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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
8 | 8 |
9 // It is included by context_state.h | 9 // It is included by context_state.h |
10 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ | 10 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ |
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45 GLboolean color_mask_alpha; | 45 GLboolean color_mask_alpha; |
46 GLenum cull_mode; | 46 GLenum cull_mode; |
47 GLenum depth_func; | 47 GLenum depth_func; |
48 GLboolean depth_mask; | 48 GLboolean depth_mask; |
49 GLclampf z_near; | 49 GLclampf z_near; |
50 GLclampf z_far; | 50 GLclampf z_far; |
51 GLenum front_face; | 51 GLenum front_face; |
52 GLenum hint_generate_mipmap; | 52 GLenum hint_generate_mipmap; |
53 GLenum hint_fragment_shader_derivative; | 53 GLenum hint_fragment_shader_derivative; |
54 GLfloat line_width; | 54 GLfloat line_width; |
| 55 GLint pack_alignment; |
| 56 GLint unpack_alignment; |
55 GLfloat polygon_offset_factor; | 57 GLfloat polygon_offset_factor; |
56 GLfloat polygon_offset_units; | 58 GLfloat polygon_offset_units; |
57 GLclampf sample_coverage_value; | 59 GLclampf sample_coverage_value; |
58 GLboolean sample_coverage_invert; | 60 GLboolean sample_coverage_invert; |
59 GLint scissor_x; | 61 GLint scissor_x; |
60 GLint scissor_y; | 62 GLint scissor_y; |
61 GLsizei scissor_width; | 63 GLsizei scissor_width; |
62 GLsizei scissor_height; | 64 GLsizei scissor_height; |
63 GLenum stencil_front_func; | 65 GLenum stencil_front_func; |
64 GLint stencil_front_ref; | 66 GLint stencil_front_ref; |
65 GLuint stencil_front_mask; | 67 GLuint stencil_front_mask; |
66 GLenum stencil_back_func; | 68 GLenum stencil_back_func; |
67 GLint stencil_back_ref; | 69 GLint stencil_back_ref; |
68 GLuint stencil_back_mask; | 70 GLuint stencil_back_mask; |
69 GLuint stencil_front_writemask; | 71 GLuint stencil_front_writemask; |
70 GLuint stencil_back_writemask; | 72 GLuint stencil_back_writemask; |
71 GLenum stencil_front_fail_op; | 73 GLenum stencil_front_fail_op; |
72 GLenum stencil_front_z_fail_op; | 74 GLenum stencil_front_z_fail_op; |
73 GLenum stencil_front_z_pass_op; | 75 GLenum stencil_front_z_pass_op; |
74 GLenum stencil_back_fail_op; | 76 GLenum stencil_back_fail_op; |
75 GLenum stencil_back_z_fail_op; | 77 GLenum stencil_back_z_fail_op; |
76 GLenum stencil_back_z_pass_op; | 78 GLenum stencil_back_z_pass_op; |
77 GLint viewport_x; | 79 GLint viewport_x; |
78 GLint viewport_y; | 80 GLint viewport_y; |
79 GLsizei viewport_width; | 81 GLsizei viewport_width; |
80 GLsizei viewport_height; | 82 GLsizei viewport_height; |
81 | 83 |
82 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ | 84 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_AUTOGEN_H_ |
83 | 85 |
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