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Unified Diff: src/gpu/gl/GrGLUniformHandler.cpp

Issue 1626553002: Revert of added support for PLS path rendering (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 11 months ago
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Index: src/gpu/gl/GrGLUniformHandler.cpp
diff --git a/src/gpu/gl/GrGLUniformHandler.cpp b/src/gpu/gl/GrGLUniformHandler.cpp
index 5335c19da36648aec0847c8322159447f5187ecb..1ddb789668eb023050036b1d8f69e6d35607be18 100644
--- a/src/gpu/gl/GrGLUniformHandler.cpp
+++ b/src/gpu/gl/GrGLUniformHandler.cpp
@@ -26,7 +26,7 @@ GrGLSLUniformHandler::UniformHandle GrGLUniformHandler::internalAddUniformArray(
SkDEBUGCODE(static const uint32_t kVisibilityMask = kVertex_Visibility | kFragment_Visibility);
SkASSERT(0 == (~kVisibilityMask & visibility));
SkASSERT(0 != visibility);
- SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsNumeric(type));
+ SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsFloatType(type));
UniformInfo& uni = fUniforms.push_back();
uni.fVariable.setType(type);
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