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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <algorithm> | 5 #include <algorithm> |
6 | 6 |
7 #include "src/base/adapters.h" | 7 #include "src/base/adapters.h" |
8 #include "src/compiler/instruction-selector-impl.h" | 8 #include "src/compiler/instruction-selector-impl.h" |
9 #include "src/compiler/node-matchers.h" | 9 #include "src/compiler/node-matchers.h" |
10 #include "src/compiler/node-properties.h" | 10 #include "src/compiler/node-properties.h" |
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1063 Emit(kSSEInt64ToFloat32, g.DefineAsRegister(node), g.Use(node->InputAt(0))); | 1063 Emit(kSSEInt64ToFloat32, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
1064 } | 1064 } |
1065 | 1065 |
1066 | 1066 |
1067 void InstructionSelector::VisitRoundInt64ToFloat64(Node* node) { | 1067 void InstructionSelector::VisitRoundInt64ToFloat64(Node* node) { |
1068 X64OperandGenerator g(this); | 1068 X64OperandGenerator g(this); |
1069 Emit(kSSEInt64ToFloat64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); | 1069 Emit(kSSEInt64ToFloat64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
1070 } | 1070 } |
1071 | 1071 |
1072 | 1072 |
| 1073 void InstructionSelector::VisitRoundUint32ToFloat32(Node* node) { |
| 1074 X64OperandGenerator g(this); |
| 1075 Emit(kSSEUint32ToFloat32, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
| 1076 } |
| 1077 |
| 1078 |
1073 void InstructionSelector::VisitRoundUint64ToFloat32(Node* node) { | 1079 void InstructionSelector::VisitRoundUint64ToFloat32(Node* node) { |
1074 X64OperandGenerator g(this); | 1080 X64OperandGenerator g(this); |
1075 InstructionOperand temps[] = {g.TempRegister()}; | 1081 InstructionOperand temps[] = {g.TempRegister()}; |
1076 Emit(kSSEUint64ToFloat32, g.DefineAsRegister(node), g.Use(node->InputAt(0)), | 1082 Emit(kSSEUint64ToFloat32, g.DefineAsRegister(node), g.Use(node->InputAt(0)), |
1077 arraysize(temps), temps); | 1083 arraysize(temps), temps); |
1078 } | 1084 } |
1079 | 1085 |
1080 | 1086 |
1081 void InstructionSelector::VisitRoundUint64ToFloat64(Node* node) { | 1087 void InstructionSelector::VisitRoundUint64ToFloat64(Node* node) { |
1082 X64OperandGenerator g(this); | 1088 X64OperandGenerator g(this); |
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1813 MachineOperatorBuilder::kFloat64RoundTruncate | | 1819 MachineOperatorBuilder::kFloat64RoundTruncate | |
1814 MachineOperatorBuilder::kFloat32RoundTiesEven | | 1820 MachineOperatorBuilder::kFloat32RoundTiesEven | |
1815 MachineOperatorBuilder::kFloat64RoundTiesEven; | 1821 MachineOperatorBuilder::kFloat64RoundTiesEven; |
1816 } | 1822 } |
1817 return flags; | 1823 return flags; |
1818 } | 1824 } |
1819 | 1825 |
1820 } // namespace compiler | 1826 } // namespace compiler |
1821 } // namespace internal | 1827 } // namespace internal |
1822 } // namespace v8 | 1828 } // namespace v8 |
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