texture, delete | 53 // Now that no AVDACodecImages refer to the SurfaceTexture's texture, delete |
| 50 // the texture name. | 54 // the texture name. |
| 51 GLuint service_id = shared_state_->surface_texture_service_id(); | 55 GLuint service_id = shared_state_->surface_texture_service_id(); |
| 52 if (service_id > 0 && have_context) | 56 if (service_id > 0 && have_context) |
| 53 glDeleteTextures(1, &service_id); | 57 glDeleteTextures(1, &service_id); |
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| 200 avImage->SetMediaCodec(codec); | 204 avImage->SetMediaCodec(codec); |
| 201 avImage->SetMediaCodecBufferIndex(-1); | 205 avImage->SetMediaCodecBufferIndex(-1); |
| 202 } | 206 } |
| 203 } | 207 } |
| 204 | 208 |
| 205 void AndroidDeferredRenderingBackingStrategy::OnFrameAvailable() { | 209 void AndroidDeferredRenderingBackingStrategy::OnFrameAvailable() { |
| 206 shared_state_->SignalFrameAvailable(); | 210 shared_state_->SignalFrameAvailable(); |
| 207 } | 211 } |
| 208 | 212 |
| 209 } // namespace content | 213 } // namespace content |
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