| Index: src/gpu/gl/GrGLGpu.h
|
| diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h
|
| index ec93bbfe21492b0b48226065398814eb14ef7a8b..ce2f95ef30e371ed9367426c9884791214fe63a8 100644
|
| --- a/src/gpu/gl/GrGLGpu.h
|
| +++ b/src/gpu/gl/GrGLGpu.h
|
| @@ -159,6 +159,18 @@ private:
|
| // compatible stencil format, or negative if there is no compatible stencil format.
|
| int getCompatibleStencilIndex(GrPixelConfig config);
|
|
|
| + // If |desc.fTextureStorageAllocator| exists, use that to create the
|
| + // texture. Otherwise, create the texture directly.
|
| + // Returns whether the texture is successfully created. On success, the
|
| + // result is stored in |info|.
|
| + // The texture is populated with |srcData|, if it exists.
|
| + // The texture parameters are cached in |initialTexParams|.
|
| + bool createTextureImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info,
|
| + bool renderTarget, const void* srcData,
|
| + GrGLTexture::TexParams* initialTexParams, size_t rowBytes);
|
| + bool createTextureExternalAllocatorImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info,
|
| + const void* srcData, size_t rowBytes);
|
| +
|
| void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override;
|
|
|
| void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideClip) override;
|
|
|