| Index: gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| index bba2e3c71f991f942c6bb2c01c5c7e4ea078f3b9..34601eb6ccbbbed9401a20ccd98b78bf10f2d091 100644
|
| --- a/gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| +++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc
|
| @@ -1882,8 +1882,6 @@
|
| // will rebind all external textures to match their current service_id.
|
| void RestoreAllExternalTextureBindingsIfNeeded() override;
|
|
|
| - const SamplerState& GetSamplerStateForTextureUnit(GLenum target, GLuint unit);
|
| -
|
| // Generate a member function prototype for each command in an automated and
|
| // typesafe way.
|
| #define GLES2_CMD_OP(name) \
|
| @@ -2090,8 +2088,6 @@
|
| bool force_shader_name_hashing_for_test;
|
|
|
| GLfloat line_width_range_[2];
|
| -
|
| - SamplerState default_sampler_state_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(GLES2DecoderImpl);
|
| };
|
| @@ -7614,6 +7610,10 @@
|
|
|
| bool GLES2DecoderImpl::PrepareTexturesForRender() {
|
| DCHECK(state_.current_program.get());
|
| + if (!texture_manager()->HaveUnrenderableTextures() &&
|
| + !texture_manager()->HaveImages()) {
|
| + return true;
|
| + }
|
| bool textures_set = false;
|
| const Program::SamplerIndices& sampler_indices =
|
| state_.current_program->sampler_indices();
|
| @@ -7628,11 +7628,7 @@
|
| TextureRef* texture_ref =
|
| texture_unit.GetInfoForSamplerType(uniform_info->type).get();
|
| GLenum textarget = GetBindTargetForSamplerType(uniform_info->type);
|
| - const SamplerState& sampler_state = GetSamplerStateForTextureUnit(
|
| - uniform_info->type, texture_unit_index);
|
| - if (!texture_ref ||
|
| - !texture_manager()->CanRenderWithSampler(
|
| - texture_ref, sampler_state)) {
|
| + if (!texture_ref || !texture_manager()->CanRender(texture_ref)) {
|
| textures_set = true;
|
| glActiveTexture(GL_TEXTURE0 + texture_unit_index);
|
| glBindTexture(
|
| @@ -7688,11 +7684,7 @@
|
| TextureUnit& texture_unit = state_.texture_units[texture_unit_index];
|
| TextureRef* texture_ref =
|
| texture_unit.GetInfoForSamplerType(uniform_info->type).get();
|
| - const SamplerState& sampler_state = GetSamplerStateForTextureUnit(
|
| - uniform_info->type, texture_unit_index);
|
| - if (!texture_ref ||
|
| - !texture_manager()->CanRenderWithSampler(
|
| - texture_ref, sampler_state)) {
|
| + if (!texture_ref || !texture_manager()->CanRender(texture_ref)) {
|
| glActiveTexture(GL_TEXTURE0 + texture_unit_index);
|
| // Get the texture_ref info that was previously bound here.
|
| texture_ref =
|
| @@ -15465,21 +15457,6 @@
|
| program->SetFragmentInputLocationBinding(name, location);
|
| }
|
|
|
| -const SamplerState& GLES2DecoderImpl::GetSamplerStateForTextureUnit(
|
| - GLenum target, GLuint unit) {
|
| - if (features().enable_samplers) {
|
| - Sampler* sampler = state_.sampler_units[unit].get();
|
| - if (sampler)
|
| - return sampler->sampler_state();
|
| - }
|
| - TextureUnit& texture_unit = state_.texture_units[unit];
|
| - TextureRef* texture_ref = texture_unit.GetInfoForSamplerType(target).get();
|
| - if (texture_ref)
|
| - return texture_ref->texture()->sampler_state();
|
| -
|
| - return default_sampler_state_;
|
| -}
|
| -
|
| error::Error GLES2DecoderImpl::HandleBindFragmentInputLocationCHROMIUMBucket(
|
| uint32_t immediate_data_size,
|
| const void* cmd_data) {
|
|
|