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| 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/sampler_manager.h" | 5 #include "gpu/command_buffer/service/sampler_manager.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 9 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
| 10 #include "gpu/command_buffer/service/error_state.h" | 10 #include "gpu/command_buffer/service/error_state.h" |
| 11 #include "gpu/command_buffer/service/feature_info.h" | 11 #include "gpu/command_buffer/service/feature_info.h" |
| 12 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 12 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 13 #include "ui/gl/gl_bindings.h" | 13 #include "ui/gl/gl_bindings.h" |
| 14 #include "ui/gl/gl_context.h" | 14 #include "ui/gl/gl_context.h" |
| 15 #include "ui/gl/gl_fence.h" | 15 #include "ui/gl/gl_fence.h" |
| 16 #include "ui/gl/gpu_timing.h" | 16 #include "ui/gl/gpu_timing.h" |
| 17 | 17 |
| 18 namespace gpu { | 18 namespace gpu { |
| 19 namespace gles2 { | 19 namespace gles2 { |
| 20 | 20 |
| 21 SamplerState::SamplerState() | |
| 22 : min_filter(GL_NEAREST_MIPMAP_LINEAR), | |
| 23 mag_filter(GL_LINEAR), | |
| 24 wrap_r(GL_REPEAT), | |
| 25 wrap_s(GL_REPEAT), | |
| 26 wrap_t(GL_REPEAT), | |
| 27 compare_func(GL_LEQUAL), | |
| 28 compare_mode(GL_NONE), | |
| 29 max_lod(1000.0f), | |
| 30 min_lod(-1000.0f) { | |
| 31 } | |
| 32 | |
| 33 Sampler::Sampler(SamplerManager* manager, GLuint service_id) | 21 Sampler::Sampler(SamplerManager* manager, GLuint service_id) |
| 34 : manager_(manager), | 22 : manager_(manager), |
| 35 service_id_(service_id), | 23 service_id_(service_id), |
| 24 min_filter_(GL_NEAREST_MIPMAP_LINEAR), |
| 25 mag_filter_(GL_LINEAR), |
| 26 wrap_r_(GL_REPEAT), |
| 27 wrap_s_(GL_REPEAT), |
| 28 wrap_t_(GL_REPEAT), |
| 29 compare_func_(GL_LEQUAL), |
| 30 compare_mode_(GL_NONE), |
| 31 max_lod_(1000.0f), |
| 32 min_lod_(-1000.0f), |
| 36 deleted_(false) { | 33 deleted_(false) { |
| 37 DCHECK(manager); | 34 DCHECK(manager); |
| 38 } | 35 } |
| 39 | 36 |
| 40 Sampler::~Sampler() { | 37 Sampler::~Sampler() { |
| 41 if (manager_->have_context_) { | 38 if (manager_->have_context_) { |
| 42 glDeleteSamplers(1, &service_id_); | 39 glDeleteSamplers(1, &service_id_); |
| 43 } | 40 } |
| 44 } | 41 } |
| 45 | 42 |
| 46 GLenum Sampler::SetParameteri( | 43 GLenum Sampler::SetParameteri( |
| 47 const FeatureInfo* feature_info, GLenum pname, GLint param) { | 44 const FeatureInfo* feature_info, GLenum pname, GLint param) { |
| 48 DCHECK(feature_info); | 45 DCHECK(feature_info); |
| 49 | 46 |
| 50 switch (pname) { | 47 switch (pname) { |
| 51 case GL_TEXTURE_MIN_LOD: | 48 case GL_TEXTURE_MIN_LOD: |
| 52 case GL_TEXTURE_MAX_LOD: { | 49 case GL_TEXTURE_MAX_LOD: { |
| 53 GLfloat fparam = static_cast<GLfloat>(param); | 50 GLfloat fparam = static_cast<GLfloat>(param); |
| 54 return SetParameterf(feature_info, pname, fparam); | 51 return SetParameterf(feature_info, pname, fparam); |
| 55 } | 52 } |
| 56 case GL_TEXTURE_MIN_FILTER: | 53 case GL_TEXTURE_MIN_FILTER: |
| 57 if (!feature_info->validators()->texture_min_filter_mode.IsValid(param)) { | 54 if (!feature_info->validators()->texture_min_filter_mode.IsValid(param)) { |
| 58 return GL_INVALID_ENUM; | 55 return GL_INVALID_ENUM; |
| 59 } | 56 } |
| 60 sampler_state_.min_filter = param; | 57 min_filter_ = param; |
| 61 break; | 58 break; |
| 62 case GL_TEXTURE_MAG_FILTER: | 59 case GL_TEXTURE_MAG_FILTER: |
| 63 if (!feature_info->validators()->texture_mag_filter_mode.IsValid(param)) { | 60 if (!feature_info->validators()->texture_mag_filter_mode.IsValid(param)) { |
| 64 return GL_INVALID_ENUM; | 61 return GL_INVALID_ENUM; |
| 65 } | 62 } |
| 66 sampler_state_.mag_filter = param; | 63 mag_filter_ = param; |
| 67 break; | 64 break; |
| 68 case GL_TEXTURE_WRAP_R: | 65 case GL_TEXTURE_WRAP_R: |
| 69 if (!feature_info->validators()->texture_wrap_mode.IsValid(param)) { | 66 if (!feature_info->validators()->texture_wrap_mode.IsValid(param)) { |
| 70 return GL_INVALID_ENUM; | 67 return GL_INVALID_ENUM; |
| 71 } | 68 } |
| 72 sampler_state_.wrap_r = param; | 69 wrap_r_ = param; |
| 73 break; | 70 break; |
| 74 case GL_TEXTURE_WRAP_S: | 71 case GL_TEXTURE_WRAP_S: |
| 75 if (!feature_info->validators()->texture_wrap_mode.IsValid(param)) { | 72 if (!feature_info->validators()->texture_wrap_mode.IsValid(param)) { |
| 76 return GL_INVALID_ENUM; | 73 return GL_INVALID_ENUM; |
| 77 } | 74 } |
| 78 sampler_state_.wrap_s = param; | 75 wrap_s_ = param; |
| 79 break; | 76 break; |
| 80 case GL_TEXTURE_WRAP_T: | 77 case GL_TEXTURE_WRAP_T: |
| 81 if (!feature_info->validators()->texture_wrap_mode.IsValid(param)) { | 78 if (!feature_info->validators()->texture_wrap_mode.IsValid(param)) { |
| 82 return GL_INVALID_ENUM; | 79 return GL_INVALID_ENUM; |
| 83 } | 80 } |
| 84 sampler_state_.wrap_t = param; | 81 wrap_t_ = param; |
| 85 break; | 82 break; |
| 86 case GL_TEXTURE_COMPARE_FUNC: | 83 case GL_TEXTURE_COMPARE_FUNC: |
| 87 if (!feature_info->validators()->texture_compare_func.IsValid(param)) { | 84 if (!feature_info->validators()->texture_compare_func.IsValid(param)) { |
| 88 return GL_INVALID_ENUM; | 85 return GL_INVALID_ENUM; |
| 89 } | 86 } |
| 90 sampler_state_.compare_func = param; | 87 compare_func_ = param; |
| 91 break; | 88 break; |
| 92 case GL_TEXTURE_COMPARE_MODE: | 89 case GL_TEXTURE_COMPARE_MODE: |
| 93 if (!feature_info->validators()->texture_compare_mode.IsValid(param)) { | 90 if (!feature_info->validators()->texture_compare_mode.IsValid(param)) { |
| 94 return GL_INVALID_ENUM; | 91 return GL_INVALID_ENUM; |
| 95 } | 92 } |
| 96 sampler_state_.compare_mode = param; | 93 compare_mode_ = param; |
| 97 break; | 94 break; |
| 98 default: | 95 default: |
| 99 return GL_INVALID_ENUM; | 96 return GL_INVALID_ENUM; |
| 100 } | 97 } |
| 101 return GL_NO_ERROR; | 98 return GL_NO_ERROR; |
| 102 } | 99 } |
| 103 | 100 |
| 104 GLenum Sampler::SetParameterf( | 101 GLenum Sampler::SetParameterf( |
| 105 const FeatureInfo* feature_info, GLenum pname, GLfloat param) { | 102 const FeatureInfo* feature_info, GLenum pname, GLfloat param) { |
| 106 switch (pname) { | 103 switch (pname) { |
| 107 case GL_TEXTURE_MIN_FILTER: | 104 case GL_TEXTURE_MIN_FILTER: |
| 108 case GL_TEXTURE_MAG_FILTER: | 105 case GL_TEXTURE_MAG_FILTER: |
| 109 case GL_TEXTURE_WRAP_R: | 106 case GL_TEXTURE_WRAP_R: |
| 110 case GL_TEXTURE_WRAP_S: | 107 case GL_TEXTURE_WRAP_S: |
| 111 case GL_TEXTURE_WRAP_T: | 108 case GL_TEXTURE_WRAP_T: |
| 112 case GL_TEXTURE_COMPARE_FUNC: | 109 case GL_TEXTURE_COMPARE_FUNC: |
| 113 case GL_TEXTURE_COMPARE_MODE: { | 110 case GL_TEXTURE_COMPARE_MODE: { |
| 114 GLint iparam = static_cast<GLint>(param); | 111 GLint iparam = static_cast<GLint>(param); |
| 115 return SetParameteri(feature_info, pname, iparam); | 112 return SetParameteri(feature_info, pname, iparam); |
| 116 } | 113 } |
| 117 case GL_TEXTURE_MIN_LOD: | 114 case GL_TEXTURE_MIN_LOD: |
| 118 sampler_state_.min_lod = param; | 115 min_lod_ = param; |
| 119 break; | 116 break; |
| 120 case GL_TEXTURE_MAX_LOD: | 117 case GL_TEXTURE_MAX_LOD: |
| 121 sampler_state_.max_lod = param; | 118 max_lod_ = param; |
| 122 break; | 119 break; |
| 123 default: | 120 default: |
| 124 return GL_INVALID_ENUM; | 121 return GL_INVALID_ENUM; |
| 125 } | 122 } |
| 126 return GL_NO_ERROR; | 123 return GL_NO_ERROR; |
| 127 } | 124 } |
| 128 | 125 |
| 129 SamplerManager::SamplerManager(FeatureInfo* feature_info) | 126 SamplerManager::SamplerManager(FeatureInfo* feature_info) |
| 130 : feature_info_(feature_info), | 127 : feature_info_(feature_info), |
| 131 have_context_(true) { | 128 have_context_(true) { |
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| 200 ERRORSTATE_SET_GL_ERROR_INVALID_PARAMI( | 197 ERRORSTATE_SET_GL_ERROR_INVALID_PARAMI( |
| 201 error_state, result, function_name, pname, param); | 198 error_state, result, function_name, pname, param); |
| 202 } | 199 } |
| 203 } else { | 200 } else { |
| 204 glSamplerParameterf(sampler->service_id(), pname, param); | 201 glSamplerParameterf(sampler->service_id(), pname, param); |
| 205 } | 202 } |
| 206 } | 203 } |
| 207 | 204 |
| 208 } // namespace gles2 | 205 } // namespace gles2 |
| 209 } // namespace gpu | 206 } // namespace gpu |
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