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Side by Side Diff: third_party/WebKit/Source/core/inspector/InspectorAnimationAgent.h

Issue 1627713002: Add more missing closing namespace comments. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase, address comment (also filed llvm.org/PR26290) Created 4 years, 11 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef InspectorAnimationAgent_h 5 #ifndef InspectorAnimationAgent_h
6 #define InspectorAnimationAgent_h 6 #define InspectorAnimationAgent_h
7 7
8 #include "core/CoreExport.h" 8 #include "core/CoreExport.h"
9 #include "core/InspectorFrontend.h" 9 #include "core/InspectorFrontend.h"
10 #include "core/animation/Animation.h" 10 #include "core/animation/Animation.h"
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after
76 RawPtrWillBeMember<InspectorDOMAgent> m_domAgent; 76 RawPtrWillBeMember<InspectorDOMAgent> m_domAgent;
77 RawPtrWillBeMember<InspectorCSSAgent> m_cssAgent; 77 RawPtrWillBeMember<InspectorCSSAgent> m_cssAgent;
78 InjectedScriptManager* m_injectedScriptManager; 78 InjectedScriptManager* m_injectedScriptManager;
79 PersistentHeapHashMapWillBeHeapHashMap<String, Member<Animation>> m_idToAnim ation; 79 PersistentHeapHashMapWillBeHeapHashMap<String, Member<Animation>> m_idToAnim ation;
80 PersistentHeapHashMapWillBeHeapHashMap<String, Member<Animation>> m_idToAnim ationClone; 80 PersistentHeapHashMapWillBeHeapHashMap<String, Member<Animation>> m_idToAnim ationClone;
81 WillBeHeapHashMap<String, AnimationType> m_idToAnimationType; 81 WillBeHeapHashMap<String, AnimationType> m_idToAnimationType;
82 bool m_isCloning; 82 bool m_isCloning;
83 HashSet<String> m_clearedAnimations; 83 HashSet<String> m_clearedAnimations;
84 }; 84 };
85 85
86 } 86 } // namespace blink
87 87
88 #endif // InspectorAnimationAgent_h 88 #endif // InspectorAnimationAgent_h
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