Index: content/browser/gamepad/gamepad_service.h |
diff --git a/content/browser/gamepad/gamepad_service.h b/content/browser/gamepad/gamepad_service.h |
index c1c9e5df283faa14e0110012f97c273198ea2f3f..22bea8c02a850cd230f5ca2a07b68925dbf899c6 100644 |
--- a/content/browser/gamepad/gamepad_service.h |
+++ b/content/browser/gamepad/gamepad_service.h |
@@ -79,8 +79,6 @@ |
// Called on IO thread when a gamepad is disconnected. |
void OnGamepadDisconnected(int index, const blink::WebGamepad& pad); |
- GamepadProvider* provider() { return provider_.get(); } |
- |
private: |
friend struct base::DefaultSingletonTraits<GamepadService>; |
friend class GamepadServiceTestConstructor; |
@@ -90,11 +88,11 @@ |
// Constructor for testing. This specifies the data fetcher to use for a |
// provider, bypassing the default platform one. |
- explicit GamepadService(scoped_ptr<GamepadDataFetcher> fetcher); |
+ GamepadService(scoped_ptr<GamepadDataFetcher> fetcher); |
virtual ~GamepadService(); |
- static void SetInstance(GamepadService* instance); |
+ static void SetInstance(GamepadService*); |
void OnUserGesture(); |