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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file contains the ContextState class. | 5 // This file contains the ContextState class. |
| 6 | 6 |
| 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
| 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
| 9 | 9 |
| 10 #include <vector> | 10 #include <vector> |
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| 117 bool GetStateAsGLfloat( | 117 bool GetStateAsGLfloat( |
| 118 GLenum pname, GLfloat* params, GLsizei* num_written) const; | 118 GLenum pname, GLfloat* params, GLsizei* num_written) const; |
| 119 bool GetEnabled(GLenum cap) const; | 119 bool GetEnabled(GLenum cap) const; |
| 120 | 120 |
| 121 ErrorState* GetErrorState(); | 121 ErrorState* GetErrorState(); |
| 122 | 122 |
| 123 #include "gpu/command_buffer/service/context_state_autogen.h" | 123 #include "gpu/command_buffer/service/context_state_autogen.h" |
| 124 | 124 |
| 125 EnableFlags enable_flags; | 125 EnableFlags enable_flags; |
| 126 | 126 |
| 127 // pack alignment as last set by glPixelStorei | |
| 128 GLint pack_alignment; | |
| 129 | |
| 130 // unpack alignment as last set by glPixelStorei | |
| 131 GLint unpack_alignment; | |
| 132 | |
| 133 // Current active texture by 0 - n index. | 127 // Current active texture by 0 - n index. |
| 134 // In other words, if we call glActiveTexture(GL_TEXTURE2) this value would | 128 // In other words, if we call glActiveTexture(GL_TEXTURE2) this value would |
| 135 // be 2. | 129 // be 2. |
| 136 GLuint active_texture_unit; | 130 GLuint active_texture_unit; |
| 137 | 131 |
| 138 // The currently bound array buffer. If this is 0 it is illegal to call | 132 // The currently bound array buffer. If this is 0 it is illegal to call |
| 139 // glVertexAttribPointer. | 133 // glVertexAttribPointer. |
| 140 scoped_refptr<Buffer> bound_array_buffer; | 134 scoped_refptr<Buffer> bound_array_buffer; |
| 141 | 135 |
| 142 // Which textures are bound to texture units through glActiveTexture. | 136 // Which textures are bound to texture units through glActiveTexture. |
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| 167 | 161 |
| 168 private: | 162 private: |
| 169 scoped_ptr<ErrorState> error_state_; | 163 scoped_ptr<ErrorState> error_state_; |
| 170 }; | 164 }; |
| 171 | 165 |
| 172 } // namespace gles2 | 166 } // namespace gles2 |
| 173 } // namespace gpu | 167 } // namespace gpu |
| 174 | 168 |
| 175 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ | 169 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ |
| 176 | 170 |
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