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Side by Side Diff: gpu/config/gpu_info_collector_win.cc

Issue 16270006: Enable D3D11 stats collection based on a field trial. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/config/gpu_info_collector.h" 5 #include "gpu/config/gpu_info_collector.h"
6 6
7 // This has to be included before windows.h. 7 // This has to be included before windows.h.
8 #include "third_party/re2/re2/re2.h" 8 #include "third_party/re2/re2/re2.h"
9 9
10 #include <windows.h> 10 #include <windows.h>
11 #include <d3d9.h> 11 #include <d3d9.h>
12 #include <d3d11.h> 12 #include <d3d11.h>
13 #include <dxgi.h> 13 #include <dxgi.h>
14 #include <setupapi.h> 14 #include <setupapi.h>
15 15
16 #include "base/command_line.h" 16 #include "base/command_line.h"
17 #include "base/debug/trace_event.h" 17 #include "base/debug/trace_event.h"
18 #include "base/metrics/field_trial.h"
18 #include "base/file_util.h" 19 #include "base/file_util.h"
19 #include "base/files/file_path.h" 20 #include "base/files/file_path.h"
20 #include "base/logging.h" 21 #include "base/logging.h"
21 #include "base/message_loop.h" 22 #include "base/message_loop.h"
22 #include "base/metrics/histogram.h" 23 #include "base/metrics/histogram.h"
23 #include "base/scoped_native_library.h" 24 #include "base/scoped_native_library.h"
24 #include "base/string_number_conversions.h" 25 #include "base/string_number_conversions.h"
25 #include "base/string_util.h" 26 #include "base/string_util.h"
26 #include "base/string16.h" 27 #include "base/string16.h"
27 #include "base/stringprintf.h" 28 #include "base/stringprintf.h"
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199 200
200 if (key.OpenKey(L"Lenovo dCute", KEY_READ | KEY_WOW64_64KEY)) 201 if (key.OpenKey(L"Lenovo dCute", KEY_READ | KEY_WOW64_64KEY))
201 return false; 202 return false;
202 203
203 return true; 204 return true;
204 } 205 }
205 206
206 // Determines whether D3D11 won't work, either because it is not supported on 207 // Determines whether D3D11 won't work, either because it is not supported on
207 // the machine or because it is known it is likely to crash. 208 // the machine or because it is known it is likely to crash.
208 bool D3D11ShouldWork(const GPUInfo& gpu_info) { 209 bool D3D11ShouldWork(const GPUInfo& gpu_info) {
209 // Windows XP never supports D3D11. 210 // Windows XP never supports D3D11. It seems to be less stable that D3D9 on
210 if (base::win::GetVersion() <= base::win::VERSION_XP) 211 // Vista.
212 if (base::win::GetVersion() <= base::win::VERSION_VISTA)
211 return false; 213 return false;
212 214
213 // Intel? 215 // http://crbug.com/175525.
214 if (gpu_info.gpu.vendor_id == 0x8086) { 216 if (gpu_info.display_link_version.IsValid())
215 // 2nd Generation Core Processor Family Integrated Graphics Controller 217 return false;
216 // or Intel Ivy Bridge?
217 if (gpu_info.gpu.device_id == 0x0102 ||
218 gpu_info.gpu.device_id == 0x0106 ||
219 gpu_info.gpu.device_id == 0x0116 ||
220 gpu_info.gpu.device_id == 0x0126 ||
221 gpu_info.gpu.device_id == 0x0152 ||
222 gpu_info.gpu.device_id == 0x0156 ||
223 gpu_info.gpu.device_id == 0x015a ||
224 gpu_info.gpu.device_id == 0x0162 ||
225 gpu_info.gpu.device_id == 0x0166) {
226 // http://crbug.com/196373.
227 if (base::win::GetVersion() == base::win::VERSION_VISTA)
228 return false;
229
230 // http://crbug.com/175525.
231 if (gpu_info.display_link_version.IsValid())
232 return false;
233 }
234 }
235 218
236 return true; 219 return true;
237 } 220 }
238 221
239 // Collects information about the level of D3D11 support and records it in 222 // Collects information about the level of D3D11 support and records it in
240 // the UMA stats. Records no stats when D3D11 in not supported at all. 223 // the UMA stats. Records no stats when D3D11 in not supported at all.
241 void CollectD3D11SupportOnWorkerThread() { 224 void CollectD3D11SupportOnWorkerThread() {
242 TRACE_EVENT0("gpu", "CollectD3D11Support"); 225 TRACE_EVENT0("gpu", "CollectD3D11Support");
243 226
244 typedef HRESULT (WINAPI *D3D11CreateDeviceFunc)( 227 typedef HRESULT (WINAPI *D3D11CreateDeviceFunc)(
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605 string16 vendor_id_string = id.substr(8, 4); 588 string16 vendor_id_string = id.substr(8, 4);
606 string16 device_id_string = id.substr(17, 4); 589 string16 device_id_string = id.substr(17, 4);
607 base::HexStringToInt(WideToASCII(vendor_id_string), &vendor_id); 590 base::HexStringToInt(WideToASCII(vendor_id_string), &vendor_id);
608 base::HexStringToInt(WideToASCII(device_id_string), &device_id); 591 base::HexStringToInt(WideToASCII(device_id_string), &device_id);
609 gpu_info->gpu.vendor_id = vendor_id; 592 gpu_info->gpu.vendor_id = vendor_id;
610 gpu_info->gpu.device_id = device_id; 593 gpu_info->gpu.device_id = device_id;
611 // TODO(zmo): we only need to call CollectDriverInfoD3D() if we use ANGLE. 594 // TODO(zmo): we only need to call CollectDriverInfoD3D() if we use ANGLE.
612 if (!CollectDriverInfoD3D(id, gpu_info)) 595 if (!CollectDriverInfoD3D(id, gpu_info))
613 return false; 596 return false;
614 597
615 // Collect basic information about supported D3D11 features. Delay for 45 598 // This is on a field trial so we can turn it off easily if it blows up
616 // seconds so as not to regress performance tests. 599 // again in stable channel.
617 if (D3D11ShouldWork(*gpu_info)) { 600 scoped_refptr<base::FieldTrial> trial(
618 base::MessageLoop::current()->PostDelayedTask( 601 base::FieldTrialList::FactoryGetFieldTrial("D3D11StatsExperiment", 100,
619 FROM_HERE, 602 "Disabled", 2015, 7, 8,
620 base::Bind(&CollectD3D11Support), 603 NULL));
621 base::TimeDelta::FromSeconds(45)); 604 const int enabled_group =
605 trial->AppendGroup("Enabled", 0);
606
607 if (trial->group() == enabled_group) {
608 // Collect basic information about supported D3D11 features. Delay for 45
609 // seconds so as not to regress performance tests.
610 if (D3D11ShouldWork(*gpu_info)) {
611 base::MessageLoop::current()->PostDelayedTask(
612 FROM_HERE,
613 base::Bind(&CollectD3D11Support),
614 base::TimeDelta::FromSeconds(45));
615 }
622 } 616 }
623 617
624 return true; 618 return true;
625 } 619 }
626 620
627 bool CollectDriverInfoGL(GPUInfo* gpu_info) { 621 bool CollectDriverInfoGL(GPUInfo* gpu_info) {
628 TRACE_EVENT0("gpu", "CollectDriverInfoGL"); 622 TRACE_EVENT0("gpu", "CollectDriverInfoGL");
629 623
630 if (!gpu_info->driver_version.empty()) 624 if (!gpu_info->driver_version.empty())
631 return true; 625 return true;
(...skipping 13 matching lines...) Expand all
645 basic_gpu_info->software_rendering = true; 639 basic_gpu_info->software_rendering = true;
646 return; 640 return;
647 } 641 }
648 642
649 MergeGPUInfoGL(basic_gpu_info, context_gpu_info); 643 MergeGPUInfoGL(basic_gpu_info, context_gpu_info);
650 644
651 basic_gpu_info->dx_diagnostics = context_gpu_info.dx_diagnostics; 645 basic_gpu_info->dx_diagnostics = context_gpu_info.dx_diagnostics;
652 } 646 }
653 647
654 } // namespace gpu 648 } // namespace gpu
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