Index: cc/trees/property_tree.h |
diff --git a/cc/trees/property_tree.h b/cc/trees/property_tree.h |
index dc479a9402d45ac5d460a9e104cbc5a390ea1f92..ace8650e00b5c45b80210fd951c1b62182c99d66 100644 |
--- a/cc/trees/property_tree.h |
+++ b/cc/trees/property_tree.h |
@@ -92,6 +92,11 @@ struct CC_EXPORT TransformNodeData { |
// tree. |
int source_node_id; |
+ // This id determines which 3d rendering context the node is in. 0 is a |
+ // special value and indicates that the node is not in any 3d rendering |
+ // context. |
+ int sorting_context_id; |
+ |
// TODO(vollick): will be moved when accelerated effects are implemented. |
bool needs_local_transform_update : 1; |