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| 1 /* | 1 /* |
| 2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. | 2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2005 Nokia. All rights reserved. | 3 * Copyright (C) 2005 Nokia. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 270 return FloatSize(a.x(), a.y()); | 270 return FloatSize(a.x(), a.y()); |
| 271 } | 271 } |
| 272 | 272 |
| 273 // Find point where lines through the two pairs of points intersect. Returns fal
se if the lines don't intersect. | 273 // Find point where lines through the two pairs of points intersect. Returns fal
se if the lines don't intersect. |
| 274 PLATFORM_EXPORT bool findIntersection(const FloatPoint& p1, const FloatPoint& p2
, const FloatPoint& d1, const FloatPoint& d2, FloatPoint& intersection); | 274 PLATFORM_EXPORT bool findIntersection(const FloatPoint& p1, const FloatPoint& p2
, const FloatPoint& d1, const FloatPoint& d2, FloatPoint& intersection); |
| 275 | 275 |
| 276 // Redeclared here to avoid ODR issues. | 276 // Redeclared here to avoid ODR issues. |
| 277 // See platform/testing/GeometryPrinters.h. | 277 // See platform/testing/GeometryPrinters.h. |
| 278 void PrintTo(const FloatPoint&, std::ostream*); | 278 void PrintTo(const FloatPoint&, std::ostream*); |
| 279 | 279 |
| 280 } | 280 } // namespace blink |
| 281 | 281 |
| 282 #endif | 282 #endif |
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