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Unified Diff: tests/TextureStorageAllocator.cpp

Issue 1623653002: skia: Add support for CHROMIUM_image backed textures. (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: Minor cleanup. Created 4 years, 11 months ago
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Index: tests/TextureStorageAllocator.cpp
diff --git a/tests/TextureStorageAllocator.cpp b/tests/TextureStorageAllocator.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..2381a7d460e2e2b6ee6d9942583e14c41566f550
--- /dev/null
+++ b/tests/TextureStorageAllocator.cpp
@@ -0,0 +1,79 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "Test.h"
+#if SK_SUPPORT_GPU
+#include "gl/GrGLGpu.h"
+#include "SkSurface_Gpu.h"
+#include "../include/gpu/gl/SkGLContext.h"
+#include "../include/gpu/GrTypes.h"
+
+class TestStorageAllocator : public TextureStorageAllocator {
+ public:
+ unsigned textureStorageTarget() override {
+ return GR_GL_TEXTURE_2D;
+ }
+ bool allocateTextureStorage(GrBackendObject texture, unsigned width, unsigned height) override {
+ GrColor pixels[width * height];
+ for (unsigned y = 0; y < height; ++y) {
+ for (unsigned x = 0; x < width; ++x) {
+ pixels[y * width + x] = 0;
+ }
+ }
+
+ GrGLuint id;
+ GR_GL_CALL(m_gl, GenTextures(1, &id));
+ GR_GL_CALL(m_gl, BindTexture(textureStorageTarget(), id));
+ GR_GL_CALL(m_gl, TexImage2D(textureStorageTarget(), 0, GR_GL_RGBA, width, height, 0, GR_GL_RGBA,
+ GR_GL_UNSIGNED_BYTE, pixels));
+ GrGLTextureInfo* info = reinterpret_cast<GrGLTextureInfo*>(texture);
+ info->fID = id;
+ info->fTarget = textureStorageTarget();
+ m_mostRecentlyAllocatedStorage = id;
+
+ return true;
+ }
+ void deallocateTextureStorage(GrBackendObject) override {
bsalomon 2016/01/26 22:20:55 why not delete?
erikchen 2016/01/27 21:55:15 Added implementation.
+ }
+
+ GrGLuint m_mostRecentlyAllocatedStorage;
+ const GrGLInterface* m_gl;
+};
+
+DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TextureStorageAllocator, reporter, context, glContext) {
+ static const int kWidth = 13;
+ static const int kHeight = 13;
+
+ const GrGLInterface* gl = glContext->gl();
+ TestStorageAllocator allocator;
+ allocator.m_gl = gl;
+ SkSurface* surface = SkSurface_Gpu::NewRenderTarget(
+ context, SkSurface_Gpu::kNo_Budgeted, SkImageInfo::MakeN32Premul(kWidth, kHeight), 0,
+ NULL, &allocator);
+ REPORTER_ASSERT(reporter, surface);
+ GrGLuint id = allocator.m_mostRecentlyAllocatedStorage;
+
+ SkImage* image = surface->newImageSnapshot();
+ REPORTER_ASSERT(reporter, image->isTextureBacked());
+ SkImageInfo imageInfo = SkImageInfo::MakeN32Premul(1,1);
+ GrColor dest = 0x11223344;
+ REPORTER_ASSERT(reporter, image->readPixels(imageInfo, &dest, 4 * kWidth, 0, 0));
+ REPORTER_ASSERT(reporter, GrColorUnpackG(dest) == 0);
+
+ surface->getCanvas()->clear(SK_ColorGREEN);
+ SkImage* image2 = surface->newImageSnapshot();
+ REPORTER_ASSERT(reporter, image2->isTextureBacked());
+ REPORTER_ASSERT(reporter, allocator.m_mostRecentlyAllocatedStorage != id);
+
+ REPORTER_ASSERT(reporter, image2->readPixels(imageInfo, &dest, 4 * kWidth, 0, 0));
+ REPORTER_ASSERT(reporter, GrColorUnpackG(dest) == 255);
+
+ GR_GL_CALL(gl, DeleteTextures(1, &allocator.m_mostRecentlyAllocatedStorage));
+ GR_GL_CALL(gl, DeleteTextures(1, &id));
+}
+
+#endif
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