Index: base/mp/mp_child_process.h |
=================================================================== |
--- base/mp/mp_child_process.h (revision 0) |
+++ base/mp/mp_child_process.h (revision 0) |
@@ -0,0 +1,73 @@ |
+// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef BASE_MP_CHILD_PROCESS_H__ |
+#define BASE_MP_CHILD_PROCESS_H__ |
+ |
+#include "base/basictypes.h" |
+#include "base/scoped_ptr.h" |
+#include "base/thread.h" |
+#include "base/waitable_event.h" |
+#include "base/mp/mp_child_thread.h" |
+ |
+namespace base { |
+ |
+// Base class for child processes of the browser process (i.e. renderer and |
+// plugin host). This is a singleton object for each child process. |
+class MpChildProcess { |
+ public: |
+ // Child processes should have an object that derives from this class. |
+ MpChildProcess(); |
+ virtual ~MpChildProcess(); |
+ |
+ // Derived classes should override this method to return a pointer to the |
+ // application IO thread. |
+ virtual base::Thread* GetIOThread() = 0; |
+ |
+ // Getter for the child process' main thread. |
+ MpChildThread* main_thread() { return main_thread_.get(); } |
+ void set_main_thread(MpChildThread* thread) { main_thread_.reset(thread); } |
+ |
+ MessageLoop* io_message_loop() { return GetIOThread()->message_loop(); } |
+ |
+ // A global event object that is signalled when the main thread's message |
+ // loop exits. This gives background threads a way to observe the main |
+ // thread shutting down. This can be useful when a background thread is |
+ // waiting for some information from the browser process. If the browser |
+ // process goes away prematurely, the background thread can at least notice |
+ // the child processes's main thread exiting to determine that it should give |
+ // up waiting. |
+ // For example, see the renderer code used to implement |
+ // webkit_glue::GetCookies. |
+ base::WaitableEvent* GetShutDownEvent(); |
+ |
+ // These are used for ref-counting the child process. The process shuts |
+ // itself down when the ref count reaches 0. |
+ // For example, in the renderer process, generally each tab managed by this |
+ // process will hold a reference to the process, and release when closed. |
+ void AddRefProcess(); |
+ void ReleaseProcess(); |
+ |
+ // Getter for the one MpChildProcess object for this process. |
+ static MpChildProcess* current() { return child_process_; } |
+ private: |
+ int ref_count_; |
+ |
+ // An event that will be signalled when we shutdown. |
+ base::WaitableEvent shutdown_event_; |
+ |
+ // NOTE: make sure that main_thread_ is listed after shutdown_event_, since |
+ // it depends on it (indirectly through IPC::SyncChannel). Same for |
+ // io_thread_. |
+ scoped_ptr<MpChildThread> main_thread_; |
+ |
+ // The singleton instance for this process. |
+ static MpChildProcess* child_process_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(MpChildProcess); |
+}; |
+ |
+} // namespace base |
+ |
+#endif // BASE_MP_CHILD_PROCESS_H__ |