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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/base/adapters.h" | 5 #include "src/base/adapters.h" |
6 #include "src/compiler/instruction-selector-impl.h" | 6 #include "src/compiler/instruction-selector-impl.h" |
7 #include "src/compiler/node-matchers.h" | 7 #include "src/compiler/node-matchers.h" |
8 #include "src/compiler/node-properties.h" | 8 #include "src/compiler/node-properties.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
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655 } | 655 } |
656 | 656 |
657 | 657 |
658 void InstructionSelector::VisitRoundInt32ToFloat32(Node* node) { | 658 void InstructionSelector::VisitRoundInt32ToFloat32(Node* node) { |
659 X87OperandGenerator g(this); | 659 X87OperandGenerator g(this); |
660 Emit(kX87Int32ToFloat32, g.DefineAsFixed(node, stX_0), | 660 Emit(kX87Int32ToFloat32, g.DefineAsFixed(node, stX_0), |
661 g.Use(node->InputAt(0))); | 661 g.Use(node->InputAt(0))); |
662 } | 662 } |
663 | 663 |
664 | 664 |
| 665 void InstructionSelector::VisitRoundUint32ToFloat32(Node* node) { |
| 666 UNIMPLEMENTED(); |
| 667 } |
| 668 |
| 669 |
665 void InstructionSelector::VisitChangeInt32ToFloat64(Node* node) { | 670 void InstructionSelector::VisitChangeInt32ToFloat64(Node* node) { |
666 X87OperandGenerator g(this); | 671 X87OperandGenerator g(this); |
667 Emit(kX87Int32ToFloat64, g.DefineAsFixed(node, stX_0), | 672 Emit(kX87Int32ToFloat64, g.DefineAsFixed(node, stX_0), |
668 g.Use(node->InputAt(0))); | 673 g.Use(node->InputAt(0))); |
669 } | 674 } |
670 | 675 |
671 | 676 |
672 void InstructionSelector::VisitChangeUint32ToFloat64(Node* node) { | 677 void InstructionSelector::VisitChangeUint32ToFloat64(Node* node) { |
673 X87OperandGenerator g(this); | 678 X87OperandGenerator g(this); |
674 Emit(kX87Uint32ToFloat64, g.DefineAsFixed(node, stX_0), | 679 Emit(kX87Uint32ToFloat64, g.DefineAsFixed(node, stX_0), |
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1349 MachineOperatorBuilder::kFloat32RoundTruncate | | 1354 MachineOperatorBuilder::kFloat32RoundTruncate | |
1350 MachineOperatorBuilder::kFloat64RoundTruncate | | 1355 MachineOperatorBuilder::kFloat64RoundTruncate | |
1351 MachineOperatorBuilder::kFloat32RoundTiesEven | | 1356 MachineOperatorBuilder::kFloat32RoundTiesEven | |
1352 MachineOperatorBuilder::kFloat64RoundTiesEven; | 1357 MachineOperatorBuilder::kFloat64RoundTiesEven; |
1353 return flags; | 1358 return flags; |
1354 } | 1359 } |
1355 | 1360 |
1356 } // namespace compiler | 1361 } // namespace compiler |
1357 } // namespace internal | 1362 } // namespace internal |
1358 } // namespace v8 | 1363 } // namespace v8 |
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