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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PaintInvalidationState_h | 5 #ifndef PaintInvalidationState_h |
| 6 #define PaintInvalidationState_h | 6 #define PaintInvalidationState_h |
| 7 | 7 |
| 8 #include "platform/geometry/LayoutRect.h" | 8 #include "platform/geometry/LayoutRect.h" |
| 9 #include "platform/transforms/AffineTransform.h" | 9 #include "platform/transforms/AffineTransform.h" |
| 10 #include "wtf/Allocator.h" | 10 #include "wtf/Allocator.h" |
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| 61 | 61 |
| 62 // Records |obj| as needing paint invalidation on the next frame. See the de
finition of PaintInvalidationDelayedFull for more details. | 62 // Records |obj| as needing paint invalidation on the next frame. See the de
finition of PaintInvalidationDelayedFull for more details. |
| 63 void pushDelayedPaintInvalidationTarget(LayoutObject& obj) { m_pendingDelaye
dPaintInvalidations.append(&obj); } | 63 void pushDelayedPaintInvalidationTarget(LayoutObject& obj) { m_pendingDelaye
dPaintInvalidations.append(&obj); } |
| 64 Vector<LayoutObject*>& pendingDelayedPaintInvalidationTargets() { return m_p
endingDelayedPaintInvalidations; } | 64 Vector<LayoutObject*>& pendingDelayedPaintInvalidationTargets() { return m_p
endingDelayedPaintInvalidations; } |
| 65 | 65 |
| 66 // Disable view clipping and scroll offset adjustment for paint invalidation
of FrameView scrollbars. | 66 // Disable view clipping and scroll offset adjustment for paint invalidation
of FrameView scrollbars. |
| 67 // TODO(wangxianzhu): Remove this when root-layer-scrolls launches. | 67 // TODO(wangxianzhu): Remove this when root-layer-scrolls launches. |
| 68 bool viewClippingAndScrollOffsetDisabled() const { return m_viewClippingAndS
crollOffsetDisabled; } | 68 bool viewClippingAndScrollOffsetDisabled() const { return m_viewClippingAndS
crollOffsetDisabled; } |
| 69 void setViewClippingAndScrollOffsetDisabled(bool b) { m_viewClippingAndScrol
lOffsetDisabled = b; } | 69 void setViewClippingAndScrollOffsetDisabled(bool b) { m_viewClippingAndScrol
lOffsetDisabled = b; } |
| 70 | 70 |
| 71 PaintLayer& enclosingLayer(const LayoutObject&) const; | 71 PaintLayer& enclosingSelfPaintingLayer(const LayoutObject&) const; |
| 72 | 72 |
| 73 private: | 73 private: |
| 74 PaintInvalidationState(const LayoutView&, Vector<LayoutObject*>& pendingDela
yedPaintInvalidations, PaintInvalidationState* ownerPaintInvalidationState); | 74 PaintInvalidationState(const LayoutView&, Vector<LayoutObject*>& pendingDela
yedPaintInvalidations, PaintInvalidationState* ownerPaintInvalidationState); |
| 75 | 75 |
| 76 void applyClipIfNeeded(const LayoutObject&); | 76 void applyClipIfNeeded(const LayoutObject&); |
| 77 void addClipRectRelativeToPaintOffset(const LayoutSize& clipSize); | 77 void addClipRectRelativeToPaintOffset(const LayoutSize& clipSize); |
| 78 | 78 |
| 79 friend class ForceHorriblySlowRectMapping; | 79 friend class ForceHorriblySlowRectMapping; |
| 80 | 80 |
| 81 bool m_clipped; | 81 bool m_clipped; |
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| 94 // It is the enclosing composited object. | 94 // It is the enclosing composited object. |
| 95 const LayoutBoxModelObject& m_paintInvalidationContainer; | 95 const LayoutBoxModelObject& m_paintInvalidationContainer; |
| 96 | 96 |
| 97 // Transform from the initial viewport coordinate system of an outermost | 97 // Transform from the initial viewport coordinate system of an outermost |
| 98 // SVG root to the userspace _before_ the relevant element. Combining this | 98 // SVG root to the userspace _before_ the relevant element. Combining this |
| 99 // with |m_paintOffset| yields the "final" offset. | 99 // with |m_paintOffset| yields the "final" offset. |
| 100 AffineTransform m_svgTransform; | 100 AffineTransform m_svgTransform; |
| 101 | 101 |
| 102 Vector<LayoutObject*>& m_pendingDelayedPaintInvalidations; | 102 Vector<LayoutObject*>& m_pendingDelayedPaintInvalidations; |
| 103 | 103 |
| 104 PaintLayer& m_enclosingLayer; | 104 PaintLayer& m_enclosingSelfPaintingLayer; |
| 105 }; | 105 }; |
| 106 | 106 |
| 107 } // namespace blink | 107 } // namespace blink |
| 108 | 108 |
| 109 #endif // PaintInvalidationState_h | 109 #endif // PaintInvalidationState_h |
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