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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WebGLExtensionName_h | 5 #ifndef WebGLExtensionName_h |
6 #define WebGLExtensionName_h | 6 #define WebGLExtensionName_h |
7 | 7 |
8 namespace blink { | 8 namespace blink { |
9 | 9 |
10 // Extension names are needed to properly wrap instances in JavaScript objects. | 10 // Extension names are needed to properly wrap instances in JavaScript objects. |
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30 WebGLCompressedTextureETC1Name, | 30 WebGLCompressedTextureETC1Name, |
31 WebGLCompressedTexturePVRTCName, | 31 WebGLCompressedTexturePVRTCName, |
32 WebGLCompressedTextureS3TCName, | 32 WebGLCompressedTextureS3TCName, |
33 WebGLDebugRendererInfoName, | 33 WebGLDebugRendererInfoName, |
34 WebGLDebugShadersName, | 34 WebGLDebugShadersName, |
35 WebGLDepthTextureName, | 35 WebGLDepthTextureName, |
36 WebGLDrawBuffersName, | 36 WebGLDrawBuffersName, |
37 WebGLLoseContextName, | 37 WebGLLoseContextName, |
38 WebGLExtensionNameCount, // Must be the last entry | 38 WebGLExtensionNameCount, // Must be the last entry |
39 }; | 39 }; |
40 } | 40 } // namespace blink |
41 | 41 |
42 #endif // WebGLExtensionName_h | 42 #endif // WebGLExtensionName_h |
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