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1 /* | 1 /* |
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
4 * Copyright 2014 The Chromium Authors. All rights reserved. | 4 * Copyright 2014 The Chromium Authors. All rights reserved. |
5 * | 5 * |
6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
10 * | 10 * |
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74 | 74 |
75 // FIXME: we can almost do away with this per-object map, but not quite: the
tile size can be | 75 // FIXME: we can almost do away with this per-object map, but not quite: the
tile size can be |
76 // relative to the client bounding box, and it gets captured in the cached P
attern shader. | 76 // relative to the client bounding box, and it gets captured in the cached P
attern shader. |
77 // Hence, we need one Pattern shader per client. The display list OTOH is th
e same => we | 77 // Hence, we need one Pattern shader per client. The display list OTOH is th
e same => we |
78 // should be able to cache a single display list per LayoutSVGResourcePatter
n + one | 78 // should be able to cache a single display list per LayoutSVGResourcePatter
n + one |
79 // Pattern(shader) for each client -- this would avoid re-recording when mul
tiple clients | 79 // Pattern(shader) for each client -- this would avoid re-recording when mul
tiple clients |
80 // share the same pattern. | 80 // share the same pattern. |
81 HashMap<const LayoutObject*, OwnPtr<PatternData>> m_patternMap; | 81 HashMap<const LayoutObject*, OwnPtr<PatternData>> m_patternMap; |
82 }; | 82 }; |
83 | 83 |
84 } | 84 } // namespace blink |
85 | 85 |
86 #endif | 86 #endif |
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