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Side by Side Diff: src/effects/SkArithmeticMode_gpu.cpp

Issue 1626443002: Revert of Add gpu implementation of OverdrawXfermode (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 11 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkArithmeticMode_gpu.h" 8 #include "SkArithmeticMode_gpu.h"
9 9
10 #if SK_SUPPORT_GPU 10 #if SK_SUPPORT_GPU
(...skipping 208 matching lines...) Expand 10 before | Expand all | Expand 10 after
219 const char* outColorSecondary, 219 const char* outColorSecondary,
220 const GrXferProcessor& proc) override { 220 const GrXferProcessor& proc) override {
221 fKUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visib ility, 221 fKUni = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visib ility,
222 kVec4f_GrSLType, kDefault_GrSLPrecisi on, 222 kVec4f_GrSLType, kDefault_GrSLPrecisi on,
223 "k"); 223 "k");
224 const char* kUni = uniformHandler->getUniformCStr(fKUni); 224 const char* kUni = uniformHandler->getUniformCStr(fKUni);
225 225
226 add_arithmetic_code(fragBuilder, srcColor, dstColor, outColor, kUni, fEn forcePMColor); 226 add_arithmetic_code(fragBuilder, srcColor, dstColor, outColor, kUni, fEn forcePMColor);
227 227
228 // Apply coverage. 228 // Apply coverage.
229 INHERITED::DefaultCoverageModulation(fragBuilder, srcCoverage, dstColor, outColor, 229 if (proc.dstReadUsesMixedSamples()) {
230 outColorSecondary, proc); 230 if (srcCoverage) {
231 fragBuilder->codeAppendf("%s *= %s;", outColor, srcCoverage);
232 fragBuilder->codeAppendf("%s = %s;", outColorSecondary, srcCover age);
233 } else {
234 fragBuilder->codeAppendf("%s = vec4(1.0);", outColorSecondary);
235 }
236 } else if (srcCoverage) {
237 fragBuilder->codeAppendf("%s = %s * %s + (vec4(1.0) - %s) * %s;",
238 outColor, srcCoverage, outColor, srcCoverag e, dstColor);
239 }
231 } 240 }
232 241
233 void onSetData(const GrGLSLProgramDataManager& pdman, 242 void onSetData(const GrGLSLProgramDataManager& pdman,
234 const GrXferProcessor& processor) override { 243 const GrXferProcessor& processor) override {
235 const ArithmeticXP& arith = processor.cast<ArithmeticXP>(); 244 const ArithmeticXP& arith = processor.cast<ArithmeticXP>();
236 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4()); 245 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
237 fEnforcePMColor = arith.enforcePMColor(); 246 fEnforcePMColor = arith.enforcePMColor();
238 }; 247 };
239 248
240 GrGLSLProgramDataManager::UniformHandle fKUni; 249 GrGLSLProgramDataManager::UniformHandle fKUni;
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
303 float k1 = d->fRandom->nextF(); 312 float k1 = d->fRandom->nextF();
304 float k2 = d->fRandom->nextF(); 313 float k2 = d->fRandom->nextF();
305 float k3 = d->fRandom->nextF(); 314 float k3 = d->fRandom->nextF();
306 float k4 = d->fRandom->nextF(); 315 float k4 = d->fRandom->nextF();
307 bool enforcePMColor = d->fRandom->nextBool(); 316 bool enforcePMColor = d->fRandom->nextBool();
308 317
309 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor); 318 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor);
310 } 319 }
311 320
312 #endif 321 #endif
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