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Unified Diff: cc/trees/property_tree.h

Issue 1624693004: cc:: Add transform nodes at boundaries of 3d rendering contexts (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
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Index: cc/trees/property_tree.h
diff --git a/cc/trees/property_tree.h b/cc/trees/property_tree.h
index db0396d085fa78709fe7957b7d800d83416bf955..f16c33c4cd70854785cd9f06ff6a6138842dc676 100644
--- a/cc/trees/property_tree.h
+++ b/cc/trees/property_tree.h
@@ -118,6 +118,8 @@ struct CC_EXPORT TransformNodeData {
bool needs_sublayer_scale : 1;
+ bool is_3d_sorted : 1;
weiliangc 2016/01/25 21:29:26 Can we have 3d rendering context within 3d renderi
ajuma 2016/01/25 21:53:00 Looking at PaintLayer::renderingContextRoot (the i
+
// These are used to position nodes wrt the right or bottom of the inner or
// outer viewport.
bool affected_by_inner_viewport_bounds_delta_x : 1;

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