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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_BASE_TEST_UI_CONTROLS_H_ | 5 #ifndef UI_BASE_TEST_UI_CONTROLS_H_ |
6 #define UI_BASE_TEST_UI_CONTROLS_H_ | 6 #define UI_BASE_TEST_UI_CONTROLS_H_ |
7 | 7 |
8 #include "base/callback_forward.h" | 8 #include "base/callback_forward.h" |
9 #include "build/build_config.h" | 9 #include "build/build_config.h" |
10 #include "ui/events/keycodes/keyboard_codes.h" | 10 #include "ui/events/keycodes/keyboard_codes.h" |
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51 bool alt, | 51 bool alt, |
52 bool command); | 52 bool command); |
53 bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window, | 53 bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window, |
54 ui::KeyboardCode key, | 54 ui::KeyboardCode key, |
55 bool control, | 55 bool control, |
56 bool shift, | 56 bool shift, |
57 bool alt, | 57 bool alt, |
58 bool command, | 58 bool command, |
59 const base::Closure& task); | 59 const base::Closure& task); |
60 | 60 |
61 // Simulate a mouse move. (x,y) are absolute screen coordinates. | 61 // Simulate a mouse move. |
62 bool SendMouseMove(long x, long y); | 62 bool SendMouseMove(long screen_x, long screen_y); |
63 bool SendMouseMoveNotifyWhenDone(long x, | 63 bool SendMouseMoveNotifyWhenDone(long screen_x, |
64 long y, | 64 long screen_y, |
65 const base::Closure& task); | 65 const base::Closure& task); |
66 | 66 |
67 enum MouseButton { | 67 enum MouseButton { |
68 LEFT = 0, | 68 LEFT = 0, |
69 MIDDLE, | 69 MIDDLE, |
70 RIGHT, | 70 RIGHT, |
71 }; | 71 }; |
72 | 72 |
73 // Used to indicate the state of the button when generating events. | 73 // Used to indicate the state of the button when generating events. |
74 enum MouseButtonState { | 74 enum MouseButtonState { |
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93 #endif | 93 #endif |
94 | 94 |
95 #if defined(USE_AURA) | 95 #if defined(USE_AURA) |
96 class UIControlsAura; | 96 class UIControlsAura; |
97 void InstallUIControlsAura(UIControlsAura* instance); | 97 void InstallUIControlsAura(UIControlsAura* instance); |
98 #endif | 98 #endif |
99 | 99 |
100 } // namespace ui_controls | 100 } // namespace ui_controls |
101 | 101 |
102 #endif // UI_BASE_TEST_UI_CONTROLS_H_ | 102 #endif // UI_BASE_TEST_UI_CONTROLS_H_ |
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