| Index: content/browser/gamepad/raw_input_data_fetcher_win.h
|
| diff --git a/content/browser/gamepad/raw_input_data_fetcher_win.h b/content/browser/gamepad/raw_input_data_fetcher_win.h
|
| index e8e742d519e43c9353a0f9d626491fb8f1e09002..69b780d5793ac67e13e95985bd378fbd19c9ac8e 100644
|
| --- a/content/browser/gamepad/raw_input_data_fetcher_win.h
|
| +++ b/content/browser/gamepad/raw_input_data_fetcher_win.h
|
| @@ -40,8 +40,6 @@
|
| RawGamepadInfo();
|
| ~RawGamepadInfo();
|
|
|
| - int source_id;
|
| - int enumeration_id;
|
| HANDLE handle;
|
| scoped_ptr<uint8_t[]> ppd_buffer;
|
| PHIDP_PREPARSED_DATA preparsed_data;
|
| @@ -60,8 +58,7 @@
|
| };
|
|
|
| class RawInputDataFetcher
|
| - : public GamepadDataFetcher,
|
| - public base::SupportsWeakPtr<RawInputDataFetcher>,
|
| + : public base::SupportsWeakPtr<RawInputDataFetcher>,
|
| public base::MessageLoop::DestructionObserver {
|
| public:
|
| explicit RawInputDataFetcher();
|
| @@ -70,15 +67,14 @@
|
| // DestructionObserver overrides.
|
| void WillDestroyCurrentMessageLoop() override;
|
|
|
| - void GetGamepadData(bool devices_changed_hint) override;
|
| - void PauseHint(bool paused) override;
|
| + bool Available() { return rawinput_available_; }
|
| + void StartMonitor();
|
| + void StopMonitor();
|
| +
|
| + std::vector<RawGamepadInfo*> EnumerateDevices();
|
| + RawGamepadInfo* GetGamepadInfo(HANDLE handle);
|
|
|
| private:
|
| - void OnAddedToProvider() override;
|
| -
|
| - void StartMonitor();
|
| - void StopMonitor();
|
| - void EnumerateDevices();
|
| RawGamepadInfo* ParseGamepadInfo(HANDLE hDevice);
|
| void UpdateGamepad(RAWINPUT* input, RawGamepadInfo* gamepad_info);
|
| // Handles WM_INPUT messages.
|
| @@ -128,11 +124,8 @@
|
| bool rawinput_available_;
|
| bool filter_xinput_;
|
| bool events_monitored_;
|
| - int last_source_id_;
|
| - int last_enumeration_id_;
|
|
|
| - typedef std::map<HANDLE, RawGamepadInfo*> ControllerMap;
|
| - ControllerMap controllers_;
|
| + std::map<HANDLE, RawGamepadInfo*> controllers_;
|
|
|
| // Function pointers to HID functionality, retrieved in
|
| // |GetHidDllFunctions|.
|
|
|