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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "GrPathRendererChain.h" | 10 #include "GrPathRendererChain.h" |
11 | 11 |
12 #include "GrCaps.h" | 12 #include "GrCaps.h" |
13 #include "gl/GrGLCaps.h" | |
14 #include "glsl/GrGLSLCaps.h" | |
15 #include "GrContext.h" | 13 #include "GrContext.h" |
16 #include "GrGpu.h" | 14 #include "GrGpu.h" |
17 | 15 |
18 #include "batches/GrAAConvexPathRenderer.h" | 16 #include "batches/GrAAConvexPathRenderer.h" |
19 #include "batches/GrAADistanceFieldPathRenderer.h" | 17 #include "batches/GrAADistanceFieldPathRenderer.h" |
20 #include "batches/GrAAHairLinePathRenderer.h" | 18 #include "batches/GrAAHairLinePathRenderer.h" |
21 #include "batches/GrAALinearizingConvexPathRenderer.h" | 19 #include "batches/GrAALinearizingConvexPathRenderer.h" |
22 #include "batches/GrDashLinePathRenderer.h" | 20 #include "batches/GrDashLinePathRenderer.h" |
23 #include "batches/GrDefaultPathRenderer.h" | 21 #include "batches/GrDefaultPathRenderer.h" |
24 #include "batches/GrStencilAndCoverPathRenderer.h" | 22 #include "batches/GrStencilAndCoverPathRenderer.h" |
25 #include "batches/GrTessellatingPathRenderer.h" | 23 #include "batches/GrTessellatingPathRenderer.h" |
26 #include "batches/GrPLSPathRenderer.h" | |
27 | 24 |
28 GrPathRendererChain::GrPathRendererChain(GrContext* context) { | 25 GrPathRendererChain::GrPathRendererChain(GrContext* context) { |
29 const GrCaps& caps = *context->caps(); | 26 const GrCaps& caps = *context->caps(); |
30 this->addPathRenderer(new GrDashLinePathRenderer)->unref(); | 27 this->addPathRenderer(new GrDashLinePathRenderer)->unref(); |
31 | 28 |
32 if (GrPathRenderer* pr = GrStencilAndCoverPathRenderer::Create(context->reso
urceProvider(), | 29 if (GrPathRenderer* pr = GrStencilAndCoverPathRenderer::Create(context->reso
urceProvider(), |
33 caps)) { | 30 caps)) { |
34 this->addPathRenderer(pr)->unref(); | 31 this->addPathRenderer(pr)->unref(); |
35 } | 32 } |
36 this->addPathRenderer(new GrTessellatingPathRenderer)->unref(); | 33 this->addPathRenderer(new GrTessellatingPathRenderer)->unref(); |
37 this->addPathRenderer(new GrAAHairLinePathRenderer)->unref(); | 34 this->addPathRenderer(new GrAAHairLinePathRenderer)->unref(); |
38 this->addPathRenderer(new GrAAConvexPathRenderer)->unref(); | 35 this->addPathRenderer(new GrAAConvexPathRenderer)->unref(); |
39 this->addPathRenderer(new GrAALinearizingConvexPathRenderer)->unref(); | 36 this->addPathRenderer(new GrAALinearizingConvexPathRenderer)->unref(); |
40 if (caps.shaderCaps()->plsPathRenderingSupport()) { | |
41 this->addPathRenderer(new GrPLSPathRenderer)->unref(); | |
42 } | |
43 this->addPathRenderer(new GrAADistanceFieldPathRenderer)->unref(); | 37 this->addPathRenderer(new GrAADistanceFieldPathRenderer)->unref(); |
44 this->addPathRenderer(new GrDefaultPathRenderer(caps.twoSidedStencilSupport(
), | 38 this->addPathRenderer(new GrDefaultPathRenderer(caps.twoSidedStencilSupport(
), |
45 caps.stencilWrapOpsSupport()
))->unref(); | 39 caps.stencilWrapOpsSupport()
))->unref(); |
46 } | 40 } |
47 | 41 |
48 GrPathRendererChain::~GrPathRendererChain() { | 42 GrPathRendererChain::~GrPathRendererChain() { |
49 for (int i = 0; i < fChain.count(); ++i) { | 43 for (int i = 0; i < fChain.count(); ++i) { |
50 fChain[i]->unref(); | 44 fChain[i]->unref(); |
51 } | 45 } |
52 } | 46 } |
(...skipping 30 matching lines...) Expand all Loading... |
83 continue; | 77 continue; |
84 } else if (stencilSupport) { | 78 } else if (stencilSupport) { |
85 *stencilSupport = support; | 79 *stencilSupport = support; |
86 } | 80 } |
87 } | 81 } |
88 return fChain[i]; | 82 return fChain[i]; |
89 } | 83 } |
90 } | 84 } |
91 return nullptr; | 85 return nullptr; |
92 } | 86 } |
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