| Index: tests/ShaderOpacityTest.cpp
|
| diff --git a/tests/ShaderOpacityTest.cpp b/tests/ShaderOpacityTest.cpp
|
| index 5230e4a0fadbfd75f81a34814642f51e694362b9..e55560365a8c7e00c58b780cd9db4b6c9e222e26 100644
|
| --- a/tests/ShaderOpacityTest.cpp
|
| +++ b/tests/ShaderOpacityTest.cpp
|
| @@ -11,8 +11,10 @@
|
| #include "Test.h"
|
|
|
| static void test_bitmap(skiatest::Reporter* reporter) {
|
| + SkImageInfo info = SkImageInfo::MakeN32Premul(2, 2);
|
| +
|
| SkBitmap bmp;
|
| - bmp.setConfig(SkBitmap::kARGB_8888_Config, 2, 2);
|
| + bmp.setConfig(info);
|
|
|
| // test 1: bitmap without pixel data
|
| SkShader* shader = SkShader::CreateBitmapShader(bmp,
|
| @@ -22,7 +24,7 @@ static void test_bitmap(skiatest::Reporter* reporter) {
|
| shader->unref();
|
|
|
| // From this point on, we have pixels
|
| - bmp.allocPixels();
|
| + bmp.allocPixels(info);
|
|
|
| // test 2: not opaque by default
|
| shader = SkShader::CreateBitmapShader(bmp,
|
|
|