| Index: media/audio/mac/audio_input_mac.cc
|
| diff --git a/media/audio/mac/audio_input_mac.cc b/media/audio/mac/audio_input_mac.cc
|
| index 514b0215f15d0f979c3f8f1739e3d0aa65565078..c2a3696230683f7a24f336691b16698bd4735ab3 100644
|
| --- a/media/audio/mac/audio_input_mac.cc
|
| +++ b/media/audio/mac/audio_input_mac.cc
|
| @@ -73,7 +73,6 @@ void PCMQueueInAudioInputStream::Start(AudioInputCallback* callback) {
|
| HandleError(err);
|
| } else {
|
| started_ = true;
|
| - manager_->IncreaseActiveInputStreamCount();
|
| }
|
| }
|
|
|
| @@ -81,10 +80,6 @@ void PCMQueueInAudioInputStream::Stop() {
|
| if (!audio_queue_ || !started_)
|
| return;
|
|
|
| - // Stop is always called before Close. In case of error, this will be
|
| - // also called when closing the input controller.
|
| - manager_->DecreaseActiveInputStreamCount();
|
| -
|
| // We request a synchronous stop, so the next call can take some time. In
|
| // the windows implementation we block here as well.
|
| OSStatus err = AudioQueueStop(audio_queue_, true);
|
|
|