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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
| 3 * Copyright (C) 2004, 2005, 2007, 2008, 2009 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005, 2007, 2008, 2009 Rob Buis <buis@kde.org> |
| 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
| 5 * Copyright (C) 2009 Google, Inc. | 5 * Copyright (C) 2009 Google, Inc. |
| 6 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| 7 * | 7 * |
| 8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
| 9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
| 10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
| (...skipping 363 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 374 // FIXME: This should be an intersection when rect-based hit tests are suppo
rted by nodeAtFloatPoint. | 374 // FIXME: This should be an intersection when rect-based hit tests are suppo
rted by nodeAtFloatPoint. |
| 375 if (contentBoxRect().contains(pointInBorderBox) || (!shouldApplyViewportClip
() && visualOverflowRect().contains(pointInBorderBox))) { | 375 if (contentBoxRect().contains(pointInBorderBox) || (!shouldApplyViewportClip
() && visualOverflowRect().contains(pointInBorderBox))) { |
| 376 const AffineTransform& localToParentTransform = this->localToParentTrans
form(); | 376 const AffineTransform& localToParentTransform = this->localToParentTrans
form(); |
| 377 if (localToParentTransform.isInvertible()) { | 377 if (localToParentTransform.isInvertible()) { |
| 378 FloatPoint localPoint = localToParentTransform.inverse().mapPoint(Fl
oatPoint(pointInParent)); | 378 FloatPoint localPoint = localToParentTransform.inverse().mapPoint(Fl
oatPoint(pointInParent)); |
| 379 | 379 |
| 380 for (LayoutObject* child = lastChild(); child; child = child->previo
usSibling()) { | 380 for (LayoutObject* child = lastChild(); child; child = child->previo
usSibling()) { |
| 381 // FIXME: nodeAtFloatPoint() doesn't handle rect-based hit tests
yet. | 381 // FIXME: nodeAtFloatPoint() doesn't handle rect-based hit tests
yet. |
| 382 if (child->nodeAtFloatPoint(result, localPoint, hitTestAction))
{ | 382 if (child->nodeAtFloatPoint(result, localPoint, hitTestAction))
{ |
| 383 updateHitTestResult(result, pointInBorderBox); | 383 updateHitTestResult(result, pointInBorderBox); |
| 384 if (!result.addNodeToListBasedTestResult(child->node(), loca
tionInContainer)) | 384 if (result.addNodeToListBasedTestResult(child->node(), locat
ionInContainer) == StopHitTesting) |
| 385 return true; | 385 return true; |
| 386 } | 386 } |
| 387 } | 387 } |
| 388 } | 388 } |
| 389 } | 389 } |
| 390 | 390 |
| 391 // If we didn't early exit above, we've just hit the container <svg> element
. Unlike SVG 1.1, 2nd Edition allows container elements to be hit. | 391 // If we didn't early exit above, we've just hit the container <svg> element
. Unlike SVG 1.1, 2nd Edition allows container elements to be hit. |
| 392 if ((hitTestAction == HitTestBlockBackground || hitTestAction == HitTestChil
dBlockBackground) && visibleToHitTestRequest(result.hitTestRequest())) { | 392 if ((hitTestAction == HitTestBlockBackground || hitTestAction == HitTestChil
dBlockBackground) && visibleToHitTestRequest(result.hitTestRequest())) { |
| 393 // Only return true here, if the last hit testing phase 'BlockBackground
' (or 'ChildBlockBackground' - depending on context) is executed. | 393 // Only return true here, if the last hit testing phase 'BlockBackground
' (or 'ChildBlockBackground' - depending on context) is executed. |
| 394 // If we'd return true in the 'Foreground' phase, hit testing would stop
immediately. For SVG only trees this doesn't matter. | 394 // If we'd return true in the 'Foreground' phase, hit testing would stop
immediately. For SVG only trees this doesn't matter. |
| 395 // Though when we have a <foreignObject> subtree we need to be able to d
etect hits on the background of a <div> element. | 395 // Though when we have a <foreignObject> subtree we need to be able to d
etect hits on the background of a <div> element. |
| 396 // If we'd return true here in the 'Foreground' phase, we are not able t
o detect these hits anymore. | 396 // If we'd return true here in the 'Foreground' phase, we are not able t
o detect these hits anymore. |
| 397 LayoutRect boundsRect(accumulatedOffset + location(), size()); | 397 LayoutRect boundsRect(accumulatedOffset + location(), size()); |
| 398 if (locationInContainer.intersects(boundsRect)) { | 398 if (locationInContainer.intersects(boundsRect)) { |
| 399 updateHitTestResult(result, pointInBorderBox); | 399 updateHitTestResult(result, pointInBorderBox); |
| 400 if (!result.addNodeToListBasedTestResult(node(), locationInContainer
, boundsRect)) | 400 if (result.addNodeToListBasedTestResult(node(), locationInContainer,
boundsRect) == StopHitTesting) |
| 401 return true; | 401 return true; |
| 402 } | 402 } |
| 403 } | 403 } |
| 404 | 404 |
| 405 return false; | 405 return false; |
| 406 } | 406 } |
| 407 | 407 |
| 408 } // namespace blink | 408 } // namespace blink |
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