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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/browser/gamepad/xbox_data_fetcher_mac.h" |
| 6 |
| 7 #include <algorithm> |
| 8 #include <cmath> |
| 9 #include <limits> |
| 10 |
| 11 #include <CoreFoundation/CoreFoundation.h> |
| 12 #include <IOKit/IOCFPlugIn.h> |
| 13 #include <IOKit/IOKitLib.h> |
| 14 #include <IOKit/usb/IOUSBLib.h> |
| 15 #include <IOKit/usb/USB.h> |
| 16 |
| 17 #include "base/logging.h" |
| 18 #include "base/mac/foundation_util.h" |
| 19 |
| 20 namespace { |
| 21 const int kVendorMicrosoft = 0x045e; |
| 22 const int kProductXbox360Controller = 0x028e; |
| 23 const int kProductXboxOneController = 0x02d1; |
| 24 |
| 25 const int kXbox360ReadEndpoint = 1; |
| 26 const int kXbox360ControlEndpoint = 2; |
| 27 |
| 28 const int kXboxOneReadEndpoint = 2; |
| 29 const int kXboxOneControlEndpoint = 1; |
| 30 |
| 31 enum { |
| 32 STATUS_MESSAGE_BUTTONS = 0, |
| 33 STATUS_MESSAGE_LED = 1, |
| 34 |
| 35 // Apparently this message tells you if the rumble pack is disabled in the |
| 36 // controller. If the rumble pack is disabled, vibration control messages |
| 37 // have no effect. |
| 38 STATUS_MESSAGE_RUMBLE = 3, |
| 39 }; |
| 40 |
| 41 enum { |
| 42 XBOX_ONE_STATUS_MESSAGE_BUTTONS = 0x20, |
| 43 }; |
| 44 |
| 45 enum { |
| 46 CONTROL_MESSAGE_SET_RUMBLE = 0, |
| 47 CONTROL_MESSAGE_SET_LED = 1, |
| 48 }; |
| 49 |
| 50 #pragma pack(push, 1) |
| 51 struct Xbox360ButtonData { |
| 52 bool dpad_up : 1; |
| 53 bool dpad_down : 1; |
| 54 bool dpad_left : 1; |
| 55 bool dpad_right : 1; |
| 56 |
| 57 bool start : 1; |
| 58 bool back : 1; |
| 59 bool stick_left_click : 1; |
| 60 bool stick_right_click : 1; |
| 61 |
| 62 bool bumper_left : 1; |
| 63 bool bumper_right : 1; |
| 64 bool guide : 1; |
| 65 bool dummy1 : 1; // Always 0. |
| 66 |
| 67 bool a : 1; |
| 68 bool b : 1; |
| 69 bool x : 1; |
| 70 bool y : 1; |
| 71 |
| 72 uint8_t trigger_left; |
| 73 uint8_t trigger_right; |
| 74 |
| 75 int16_t stick_left_x; |
| 76 int16_t stick_left_y; |
| 77 int16_t stick_right_x; |
| 78 int16_t stick_right_y; |
| 79 |
| 80 // Always 0. |
| 81 uint32_t dummy2; |
| 82 uint16_t dummy3; |
| 83 }; |
| 84 |
| 85 struct XboxOneButtonData { |
| 86 bool sync : 1; |
| 87 bool dummy1 : 1; // Always 0. |
| 88 bool start : 1; |
| 89 bool back : 1; |
| 90 |
| 91 bool a : 1; |
| 92 bool b : 1; |
| 93 bool x : 1; |
| 94 bool y : 1; |
| 95 |
| 96 bool dpad_up : 1; |
| 97 bool dpad_down : 1; |
| 98 bool dpad_left : 1; |
| 99 bool dpad_right : 1; |
| 100 |
| 101 bool bumper_left : 1; |
| 102 bool bumper_right : 1; |
| 103 bool stick_left_click : 1; |
| 104 bool stick_right_click : 1; |
| 105 |
| 106 uint16_t trigger_left; |
| 107 uint16_t trigger_right; |
| 108 |
| 109 int16_t stick_left_x; |
| 110 int16_t stick_left_y; |
| 111 int16_t stick_right_x; |
| 112 int16_t stick_right_y; |
| 113 }; |
| 114 #pragma pack(pop) |
| 115 |
| 116 static_assert(sizeof(Xbox360ButtonData) == 18, "xbox button data wrong size"); |
| 117 static_assert(sizeof(XboxOneButtonData) == 14, "xbox button data wrong size"); |
| 118 |
| 119 // From MSDN: |
| 120 // http://msdn.microsoft.com/en-us/library/windows/desktop/ee417001(v=vs.85).asp
x#dead_zone |
| 121 const int16_t kLeftThumbDeadzone = 7849; |
| 122 const int16_t kRightThumbDeadzone = 8689; |
| 123 const uint8_t kXbox360TriggerDeadzone = 30; |
| 124 const uint16_t kXboxOneTriggerMax = 1023; |
| 125 const uint16_t kXboxOneTriggerDeadzone = 120; |
| 126 |
| 127 void NormalizeAxis(int16_t x, |
| 128 int16_t y, |
| 129 int16_t deadzone, |
| 130 float* x_out, |
| 131 float* y_out) { |
| 132 float x_val = x; |
| 133 float y_val = y; |
| 134 |
| 135 // Determine how far the stick is pushed. |
| 136 float real_magnitude = std::sqrt(x_val * x_val + y_val * y_val); |
| 137 |
| 138 // Check if the controller is outside a circular dead zone. |
| 139 if (real_magnitude > deadzone) { |
| 140 // Clip the magnitude at its expected maximum value. |
| 141 float magnitude = std::min(32767.0f, real_magnitude); |
| 142 |
| 143 // Adjust magnitude relative to the end of the dead zone. |
| 144 magnitude -= deadzone; |
| 145 |
| 146 // Normalize the magnitude with respect to its expected range giving a |
| 147 // magnitude value of 0.0 to 1.0 |
| 148 float ratio = (magnitude / (32767 - deadzone)) / real_magnitude; |
| 149 |
| 150 // Y is negated because xbox controllers have an opposite sign from |
| 151 // the 'standard controller' recommendations. |
| 152 *x_out = x_val * ratio; |
| 153 *y_out = -y_val * ratio; |
| 154 } else { |
| 155 // If the controller is in the deadzone zero out the magnitude. |
| 156 *x_out = *y_out = 0.0f; |
| 157 } |
| 158 } |
| 159 |
| 160 float NormalizeTrigger(uint8_t value) { |
| 161 return value < kXbox360TriggerDeadzone |
| 162 ? 0 |
| 163 : static_cast<float>(value - kXbox360TriggerDeadzone) / |
| 164 (std::numeric_limits<uint8_t>::max() - |
| 165 kXbox360TriggerDeadzone); |
| 166 } |
| 167 |
| 168 float NormalizeXboxOneTrigger(uint16_t value) { |
| 169 return value < kXboxOneTriggerDeadzone ? 0 : |
| 170 static_cast<float>(value - kXboxOneTriggerDeadzone) / |
| 171 (kXboxOneTriggerMax - kXboxOneTriggerDeadzone); |
| 172 } |
| 173 |
| 174 void NormalizeXbox360ButtonData(const Xbox360ButtonData& data, |
| 175 XboxController::Data* normalized_data) { |
| 176 normalized_data->buttons[0] = data.a; |
| 177 normalized_data->buttons[1] = data.b; |
| 178 normalized_data->buttons[2] = data.x; |
| 179 normalized_data->buttons[3] = data.y; |
| 180 normalized_data->buttons[4] = data.bumper_left; |
| 181 normalized_data->buttons[5] = data.bumper_right; |
| 182 normalized_data->buttons[6] = data.back; |
| 183 normalized_data->buttons[7] = data.start; |
| 184 normalized_data->buttons[8] = data.stick_left_click; |
| 185 normalized_data->buttons[9] = data.stick_right_click; |
| 186 normalized_data->buttons[10] = data.dpad_up; |
| 187 normalized_data->buttons[11] = data.dpad_down; |
| 188 normalized_data->buttons[12] = data.dpad_left; |
| 189 normalized_data->buttons[13] = data.dpad_right; |
| 190 normalized_data->buttons[14] = data.guide; |
| 191 normalized_data->triggers[0] = NormalizeTrigger(data.trigger_left); |
| 192 normalized_data->triggers[1] = NormalizeTrigger(data.trigger_right); |
| 193 NormalizeAxis(data.stick_left_x, |
| 194 data.stick_left_y, |
| 195 kLeftThumbDeadzone, |
| 196 &normalized_data->axes[0], |
| 197 &normalized_data->axes[1]); |
| 198 NormalizeAxis(data.stick_right_x, |
| 199 data.stick_right_y, |
| 200 kRightThumbDeadzone, |
| 201 &normalized_data->axes[2], |
| 202 &normalized_data->axes[3]); |
| 203 } |
| 204 |
| 205 void NormalizeXboxOneButtonData(const XboxOneButtonData& data, |
| 206 XboxController::Data* normalized_data) { |
| 207 normalized_data->buttons[0] = data.a; |
| 208 normalized_data->buttons[1] = data.b; |
| 209 normalized_data->buttons[2] = data.x; |
| 210 normalized_data->buttons[3] = data.y; |
| 211 normalized_data->buttons[4] = data.bumper_left; |
| 212 normalized_data->buttons[5] = data.bumper_right; |
| 213 normalized_data->buttons[6] = data.back; |
| 214 normalized_data->buttons[7] = data.start; |
| 215 normalized_data->buttons[8] = data.stick_left_click; |
| 216 normalized_data->buttons[9] = data.stick_right_click; |
| 217 normalized_data->buttons[10] = data.dpad_up; |
| 218 normalized_data->buttons[11] = data.dpad_down; |
| 219 normalized_data->buttons[12] = data.dpad_left; |
| 220 normalized_data->buttons[13] = data.dpad_right; |
| 221 normalized_data->buttons[14] = data.sync; |
| 222 normalized_data->triggers[0] = NormalizeXboxOneTrigger(data.trigger_left); |
| 223 normalized_data->triggers[1] = NormalizeXboxOneTrigger(data.trigger_right); |
| 224 NormalizeAxis(data.stick_left_x, |
| 225 data.stick_left_y, |
| 226 kLeftThumbDeadzone, |
| 227 &normalized_data->axes[0], |
| 228 &normalized_data->axes[1]); |
| 229 NormalizeAxis(data.stick_right_x, |
| 230 data.stick_right_y, |
| 231 kRightThumbDeadzone, |
| 232 &normalized_data->axes[2], |
| 233 &normalized_data->axes[3]); |
| 234 } |
| 235 |
| 236 } // namespace |
| 237 |
| 238 XboxController::XboxController(Delegate* delegate) |
| 239 : device_(NULL), |
| 240 interface_(NULL), |
| 241 device_is_open_(false), |
| 242 interface_is_open_(false), |
| 243 read_buffer_size_(0), |
| 244 led_pattern_(LED_NUM_PATTERNS), |
| 245 location_id_(0), |
| 246 delegate_(delegate), |
| 247 controller_type_(UNKNOWN_CONTROLLER), |
| 248 read_endpoint_(0), |
| 249 control_endpoint_(0) { |
| 250 } |
| 251 |
| 252 XboxController::~XboxController() { |
| 253 if (source_) |
| 254 CFRunLoopSourceInvalidate(source_); |
| 255 if (interface_ && interface_is_open_) |
| 256 (*interface_)->USBInterfaceClose(interface_); |
| 257 if (device_ && device_is_open_) |
| 258 (*device_)->USBDeviceClose(device_); |
| 259 } |
| 260 |
| 261 bool XboxController::OpenDevice(io_service_t service) { |
| 262 IOCFPlugInInterface **plugin; |
| 263 SInt32 score; // Unused, but required for IOCreatePlugInInterfaceForService. |
| 264 kern_return_t kr = |
| 265 IOCreatePlugInInterfaceForService(service, |
| 266 kIOUSBDeviceUserClientTypeID, |
| 267 kIOCFPlugInInterfaceID, |
| 268 &plugin, |
| 269 &score); |
| 270 if (kr != KERN_SUCCESS) |
| 271 return false; |
| 272 base::mac::ScopedIOPluginInterface<IOCFPlugInInterface> plugin_ref(plugin); |
| 273 |
| 274 HRESULT res = |
| 275 (*plugin)->QueryInterface(plugin, |
| 276 CFUUIDGetUUIDBytes(kIOUSBDeviceInterfaceID320), |
| 277 (LPVOID *)&device_); |
| 278 if (!SUCCEEDED(res) || !device_) |
| 279 return false; |
| 280 |
| 281 UInt16 vendor_id; |
| 282 kr = (*device_)->GetDeviceVendor(device_, &vendor_id); |
| 283 if (kr != KERN_SUCCESS || vendor_id != kVendorMicrosoft) |
| 284 return false; |
| 285 |
| 286 UInt16 product_id; |
| 287 kr = (*device_)->GetDeviceProduct(device_, &product_id); |
| 288 if (kr != KERN_SUCCESS) |
| 289 return false; |
| 290 |
| 291 IOUSBFindInterfaceRequest request; |
| 292 switch (product_id) { |
| 293 case kProductXbox360Controller: |
| 294 controller_type_ = XBOX_360_CONTROLLER; |
| 295 read_endpoint_ = kXbox360ReadEndpoint; |
| 296 control_endpoint_ = kXbox360ControlEndpoint; |
| 297 request.bInterfaceClass = 255; |
| 298 request.bInterfaceSubClass = 93; |
| 299 request.bInterfaceProtocol = 1; |
| 300 request.bAlternateSetting = kIOUSBFindInterfaceDontCare; |
| 301 break; |
| 302 case kProductXboxOneController: |
| 303 controller_type_ = XBOX_ONE_CONTROLLER; |
| 304 read_endpoint_ = kXboxOneReadEndpoint; |
| 305 control_endpoint_ = kXboxOneControlEndpoint; |
| 306 request.bInterfaceClass = 255; |
| 307 request.bInterfaceSubClass = 71; |
| 308 request.bInterfaceProtocol = 208; |
| 309 request.bAlternateSetting = kIOUSBFindInterfaceDontCare; |
| 310 break; |
| 311 default: |
| 312 return false; |
| 313 } |
| 314 |
| 315 // Open the device and configure it. |
| 316 kr = (*device_)->USBDeviceOpen(device_); |
| 317 if (kr != KERN_SUCCESS) |
| 318 return false; |
| 319 device_is_open_ = true; |
| 320 |
| 321 // Xbox controllers have one configuration option which has configuration |
| 322 // value 1. Try to set it and fail if it couldn't be configured. |
| 323 IOUSBConfigurationDescriptorPtr config_desc; |
| 324 kr = (*device_)->GetConfigurationDescriptorPtr(device_, 0, &config_desc); |
| 325 if (kr != KERN_SUCCESS) |
| 326 return false; |
| 327 kr = (*device_)->SetConfiguration(device_, config_desc->bConfigurationValue); |
| 328 if (kr != KERN_SUCCESS) |
| 329 return false; |
| 330 |
| 331 // The device has 4 interfaces. They are as follows: |
| 332 // Protocol 1: |
| 333 // - Endpoint 1 (in) : Controller events, including button presses. |
| 334 // - Endpoint 2 (out): Rumble pack and LED control |
| 335 // Protocol 2 has a single endpoint to read from a connected ChatPad device. |
| 336 // Protocol 3 is used by a connected headset device. |
| 337 // The device also has an interface on subclass 253, protocol 10 with no |
| 338 // endpoints. It is unused. |
| 339 // |
| 340 // We don't currently support the ChatPad or headset, so protocol 1 is the |
| 341 // only protocol we care about. |
| 342 // |
| 343 // For more detail, see |
| 344 // https://github.com/Grumbel/xboxdrv/blob/master/PROTOCOL |
| 345 io_iterator_t iter; |
| 346 kr = (*device_)->CreateInterfaceIterator(device_, &request, &iter); |
| 347 if (kr != KERN_SUCCESS) |
| 348 return false; |
| 349 base::mac::ScopedIOObject<io_iterator_t> iter_ref(iter); |
| 350 |
| 351 // There should be exactly one USB interface which matches the requested |
| 352 // settings. |
| 353 io_service_t usb_interface = IOIteratorNext(iter); |
| 354 if (!usb_interface) |
| 355 return false; |
| 356 |
| 357 // We need to make an InterfaceInterface to communicate with the device |
| 358 // endpoint. This is the same process as earlier: first make a |
| 359 // PluginInterface from the io_service then make the InterfaceInterface from |
| 360 // that. |
| 361 IOCFPlugInInterface **plugin_interface; |
| 362 kr = IOCreatePlugInInterfaceForService(usb_interface, |
| 363 kIOUSBInterfaceUserClientTypeID, |
| 364 kIOCFPlugInInterfaceID, |
| 365 &plugin_interface, |
| 366 &score); |
| 367 if (kr != KERN_SUCCESS || !plugin_interface) |
| 368 return false; |
| 369 base::mac::ScopedIOPluginInterface<IOCFPlugInInterface> interface_ref( |
| 370 plugin_interface); |
| 371 |
| 372 // Release the USB interface, and any subsequent interfaces returned by the |
| 373 // iterator. (There shouldn't be any, but in case a future device does |
| 374 // contain more interfaces, this will serve to avoid memory leaks.) |
| 375 do { |
| 376 IOObjectRelease(usb_interface); |
| 377 } while ((usb_interface = IOIteratorNext(iter))); |
| 378 |
| 379 // Actually create the interface. |
| 380 res = (*plugin_interface)->QueryInterface( |
| 381 plugin_interface, |
| 382 CFUUIDGetUUIDBytes(kIOUSBInterfaceInterfaceID300), |
| 383 (LPVOID *)&interface_); |
| 384 |
| 385 if (!SUCCEEDED(res) || !interface_) |
| 386 return false; |
| 387 |
| 388 // Actually open the interface. |
| 389 kr = (*interface_)->USBInterfaceOpen(interface_); |
| 390 if (kr != KERN_SUCCESS) |
| 391 return false; |
| 392 interface_is_open_ = true; |
| 393 |
| 394 CFRunLoopSourceRef source_ref; |
| 395 kr = (*interface_)->CreateInterfaceAsyncEventSource(interface_, &source_ref); |
| 396 if (kr != KERN_SUCCESS || !source_ref) |
| 397 return false; |
| 398 source_.reset(source_ref); |
| 399 CFRunLoopAddSource(CFRunLoopGetCurrent(), source_, kCFRunLoopDefaultMode); |
| 400 |
| 401 // The interface should have two pipes. Pipe 1 with direction kUSBIn and pipe |
| 402 // 2 with direction kUSBOut. Both pipes should have type kUSBInterrupt. |
| 403 uint8_t num_endpoints; |
| 404 kr = (*interface_)->GetNumEndpoints(interface_, &num_endpoints); |
| 405 if (kr != KERN_SUCCESS || num_endpoints < 2) |
| 406 return false; |
| 407 |
| 408 for (int i = 1; i <= 2; i++) { |
| 409 uint8_t direction; |
| 410 uint8_t number; |
| 411 uint8_t transfer_type; |
| 412 uint16_t max_packet_size; |
| 413 uint8_t interval; |
| 414 |
| 415 kr = (*interface_)->GetPipeProperties(interface_, |
| 416 i, |
| 417 &direction, |
| 418 &number, |
| 419 &transfer_type, |
| 420 &max_packet_size, |
| 421 &interval); |
| 422 if (kr != KERN_SUCCESS || transfer_type != kUSBInterrupt) { |
| 423 return false; |
| 424 } |
| 425 if (i == read_endpoint_) { |
| 426 if (direction != kUSBIn) |
| 427 return false; |
| 428 read_buffer_.reset(new uint8_t[max_packet_size]); |
| 429 read_buffer_size_ = max_packet_size; |
| 430 QueueRead(); |
| 431 } else if (i == control_endpoint_) { |
| 432 if (direction != kUSBOut) |
| 433 return false; |
| 434 if (controller_type_ == XBOX_ONE_CONTROLLER) |
| 435 WriteXboxOneInit(); |
| 436 } |
| 437 } |
| 438 |
| 439 // The location ID is unique per controller, and can be used to track |
| 440 // controllers through reconnections (though if a controller is detached from |
| 441 // one USB hub and attached to another, the location ID will change). |
| 442 kr = (*device_)->GetLocationID(device_, &location_id_); |
| 443 if (kr != KERN_SUCCESS) |
| 444 return false; |
| 445 |
| 446 return true; |
| 447 } |
| 448 |
| 449 void XboxController::SetLEDPattern(LEDPattern pattern) { |
| 450 led_pattern_ = pattern; |
| 451 const UInt8 length = 3; |
| 452 |
| 453 // This buffer will be released in WriteComplete when WritePipeAsync |
| 454 // finishes. |
| 455 UInt8* buffer = new UInt8[length]; |
| 456 buffer[0] = static_cast<UInt8>(CONTROL_MESSAGE_SET_LED); |
| 457 buffer[1] = length; |
| 458 buffer[2] = static_cast<UInt8>(pattern); |
| 459 kern_return_t kr = (*interface_)->WritePipeAsync(interface_, |
| 460 control_endpoint_, |
| 461 buffer, |
| 462 (UInt32)length, |
| 463 WriteComplete, |
| 464 buffer); |
| 465 if (kr != KERN_SUCCESS) { |
| 466 delete[] buffer; |
| 467 IOError(); |
| 468 return; |
| 469 } |
| 470 } |
| 471 |
| 472 int XboxController::GetVendorId() const { |
| 473 return kVendorMicrosoft; |
| 474 } |
| 475 |
| 476 int XboxController::GetProductId() const { |
| 477 if (controller_type_ == XBOX_360_CONTROLLER) |
| 478 return kProductXbox360Controller; |
| 479 else |
| 480 return kProductXboxOneController; |
| 481 } |
| 482 |
| 483 XboxController::ControllerType XboxController::GetControllerType() const { |
| 484 return controller_type_; |
| 485 } |
| 486 |
| 487 void XboxController::WriteComplete(void* context, IOReturn result, void* arg0) { |
| 488 UInt8* buffer = static_cast<UInt8*>(context); |
| 489 delete[] buffer; |
| 490 |
| 491 // Ignoring any errors sending data, because they will usually only occur |
| 492 // when the device is disconnected, in which case it really doesn't matter if |
| 493 // the data got to the controller or not. |
| 494 if (result != kIOReturnSuccess) |
| 495 return; |
| 496 } |
| 497 |
| 498 void XboxController::GotData(void* context, IOReturn result, void* arg0) { |
| 499 size_t bytes_read = reinterpret_cast<size_t>(arg0); |
| 500 XboxController* controller = static_cast<XboxController*>(context); |
| 501 |
| 502 if (result != kIOReturnSuccess) { |
| 503 // This will happen if the device was disconnected. The gamepad has |
| 504 // probably been destroyed by a meteorite. |
| 505 controller->IOError(); |
| 506 return; |
| 507 } |
| 508 |
| 509 if (controller->GetControllerType() == XBOX_360_CONTROLLER) |
| 510 controller->ProcessXbox360Packet(bytes_read); |
| 511 else |
| 512 controller->ProcessXboxOnePacket(bytes_read); |
| 513 |
| 514 // Queue up another read. |
| 515 controller->QueueRead(); |
| 516 } |
| 517 |
| 518 void XboxController::ProcessXbox360Packet(size_t length) { |
| 519 if (length < 2) |
| 520 return; |
| 521 DCHECK(length <= read_buffer_size_); |
| 522 if (length > read_buffer_size_) { |
| 523 IOError(); |
| 524 return; |
| 525 } |
| 526 uint8_t* buffer = read_buffer_.get(); |
| 527 |
| 528 if (buffer[1] != length) |
| 529 // Length in packet doesn't match length reported by USB. |
| 530 return; |
| 531 |
| 532 uint8_t type = buffer[0]; |
| 533 buffer += 2; |
| 534 length -= 2; |
| 535 switch (type) { |
| 536 case STATUS_MESSAGE_BUTTONS: { |
| 537 if (length != sizeof(Xbox360ButtonData)) |
| 538 return; |
| 539 Xbox360ButtonData* data = reinterpret_cast<Xbox360ButtonData*>(buffer); |
| 540 Data normalized_data; |
| 541 NormalizeXbox360ButtonData(*data, &normalized_data); |
| 542 delegate_->XboxControllerGotData(this, normalized_data); |
| 543 break; |
| 544 } |
| 545 case STATUS_MESSAGE_LED: |
| 546 if (length != 3) |
| 547 return; |
| 548 // The controller sends one of these messages every time the LED pattern |
| 549 // is set, as well as once when it is plugged in. |
| 550 if (led_pattern_ == LED_NUM_PATTERNS && buffer[0] < LED_NUM_PATTERNS) |
| 551 led_pattern_ = static_cast<LEDPattern>(buffer[0]); |
| 552 break; |
| 553 default: |
| 554 // Unknown packet: ignore! |
| 555 break; |
| 556 } |
| 557 } |
| 558 |
| 559 void XboxController::ProcessXboxOnePacket(size_t length) { |
| 560 if (length < 2) |
| 561 return; |
| 562 DCHECK(length <= read_buffer_size_); |
| 563 if (length > read_buffer_size_) { |
| 564 IOError(); |
| 565 return; |
| 566 } |
| 567 uint8_t* buffer = read_buffer_.get(); |
| 568 |
| 569 uint8_t type = buffer[0]; |
| 570 buffer += 4; |
| 571 length -= 4; |
| 572 switch (type) { |
| 573 case XBOX_ONE_STATUS_MESSAGE_BUTTONS: { |
| 574 if (length != sizeof(XboxOneButtonData)) |
| 575 return; |
| 576 XboxOneButtonData* data = reinterpret_cast<XboxOneButtonData*>(buffer); |
| 577 Data normalized_data; |
| 578 NormalizeXboxOneButtonData(*data, &normalized_data); |
| 579 delegate_->XboxControllerGotData(this, normalized_data); |
| 580 break; |
| 581 } |
| 582 default: |
| 583 // Unknown packet: ignore! |
| 584 break; |
| 585 } |
| 586 } |
| 587 |
| 588 void XboxController::QueueRead() { |
| 589 kern_return_t kr = (*interface_)->ReadPipeAsync(interface_, |
| 590 read_endpoint_, |
| 591 read_buffer_.get(), |
| 592 read_buffer_size_, |
| 593 GotData, |
| 594 this); |
| 595 if (kr != KERN_SUCCESS) |
| 596 IOError(); |
| 597 } |
| 598 |
| 599 void XboxController::IOError() { |
| 600 delegate_->XboxControllerError(this); |
| 601 } |
| 602 |
| 603 void XboxController::WriteXboxOneInit() { |
| 604 const UInt8 length = 2; |
| 605 |
| 606 // This buffer will be released in WriteComplete when WritePipeAsync |
| 607 // finishes. |
| 608 UInt8* buffer = new UInt8[length]; |
| 609 buffer[0] = 0x05; |
| 610 buffer[1] = 0x20; |
| 611 kern_return_t kr = (*interface_)->WritePipeAsync(interface_, |
| 612 control_endpoint_, |
| 613 buffer, |
| 614 (UInt32)length, |
| 615 WriteComplete, |
| 616 buffer); |
| 617 if (kr != KERN_SUCCESS) { |
| 618 delete[] buffer; |
| 619 IOError(); |
| 620 return; |
| 621 } |
| 622 } |
| 623 |
| 624 //----------------------------------------------------------------------------- |
| 625 |
| 626 XboxDataFetcher::XboxDataFetcher(Delegate* delegate) |
| 627 : delegate_(delegate), |
| 628 listening_(false), |
| 629 source_(NULL), |
| 630 port_(NULL) { |
| 631 } |
| 632 |
| 633 XboxDataFetcher::~XboxDataFetcher() { |
| 634 while (!controllers_.empty()) { |
| 635 RemoveController(*controllers_.begin()); |
| 636 } |
| 637 UnregisterFromNotifications(); |
| 638 } |
| 639 |
| 640 void XboxDataFetcher::DeviceAdded(void* context, io_iterator_t iterator) { |
| 641 DCHECK(context); |
| 642 XboxDataFetcher* fetcher = static_cast<XboxDataFetcher*>(context); |
| 643 io_service_t ref; |
| 644 while ((ref = IOIteratorNext(iterator))) { |
| 645 base::mac::ScopedIOObject<io_service_t> scoped_ref(ref); |
| 646 XboxController* controller = new XboxController(fetcher); |
| 647 if (controller->OpenDevice(ref)) { |
| 648 fetcher->AddController(controller); |
| 649 } else { |
| 650 delete controller; |
| 651 } |
| 652 } |
| 653 } |
| 654 |
| 655 void XboxDataFetcher::DeviceRemoved(void* context, io_iterator_t iterator) { |
| 656 DCHECK(context); |
| 657 XboxDataFetcher* fetcher = static_cast<XboxDataFetcher*>(context); |
| 658 io_service_t ref; |
| 659 while ((ref = IOIteratorNext(iterator))) { |
| 660 base::mac::ScopedIOObject<io_service_t> scoped_ref(ref); |
| 661 base::ScopedCFTypeRef<CFNumberRef> number( |
| 662 base::mac::CFCastStrict<CFNumberRef>( |
| 663 IORegistryEntryCreateCFProperty(ref, |
| 664 CFSTR(kUSBDevicePropertyLocationID), |
| 665 kCFAllocatorDefault, |
| 666 kNilOptions))); |
| 667 UInt32 location_id = 0; |
| 668 CFNumberGetValue(number, kCFNumberSInt32Type, &location_id); |
| 669 fetcher->RemoveControllerByLocationID(location_id); |
| 670 } |
| 671 } |
| 672 |
| 673 bool XboxDataFetcher::RegisterForNotifications() { |
| 674 if (listening_) |
| 675 return true; |
| 676 port_ = IONotificationPortCreate(kIOMasterPortDefault); |
| 677 if (!port_) |
| 678 return false; |
| 679 source_ = IONotificationPortGetRunLoopSource(port_); |
| 680 if (!source_) |
| 681 return false; |
| 682 CFRunLoopAddSource(CFRunLoopGetCurrent(), source_, kCFRunLoopDefaultMode); |
| 683 |
| 684 listening_ = true; |
| 685 |
| 686 if (!RegisterForDeviceNotifications( |
| 687 kVendorMicrosoft, kProductXboxOneController, |
| 688 &xbox_one_device_added_iter_, |
| 689 &xbox_one_device_removed_iter_)) |
| 690 return false; |
| 691 |
| 692 if (!RegisterForDeviceNotifications( |
| 693 kVendorMicrosoft, kProductXbox360Controller, |
| 694 &xbox_360_device_added_iter_, |
| 695 &xbox_360_device_removed_iter_)) |
| 696 return false; |
| 697 |
| 698 return true; |
| 699 } |
| 700 |
| 701 bool XboxDataFetcher::RegisterForDeviceNotifications( |
| 702 int vendor_id, |
| 703 int product_id, |
| 704 base::mac::ScopedIOObject<io_iterator_t>* added_iter, |
| 705 base::mac::ScopedIOObject<io_iterator_t>* removed_iter) { |
| 706 base::ScopedCFTypeRef<CFNumberRef> vendor_cf(CFNumberCreate( |
| 707 kCFAllocatorDefault, kCFNumberSInt32Type, &vendor_id)); |
| 708 base::ScopedCFTypeRef<CFNumberRef> product_cf(CFNumberCreate( |
| 709 kCFAllocatorDefault, kCFNumberSInt32Type, &product_id)); |
| 710 base::ScopedCFTypeRef<CFMutableDictionaryRef> matching_dict( |
| 711 IOServiceMatching(kIOUSBDeviceClassName)); |
| 712 if (!matching_dict) |
| 713 return false; |
| 714 CFDictionarySetValue(matching_dict, CFSTR(kUSBVendorID), vendor_cf); |
| 715 CFDictionarySetValue(matching_dict, CFSTR(kUSBProductID), product_cf); |
| 716 |
| 717 // IOServiceAddMatchingNotification() releases the dictionary when it's done. |
| 718 // Retain it before each call to IOServiceAddMatchingNotification to keep |
| 719 // things balanced. |
| 720 CFRetain(matching_dict); |
| 721 io_iterator_t device_added_iter; |
| 722 IOReturn ret; |
| 723 ret = IOServiceAddMatchingNotification(port_, |
| 724 kIOFirstMatchNotification, |
| 725 matching_dict, |
| 726 DeviceAdded, |
| 727 this, |
| 728 &device_added_iter); |
| 729 added_iter->reset(device_added_iter); |
| 730 if (ret != kIOReturnSuccess) { |
| 731 LOG(ERROR) << "Error listening for Xbox controller add events: " << ret; |
| 732 return false; |
| 733 } |
| 734 DeviceAdded(this, added_iter->get()); |
| 735 |
| 736 CFRetain(matching_dict); |
| 737 io_iterator_t device_removed_iter; |
| 738 ret = IOServiceAddMatchingNotification(port_, |
| 739 kIOTerminatedNotification, |
| 740 matching_dict, |
| 741 DeviceRemoved, |
| 742 this, |
| 743 &device_removed_iter); |
| 744 removed_iter->reset(device_removed_iter); |
| 745 if (ret != kIOReturnSuccess) { |
| 746 LOG(ERROR) << "Error listening for Xbox controller remove events: " << ret; |
| 747 return false; |
| 748 } |
| 749 DeviceRemoved(this, removed_iter->get()); |
| 750 return true; |
| 751 } |
| 752 |
| 753 void XboxDataFetcher::UnregisterFromNotifications() { |
| 754 if (!listening_) |
| 755 return; |
| 756 listening_ = false; |
| 757 if (source_) |
| 758 CFRunLoopSourceInvalidate(source_); |
| 759 if (port_) |
| 760 IONotificationPortDestroy(port_); |
| 761 port_ = NULL; |
| 762 } |
| 763 |
| 764 XboxController* XboxDataFetcher::ControllerForLocation(UInt32 location_id) { |
| 765 for (std::set<XboxController*>::iterator i = controllers_.begin(); |
| 766 i != controllers_.end(); |
| 767 ++i) { |
| 768 if ((*i)->location_id() == location_id) |
| 769 return *i; |
| 770 } |
| 771 return NULL; |
| 772 } |
| 773 |
| 774 void XboxDataFetcher::AddController(XboxController* controller) { |
| 775 DCHECK(!ControllerForLocation(controller->location_id())) |
| 776 << "Controller with location ID " << controller->location_id() |
| 777 << " already exists in the set of controllers."; |
| 778 controllers_.insert(controller); |
| 779 delegate_->XboxDeviceAdd(controller); |
| 780 } |
| 781 |
| 782 void XboxDataFetcher::RemoveController(XboxController* controller) { |
| 783 delegate_->XboxDeviceRemove(controller); |
| 784 controllers_.erase(controller); |
| 785 delete controller; |
| 786 } |
| 787 |
| 788 void XboxDataFetcher::RemoveControllerByLocationID(uint32_t location_id) { |
| 789 XboxController* controller = NULL; |
| 790 for (std::set<XboxController*>::iterator i = controllers_.begin(); |
| 791 i != controllers_.end(); |
| 792 ++i) { |
| 793 if ((*i)->location_id() == location_id) { |
| 794 controller = *i; |
| 795 break; |
| 796 } |
| 797 } |
| 798 if (controller) |
| 799 RemoveController(controller); |
| 800 } |
| 801 |
| 802 void XboxDataFetcher::XboxControllerGotData(XboxController* controller, |
| 803 const XboxController::Data& data) { |
| 804 delegate_->XboxValueChanged(controller, data); |
| 805 } |
| 806 |
| 807 void XboxDataFetcher::XboxControllerError(XboxController* controller) { |
| 808 RemoveController(controller); |
| 809 } |
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