| Index: content/browser/gamepad/gamepad_platform_data_fetcher_mac.h
|
| diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher_mac.h b/content/browser/gamepad/gamepad_platform_data_fetcher_mac.h
|
| index 303263c3d98aabb7ce20a46c95549038dbc653f4..ebfe57e35f458b31d18c19d1083ee42622ac76e9 100644
|
| --- a/content/browser/gamepad/gamepad_platform_data_fetcher_mac.h
|
| +++ b/content/browser/gamepad/gamepad_platform_data_fetcher_mac.h
|
| @@ -13,6 +13,8 @@
|
| #include "base/memory/scoped_ptr.h"
|
| #include "build/build_config.h"
|
| #include "content/browser/gamepad/gamepad_data_fetcher.h"
|
| +#include "content/browser/gamepad/xbox_data_fetcher_mac.h"
|
| +#include "content/common/gamepad_hardware_buffer.h"
|
|
|
| #include <CoreFoundation/CoreFoundation.h>
|
| #include <IOKit/hid/IOHIDManager.h>
|
| @@ -25,11 +27,13 @@
|
|
|
| namespace content {
|
|
|
| -class GamepadPlatformDataFetcherMac : public GamepadDataFetcher {
|
| +class GamepadPlatformDataFetcherMac : public GamepadDataFetcher,
|
| + public XboxDataFetcher::Delegate {
|
| public:
|
| GamepadPlatformDataFetcherMac();
|
| ~GamepadPlatformDataFetcherMac() override;
|
| - void GetGamepadData(bool devices_changed_hint) override;
|
| + void GetGamepadData(blink::WebGamepads* pads,
|
| + bool devices_changed_hint) override;
|
| void PauseHint(bool paused) override;
|
|
|
| private:
|
| @@ -51,28 +55,44 @@
|
| void* sender,
|
| IOHIDValueRef ref);
|
|
|
| - void OnAddedToProvider() override;
|
| -
|
| size_t GetEmptySlot();
|
| size_t GetSlotForDevice(IOHIDDeviceRef device);
|
| + size_t GetSlotForXboxDevice(XboxController* device);
|
|
|
| void DeviceAdd(IOHIDDeviceRef device);
|
| - bool AddButtonsAndAxes(NSArray* elements, PadState* state, size_t slot);
|
| + bool AddButtonsAndAxes(NSArray* elements, size_t slot);
|
| void DeviceRemove(IOHIDDeviceRef device);
|
| void ValueChanged(IOHIDValueRef value);
|
| +
|
| + void XboxDeviceAdd(XboxController* device) override;
|
| + void XboxDeviceRemove(XboxController* device) override;
|
| + void XboxValueChanged(XboxController* device,
|
| + const XboxController::Data& data) override;
|
|
|
| void RegisterForNotifications();
|
| void UnregisterFromNotifications();
|
|
|
| + void SanitizeGamepadData(size_t index, blink::WebGamepad* pad);
|
| +
|
| + scoped_ptr<XboxDataFetcher> xbox_fetcher_;
|
| +
|
| // Side-band data that's not passed to the consumer, but we need to maintain
|
| // to update data_.
|
| struct AssociatedData {
|
| - int location_id;
|
| - IOHIDDeviceRef device_ref;
|
| - IOHIDElementRef button_elements[blink::WebGamepad::buttonsLengthCap];
|
| - IOHIDElementRef axis_elements[blink::WebGamepad::axesLengthCap];
|
| - CFIndex axis_minimums[blink::WebGamepad::axesLengthCap];
|
| - CFIndex axis_maximums[blink::WebGamepad::axesLengthCap];
|
| + bool is_xbox;
|
| + union {
|
| + struct {
|
| + IOHIDDeviceRef device_ref;
|
| + IOHIDElementRef button_elements[blink::WebGamepad::buttonsLengthCap];
|
| + IOHIDElementRef axis_elements[blink::WebGamepad::axesLengthCap];
|
| + CFIndex axis_minimums[blink::WebGamepad::axesLengthCap];
|
| + CFIndex axis_maximums[blink::WebGamepad::axesLengthCap];
|
| + } hid;
|
| + struct {
|
| + XboxController* device;
|
| + UInt32 location_id;
|
| + } xbox;
|
| + };
|
| };
|
| AssociatedData associated_[blink::WebGamepads::itemsLengthCap];
|
|
|
|
|