| Index: cc/trees/property_tree.h
|
| diff --git a/cc/trees/property_tree.h b/cc/trees/property_tree.h
|
| index dc479a9402d45ac5d460a9e104cbc5a390ea1f92..ace8650e00b5c45b80210fd951c1b62182c99d66 100644
|
| --- a/cc/trees/property_tree.h
|
| +++ b/cc/trees/property_tree.h
|
| @@ -92,6 +92,11 @@ struct CC_EXPORT TransformNodeData {
|
| // tree.
|
| int source_node_id;
|
|
|
| + // This id determines which 3d rendering context the node is in. 0 is a
|
| + // special value and indicates that the node is not in any 3d rendering
|
| + // context.
|
| + int sorting_context_id;
|
| +
|
| // TODO(vollick): will be moved when accelerated effects are implemented.
|
| bool needs_local_transform_update : 1;
|
|
|
|
|