OLD | NEW |
1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/scheduler/scheduler.h" | 5 #include "cc/scheduler/scheduler.h" |
6 | 6 |
7 #include "base/auto_reset.h" | 7 #include "base/auto_reset.h" |
8 #include "base/debug/trace_event.h" | 8 #include "base/debug/trace_event.h" |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 | 10 |
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
93 } | 93 } |
94 | 94 |
95 int Scheduler::MaxFramesPending() const { | 95 int Scheduler::MaxFramesPending() const { |
96 return frame_rate_controller_->MaxFramesPending(); | 96 return frame_rate_controller_->MaxFramesPending(); |
97 } | 97 } |
98 | 98 |
99 int Scheduler::NumFramesPendingForTesting() const { | 99 int Scheduler::NumFramesPendingForTesting() const { |
100 return frame_rate_controller_->NumFramesPendingForTesting(); | 100 return frame_rate_controller_->NumFramesPendingForTesting(); |
101 } | 101 } |
102 | 102 |
103 bool Scheduler::swap_buffers_complete_supported() const { | |
104 return frame_rate_controller_->swap_buffers_complete_supported(); | |
105 } | |
106 | |
107 void Scheduler::SetSwapBuffersCompleteSupported(bool supported) { | |
108 frame_rate_controller_->SetSwapBuffersCompleteSupported(supported); | |
109 } | |
110 | |
111 void Scheduler::DidSwapBuffersComplete() { | 103 void Scheduler::DidSwapBuffersComplete() { |
112 TRACE_EVENT0("cc", "Scheduler::DidSwapBuffersComplete"); | 104 TRACE_EVENT0("cc", "Scheduler::DidSwapBuffersComplete"); |
113 frame_rate_controller_->DidSwapBuffersComplete(); | 105 frame_rate_controller_->DidSwapBuffersComplete(); |
114 } | 106 } |
115 | 107 |
116 void Scheduler::DidLoseOutputSurface() { | 108 void Scheduler::DidLoseOutputSurface() { |
117 TRACE_EVENT0("cc", "Scheduler::DidLoseOutputSurface"); | 109 TRACE_EVENT0("cc", "Scheduler::DidLoseOutputSurface"); |
118 state_machine_.DidLoseOutputSurface(); | 110 state_machine_.DidLoseOutputSurface(); |
119 ProcessScheduledActions(); | 111 ProcessScheduledActions(); |
120 } | 112 } |
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
171 case SchedulerStateMachine::ACTION_COMMIT: | 163 case SchedulerStateMachine::ACTION_COMMIT: |
172 client_->ScheduledActionCommit(); | 164 client_->ScheduledActionCommit(); |
173 break; | 165 break; |
174 case SchedulerStateMachine::ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS: | 166 case SchedulerStateMachine::ACTION_CHECK_FOR_COMPLETED_TILE_UPLOADS: |
175 client_->ScheduledActionCheckForCompletedTileUploads(); | 167 client_->ScheduledActionCheckForCompletedTileUploads(); |
176 break; | 168 break; |
177 case SchedulerStateMachine::ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: | 169 case SchedulerStateMachine::ACTION_ACTIVATE_PENDING_TREE_IF_NEEDED: |
178 client_->ScheduledActionActivatePendingTreeIfNeeded(); | 170 client_->ScheduledActionActivatePendingTreeIfNeeded(); |
179 break; | 171 break; |
180 case SchedulerStateMachine::ACTION_DRAW_IF_POSSIBLE: { | 172 case SchedulerStateMachine::ACTION_DRAW_IF_POSSIBLE: { |
| 173 frame_rate_controller_->DidSwapBuffers(); |
181 ScheduledActionDrawAndSwapResult result = | 174 ScheduledActionDrawAndSwapResult result = |
182 client_->ScheduledActionDrawAndSwapIfPossible(); | 175 client_->ScheduledActionDrawAndSwapIfPossible(); |
183 state_machine_.DidDrawIfPossibleCompleted(result.did_draw); | 176 state_machine_.DidDrawIfPossibleCompleted(result.did_draw); |
184 if (result.did_swap) | 177 if (!result.did_swap) |
185 frame_rate_controller_->DidSwapBuffers(); | 178 frame_rate_controller_->DidSwapBuffersComplete(); |
186 break; | 179 break; |
187 } | 180 } |
188 case SchedulerStateMachine::ACTION_DRAW_FORCED: { | 181 case SchedulerStateMachine::ACTION_DRAW_FORCED: { |
| 182 frame_rate_controller_->DidSwapBuffers(); |
189 ScheduledActionDrawAndSwapResult result = | 183 ScheduledActionDrawAndSwapResult result = |
190 client_->ScheduledActionDrawAndSwapForced(); | 184 client_->ScheduledActionDrawAndSwapForced(); |
191 if (result.did_swap) | 185 if (!result.did_swap) |
192 frame_rate_controller_->DidSwapBuffers(); | 186 frame_rate_controller_->DidSwapBuffersComplete(); |
193 break; | 187 break; |
194 } | 188 } |
195 case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 189 case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
196 client_->ScheduledActionBeginOutputSurfaceCreation(); | 190 client_->ScheduledActionBeginOutputSurfaceCreation(); |
197 break; | 191 break; |
198 case SchedulerStateMachine::ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: | 192 case SchedulerStateMachine::ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: |
199 client_->ScheduledActionAcquireLayerTexturesForMainThread(); | 193 client_->ScheduledActionAcquireLayerTexturesForMainThread(); |
200 break; | 194 break; |
201 } | 195 } |
202 action = state_machine_.NextAction(); | 196 action = state_machine_.NextAction(); |
203 } | 197 } |
204 | 198 |
205 // Activate or deactivate the frame rate controller. | 199 // Activate or deactivate the frame rate controller. |
206 frame_rate_controller_->SetActive( | 200 frame_rate_controller_->SetActive( |
207 state_machine_.BeginFrameNeededByImplThread()); | 201 state_machine_.BeginFrameNeededByImplThread()); |
208 client_->DidAnticipatedDrawTimeChange(frame_rate_controller_->NextTickTime()); | 202 client_->DidAnticipatedDrawTimeChange(frame_rate_controller_->NextTickTime()); |
209 } | 203 } |
210 | 204 |
211 bool Scheduler::WillDrawIfNeeded() const { | 205 bool Scheduler::WillDrawIfNeeded() const { |
212 return !state_machine_.DrawSuspendedUntilCommit(); | 206 return !state_machine_.DrawSuspendedUntilCommit(); |
213 } | 207 } |
214 | 208 |
215 } // namespace cc | 209 } // namespace cc |
OLD | NEW |