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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "platform/graphics/paint/PaintArtifact.h" | 5 #include "platform/graphics/paint/PaintArtifact.h" |
6 | 6 |
7 #include "platform/TraceEvent.h" | 7 #include "platform/TraceEvent.h" |
8 #include "platform/geometry/IntRect.h" | 8 #include "platform/geometry/IntRect.h" |
9 #include "platform/graphics/paint/DrawingDisplayItem.h" | 9 #include "platform/graphics/paint/DrawingDisplayItem.h" |
| 10 #include "third_party/skia/include/core/SkRegion.h" |
10 | 11 |
11 namespace blink { | 12 namespace blink { |
12 | 13 |
13 namespace { | 14 namespace { |
14 | 15 |
15 void computeChunkBounds(const DisplayItemList& displayItems, Vector<PaintChunk>&
paintChunks) | 16 void computeChunkBoundsAndOpaqueness(const DisplayItemList& displayItems, Vector
<PaintChunk>& paintChunks) |
16 { | 17 { |
17 for (PaintChunk& chunk : paintChunks) { | 18 for (PaintChunk& chunk : paintChunks) { |
18 FloatRect bounds; | 19 FloatRect bounds; |
| 20 SkRegion knownToBeOpaqueRegion; |
19 for (const DisplayItem& item : displayItems.itemsInPaintChunk(chunk)) { | 21 for (const DisplayItem& item : displayItems.itemsInPaintChunk(chunk)) { |
20 if (!item.isDrawing()) | 22 if (!item.isDrawing()) |
21 continue; | 23 continue; |
22 const auto& drawing = static_cast<const DrawingDisplayItem&>(item); | 24 const auto& drawing = static_cast<const DrawingDisplayItem&>(item); |
23 if (const SkPicture* picture = drawing.picture()) | 25 if (const SkPicture* picture = drawing.picture()) { |
24 bounds.unite(picture->cullRect()); | 26 const SkRect& pictureRect = picture->cullRect(); |
| 27 bounds.unite(pictureRect); |
| 28 if (drawing.knownToBeOpaque()) { |
| 29 SkIRect conservativelyRoundedPictureRect; |
| 30 pictureRect.roundIn(&conservativelyRoundedPictureRect); |
| 31 knownToBeOpaqueRegion.op(conservativelyRoundedPictureRect, S
kRegion::kUnion_Op); |
| 32 } |
| 33 } |
25 } | 34 } |
26 chunk.bounds = bounds; | 35 chunk.bounds = bounds; |
| 36 |
| 37 if (knownToBeOpaqueRegion.contains(enclosedIntRect(bounds))) |
| 38 chunk.knownToBeOpaque = true; |
27 } | 39 } |
28 } | 40 } |
29 | 41 |
30 } // namespace | 42 } // namespace |
31 | 43 |
32 PaintArtifact::PaintArtifact() | 44 PaintArtifact::PaintArtifact() |
33 : m_displayItemList(0) | 45 : m_displayItemList(0) |
34 { | 46 { |
35 } | 47 } |
36 | 48 |
37 PaintArtifact::PaintArtifact(DisplayItemList displayItems, Vector<PaintChunk> pa
intChunks) | 49 PaintArtifact::PaintArtifact(DisplayItemList displayItems, Vector<PaintChunk> pa
intChunks) |
38 : m_displayItemList(std::move(displayItems)) | 50 : m_displayItemList(std::move(displayItems)) |
39 , m_paintChunks(std::move(paintChunks)) | 51 , m_paintChunks(std::move(paintChunks)) |
40 { | 52 { |
41 computeChunkBounds(m_displayItemList, m_paintChunks); | 53 computeChunkBoundsAndOpaqueness(m_displayItemList, m_paintChunks); |
42 } | 54 } |
43 | 55 |
44 PaintArtifact::PaintArtifact(PaintArtifact&& source) | 56 PaintArtifact::PaintArtifact(PaintArtifact&& source) |
45 : m_displayItemList(std::move(source.m_displayItemList)) | 57 : m_displayItemList(std::move(source.m_displayItemList)) |
46 , m_paintChunks(std::move(source.m_paintChunks)) | 58 , m_paintChunks(std::move(source.m_paintChunks)) |
47 { | 59 { |
48 } | 60 } |
49 | 61 |
50 PaintArtifact::~PaintArtifact() | 62 PaintArtifact::~PaintArtifact() |
51 { | 63 { |
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83 #if ENABLE(ASSERT) | 95 #if ENABLE(ASSERT) |
84 m_displayItemList.assertDisplayItemClientsAreAlive(); | 96 m_displayItemList.assertDisplayItemClientsAreAlive(); |
85 #endif | 97 #endif |
86 for (const DisplayItem& displayItem : m_displayItemList) { | 98 for (const DisplayItem& displayItem : m_displayItemList) { |
87 // TODO(wkorman): Pass the actual visual rect for the display item. | 99 // TODO(wkorman): Pass the actual visual rect for the display item. |
88 displayItem.appendToWebDisplayItemList(IntRect(), list); | 100 displayItem.appendToWebDisplayItemList(IntRect(), list); |
89 } | 101 } |
90 } | 102 } |
91 | 103 |
92 } // namespace blink | 104 } // namespace blink |
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