Index: src/gpu/gl/GrGLGpu.h |
diff --git a/src/gpu/gl/GrGLGpu.h b/src/gpu/gl/GrGLGpu.h |
index ec93bbfe21492b0b48226065398814eb14ef7a8b..ce2f95ef30e371ed9367426c9884791214fe63a8 100644 |
--- a/src/gpu/gl/GrGLGpu.h |
+++ b/src/gpu/gl/GrGLGpu.h |
@@ -159,6 +159,18 @@ private: |
// compatible stencil format, or negative if there is no compatible stencil format. |
int getCompatibleStencilIndex(GrPixelConfig config); |
+ // If |desc.fTextureStorageAllocator| exists, use that to create the |
+ // texture. Otherwise, create the texture directly. |
+ // Returns whether the texture is successfully created. On success, the |
+ // result is stored in |info|. |
+ // The texture is populated with |srcData|, if it exists. |
+ // The texture parameters are cached in |initialTexParams|. |
+ bool createTextureImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info, |
+ bool renderTarget, const void* srcData, |
+ GrGLTexture::TexParams* initialTexParams, size_t rowBytes); |
+ bool createTextureExternalAllocatorImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info, |
+ const void* srcData, size_t rowBytes); |
+ |
void onClear(GrRenderTarget*, const SkIRect& rect, GrColor color) override; |
void onClearStencilClip(GrRenderTarget*, const SkIRect& rect, bool insideClip) override; |