| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved. |
| 3 * Copyright (C) 2005 Nokia. All rights reserved. | 3 * Copyright (C) 2005 Nokia. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 21 matching lines...) Expand all Loading... |
| 32 | 32 |
| 33 FloatPoint::FloatPoint(const CGPoint& p) : m_x(p.x), m_y(p.y) | 33 FloatPoint::FloatPoint(const CGPoint& p) : m_x(p.x), m_y(p.y) |
| 34 { | 34 { |
| 35 } | 35 } |
| 36 | 36 |
| 37 FloatPoint::operator CGPoint() const | 37 FloatPoint::operator CGPoint() const |
| 38 { | 38 { |
| 39 return CGPointMake(m_x, m_y); | 39 return CGPointMake(m_x, m_y); |
| 40 } | 40 } |
| 41 | 41 |
| 42 } | 42 } // namespace blink |
| OLD | NEW |