Index: Source/core/rendering/RenderGrid.cpp |
diff --git a/Source/core/rendering/RenderGrid.cpp b/Source/core/rendering/RenderGrid.cpp |
index 24854471a90a6410628c7a87bb792cd4d57a7aeb..d7fc85992a2a824c708cc3de32d220aefdb1b1c1 100644 |
--- a/Source/core/rendering/RenderGrid.cpp |
+++ b/Source/core/rendering/RenderGrid.cpp |
@@ -258,7 +258,7 @@ void RenderGrid::layoutBlock(bool relayoutChildren) |
// FIXME: Much of this method is boiler plate that matches RenderBox::layoutBlock and Render*FlexibleBox::layoutBlock. |
// It would be nice to refactor some of the duplicate code. |
LayoutRepainter repainter(*this, checkForRepaintDuringLayout()); |
- LayoutStateMaintainer statePusher(view(), this, locationOffset(), hasTransform() || hasReflection() || style()->isFlippedBlocksWritingMode()); |
+ LayoutStateMaintainer statePusher(this, locationOffset(), hasTransform() || hasReflection() || style()->isFlippedBlocksWritingMode()); |
RenderFlowThread* flowThread = flowThreadContainingBlock(); |
if (updateRegionsAndShapesLogicalSize(flowThread)) |