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| 1 /* | 1 /* |
| 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| 3 * | 3 * |
| 4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
| 5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
| 6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
| 7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
| 8 * | 8 * |
| 9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| (...skipping 26 matching lines...) Expand all Loading... |
| 37 | 37 |
| 38 animationElement->animateDiscreteType<String>(percentage, fromString, toStri
ng, m_value); | 38 animationElement->animateDiscreteType<String>(percentage, fromString, toStri
ng, m_value); |
| 39 } | 39 } |
| 40 | 40 |
| 41 float SVGString::calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGE
lement*) | 41 float SVGString::calculateDistance(PassRefPtrWillBeRawPtr<SVGPropertyBase>, SVGE
lement*) |
| 42 { | 42 { |
| 43 // No paced animations for strings. | 43 // No paced animations for strings. |
| 44 return -1; | 44 return -1; |
| 45 } | 45 } |
| 46 | 46 |
| 47 } | 47 } // namespace blink |
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