Index: src/gpu/GrDrawTarget.cpp |
diff --git a/src/gpu/GrDrawTarget.cpp b/src/gpu/GrDrawTarget.cpp |
index b9dc7945262056e753bf2b274d8573cef7ed6787..e2e188eb12cf131d0781ddbc019b7f9d1372a784 100644 |
--- a/src/gpu/GrDrawTarget.cpp |
+++ b/src/gpu/GrDrawTarget.cpp |
@@ -20,7 +20,6 @@ |
#include "GrSurfacePriv.h" |
#include "GrTexture.h" |
#include "GrVertexBuffer.h" |
-#include "gl/GrGLRenderTarget.h" |
#include "SkStrokeRec.h" |
@@ -213,8 +212,6 @@ void GrDrawTarget::drawBatches(GrBatchFlushState* flushState) { |
} |
fBatches[i]->draw(flushState); |
} |
- |
- fGpu->performFlushWorkaround(); |
} |
void GrDrawTarget::reset() { |
@@ -490,31 +487,6 @@ bool GrDrawTarget::installPipelineInDrawBatch(const GrPipelineBuilder* pipelineB |
args.fCaps = this->caps(); |
args.fScissor = scissor; |
batch->getPipelineOptimizations(&args.fOpts); |
- GrScissorState finalScissor; |
- if (args.fOpts.fOverrides.fUsePLSDstRead) { |
- GrRenderTarget* rt = pipelineBuilder->getRenderTarget(); |
- GrGLIRect viewport; |
- viewport.fLeft = 0; |
- viewport.fBottom = 0; |
- viewport.fWidth = rt->width(); |
- viewport.fHeight = rt->height(); |
- SkIRect ibounds; |
- ibounds.fLeft = SkTPin(SkScalarFloorToInt(batch->bounds().fLeft), viewport.fLeft, |
- viewport.fWidth); |
- ibounds.fTop = SkTPin(SkScalarFloorToInt(batch->bounds().fTop), viewport.fBottom, |
- viewport.fHeight); |
- ibounds.fRight = SkTPin(SkScalarCeilToInt(batch->bounds().fRight), viewport.fLeft, |
- viewport.fWidth); |
- ibounds.fBottom = SkTPin(SkScalarCeilToInt(batch->bounds().fBottom), viewport.fBottom, |
- viewport.fHeight); |
- if (scissor != nullptr && scissor->enabled()) { |
- if (!ibounds.intersect(scissor->rect())) { |
- ibounds = scissor->rect(); |
- } |
- } |
- finalScissor.set(ibounds); |
- args.fScissor = &finalScissor; |
- } |
args.fOpts.fColorPOI.completeCalculations(pipelineBuilder->fColorFragmentProcessors.begin(), |
pipelineBuilder->numColorFragmentProcessors()); |
args.fOpts.fCoveragePOI.completeCalculations( |