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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLVertexArray_DEFINED | 8 #ifndef GrGLVertexArray_DEFINED |
| 9 #define GrGLVertexArray_DEFINED | 9 #define GrGLVertexArray_DEFINED |
| 10 | 10 |
| 11 #include "GrTypesPriv.h" | 11 #include "GrTypesPriv.h" |
| 12 #include "gl/GrGLDefines.h" | 12 #include "gl/GrGLDefines.h" |
| 13 #include "gl/GrGLTypes.h" | 13 #include "gl/GrGLTypes.h" |
| 14 #include "SkTArray.h" | 14 #include "SkTArray.h" |
| 15 | 15 |
| 16 class GrGLVertexBuffer; | 16 class GrGLVertexBuffer; |
| 17 class GrGLIndexBuffer; | 17 class GrGLIndexBuffer; |
| 18 class GrGLGpu; | 18 class GrGLGpu; |
| 19 | 19 |
| 20 struct GrGLAttribLayout { | 20 struct GrGLAttribLayout { |
| 21 GrGLint fCount; | 21 GrGLint fCount; |
| 22 GrGLenum fType; | 22 GrGLenum fType; |
| 23 GrGLboolean fNormalized; | 23 GrGLboolean fNormalized; |
| 24 }; | 24 }; |
| 25 | 25 |
| 26 static inline const GrGLAttribLayout& GrGLAttribTypeToLayout(GrVertexAttribType
type) { | 26 static inline const GrGLAttribLayout& GrGLAttribTypeToLayout(GrVertexAttribType
type) { |
| 27 SkASSERT(type >= 0 && type < kGrVertexAttribTypeCount); |
| 27 static const GrGLAttribLayout kLayouts[kGrVertexAttribTypeCount] = { | 28 static const GrGLAttribLayout kLayouts[kGrVertexAttribTypeCount] = { |
| 28 {1, GR_GL_FLOAT, false}, // kFloat_GrVertexAttribType | 29 {1, GR_GL_FLOAT, false}, // kFloat_GrVertexAttribType |
| 29 {2, GR_GL_FLOAT, false}, // kVec2f_GrVertexAttribType | 30 {2, GR_GL_FLOAT, false}, // kVec2f_GrVertexAttribType |
| 30 {3, GR_GL_FLOAT, false}, // kVec3f_GrVertexAttribType | 31 {3, GR_GL_FLOAT, false}, // kVec3f_GrVertexAttribType |
| 31 {4, GR_GL_FLOAT, false}, // kVec4f_GrVertexAttribType | 32 {4, GR_GL_FLOAT, false}, // kVec4f_GrVertexAttribType |
| 32 {1, GR_GL_UNSIGNED_BYTE, true}, // kUByte_GrVertexAttribType | 33 {1, GR_GL_UNSIGNED_BYTE, true}, // kUByte_GrVertexAttribType |
| 33 {4, GR_GL_UNSIGNED_BYTE, true}, // kVec4ub_GrVertexAttribType | 34 {4, GR_GL_UNSIGNED_BYTE, true}, // kVec4ub_GrVertexAttribType |
| 34 {2, GR_GL_SHORT, false}, // kVec2s_GrVertexAttribType | 35 {2, GR_GL_SHORT, false}, // kVec2s_GrVertexAttribType |
| 35 {4, GR_GL_INT, false}, // kInt_GrVertexAttribType | |
| 36 }; | 36 }; |
| 37 GR_STATIC_ASSERT(0 == kFloat_GrVertexAttribType); | 37 GR_STATIC_ASSERT(0 == kFloat_GrVertexAttribType); |
| 38 GR_STATIC_ASSERT(1 == kVec2f_GrVertexAttribType); | 38 GR_STATIC_ASSERT(1 == kVec2f_GrVertexAttribType); |
| 39 GR_STATIC_ASSERT(2 == kVec3f_GrVertexAttribType); | 39 GR_STATIC_ASSERT(2 == kVec3f_GrVertexAttribType); |
| 40 GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType); | 40 GR_STATIC_ASSERT(3 == kVec4f_GrVertexAttribType); |
| 41 GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType); | 41 GR_STATIC_ASSERT(4 == kUByte_GrVertexAttribType); |
| 42 GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType); | 42 GR_STATIC_ASSERT(5 == kVec4ub_GrVertexAttribType); |
| 43 GR_STATIC_ASSERT(6 == kVec2s_GrVertexAttribType); | 43 GR_STATIC_ASSERT(6 == kVec2s_GrVertexAttribType); |
| 44 GR_STATIC_ASSERT(7 == kInt_GrVertexAttribType); | |
| 45 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kLayouts) == kGrVertexAttribTypeCount); | 44 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kLayouts) == kGrVertexAttribTypeCount); |
| 46 return kLayouts[type]; | 45 return kLayouts[type]; |
| 47 } | 46 } |
| 48 | 47 |
| 49 /** | 48 /** |
| 50 * This sets and tracks the vertex attribute array state. It is used internally
by GrGLVertexArray | 49 * This sets and tracks the vertex attribute array state. It is used internally
by GrGLVertexArray |
| 51 * (below) but is separate because it is also used to track the state of vertex
array object 0. | 50 * (below) but is separate because it is also used to track the state of vertex
array object 0. |
| 52 */ | 51 */ |
| 53 class GrGLAttribArrayState { | 52 class GrGLAttribArrayState { |
| 54 public: | 53 public: |
| (...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 161 void invalidateCachedState(); | 160 void invalidateCachedState(); |
| 162 | 161 |
| 163 private: | 162 private: |
| 164 GrGLuint fID; | 163 GrGLuint fID; |
| 165 GrGLAttribArrayState fAttribArrays; | 164 GrGLAttribArrayState fAttribArrays; |
| 166 GrGLuint fIndexBufferID; | 165 GrGLuint fIndexBufferID; |
| 167 bool fIndexBufferIDIsValid; | 166 bool fIndexBufferIDIsValid; |
| 168 }; | 167 }; |
| 169 | 168 |
| 170 #endif | 169 #endif |
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