Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
| 10 #include "GrGLGLSL.h" | 10 #include "GrGLGLSL.h" |
| (...skipping 631 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 642 this->setScratchTextureUnit(); | 642 this->setScratchTextureUnit(); |
| 643 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); | 643 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); |
| 644 | 644 |
| 645 bool success = false; | 645 bool success = false; |
| 646 if (GrPixelConfigIsCompressed(glTex->desc().fConfig)) { | 646 if (GrPixelConfigIsCompressed(glTex->desc().fConfig)) { |
| 647 // We check that config == desc.fConfig in GrGLGpu::canWriteTexturePixel s() | 647 // We check that config == desc.fConfig in GrGLGpu::canWriteTexturePixel s() |
| 648 SkASSERT(config == glTex->desc().fConfig); | 648 SkASSERT(config == glTex->desc().fConfig); |
| 649 success = this->uploadCompressedTexData(glTex->desc(), glTex->target(), buffer, | 649 success = this->uploadCompressedTexData(glTex->desc(), glTex->target(), buffer, |
| 650 kWrite_UploadType, left, top, wi dth, height); | 650 kWrite_UploadType, left, top, wi dth, height); |
| 651 } else { | 651 } else { |
| 652 success = this->uploadTexData(glTex->desc(), glTex->target(), kWrite_Upl oadType, | 652 success = this->uploadTexData( |
| 653 left, top, width, height, config, buffer, rowBytes); | 653 glTex->desc(), |
| 654 reinterpret_cast<GrGLTextureInfo*>(glTex->getTextureHandle()), | |
| 655 kWrite_UploadType, left, top, width, height, config, buffer, | |
| 656 rowBytes); | |
| 654 } | 657 } |
| 655 | 658 |
| 656 if (success) { | 659 if (success) { |
| 657 glTex->texturePriv().dirtyMipMaps(true); | 660 glTex->texturePriv().dirtyMipMaps(true); |
| 658 return true; | 661 return true; |
| 659 } | 662 } |
| 660 | 663 |
| 661 return false; | 664 return false; |
| 662 } | 665 } |
| 663 | 666 |
| (...skipping 16 matching lines...) Expand all Loading... | |
| 680 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); | 683 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); |
| 681 | 684 |
| 682 SkASSERT(!buffer->isMapped()); | 685 SkASSERT(!buffer->isMapped()); |
| 683 GrGLTransferBuffer* glBuffer = reinterpret_cast<GrGLTransferBuffer*>(buffer) ; | 686 GrGLTransferBuffer* glBuffer = reinterpret_cast<GrGLTransferBuffer*>(buffer) ; |
| 684 // bind the transfer buffer | 687 // bind the transfer buffer |
| 685 SkASSERT(GR_GL_PIXEL_UNPACK_BUFFER == glBuffer->bufferType() || | 688 SkASSERT(GR_GL_PIXEL_UNPACK_BUFFER == glBuffer->bufferType() || |
| 686 GR_GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM == glBuffer->bufferType ()); | 689 GR_GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM == glBuffer->bufferType ()); |
| 687 GL_CALL(BindBuffer(glBuffer->bufferType(), glBuffer->bufferID())); | 690 GL_CALL(BindBuffer(glBuffer->bufferType(), glBuffer->bufferID())); |
| 688 | 691 |
| 689 bool success = false; | 692 bool success = false; |
| 690 success = this->uploadTexData(glTex->desc(), glTex->target(), kTransfer_Uplo adType, | 693 success = this->uploadTexData( |
| 691 left, top, width, height, config, buffer, rowB ytes); | 694 glTex->desc(), |
| 695 reinterpret_cast<GrGLTextureInfo*>(glTex->getTextureHandle()), | |
| 696 kTransfer_UploadType, left, top, width, height, config, buffer, | |
| 697 rowBytes); | |
| 692 | 698 |
| 693 if (success) { | 699 if (success) { |
| 694 glTex->texturePriv().dirtyMipMaps(true); | 700 glTex->texturePriv().dirtyMipMaps(true); |
| 695 return true; | 701 return true; |
| 696 } | 702 } |
| 697 | 703 |
| 698 return false; | 704 return false; |
| 699 } | 705 } |
| 700 | 706 |
| 701 // For GL_[UN]PACK_ALIGNMENT. | 707 // For GL_[UN]PACK_ALIGNMENT. |
| (...skipping 20 matching lines...) Expand all Loading... | |
| 722 static inline GrGLenum check_alloc_error(const GrSurfaceDesc& desc, | 728 static inline GrGLenum check_alloc_error(const GrSurfaceDesc& desc, |
| 723 const GrGLInterface* interface) { | 729 const GrGLInterface* interface) { |
| 724 if (SkToBool(desc.fFlags & kCheckAllocation_GrSurfaceFlag)) { | 730 if (SkToBool(desc.fFlags & kCheckAllocation_GrSurfaceFlag)) { |
| 725 return GR_GL_GET_ERROR(interface); | 731 return GR_GL_GET_ERROR(interface); |
| 726 } else { | 732 } else { |
| 727 return CHECK_ALLOC_ERROR(interface); | 733 return CHECK_ALLOC_ERROR(interface); |
| 728 } | 734 } |
| 729 } | 735 } |
| 730 | 736 |
| 731 bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc, | 737 bool GrGLGpu::uploadTexData(const GrSurfaceDesc& desc, |
| 732 GrGLenum target, | 738 GrGLTextureInfo* info, |
| 733 UploadType uploadType, | 739 UploadType uploadType, |
| 734 int left, int top, int width, int height, | 740 int left, int top, int width, int height, |
| 735 GrPixelConfig dataConfig, | 741 GrPixelConfig dataConfig, |
| 736 const void* dataOrOffset, | 742 const void* dataOrOffset, |
| 737 size_t rowBytes) { | 743 size_t rowBytes) { |
| 738 SkASSERT(dataOrOffset || kNewTexture_UploadType == uploadType || | 744 SkASSERT(dataOrOffset || kNewTexture_UploadType == uploadType || |
| 739 kTransfer_UploadType == uploadType); | 745 kTransfer_UploadType == uploadType); |
| 740 | 746 |
| 741 // If we're uploading compressed data then we should be using uploadCompress edTexData | 747 // If we're uploading compressed data then we should be using uploadCompress edTexData |
| 742 SkASSERT(!GrPixelConfigIsCompressed(dataConfig)); | 748 SkASSERT(!GrPixelConfigIsCompressed(dataConfig)); |
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| 819 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE)); | 825 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE)); |
| 820 } | 826 } |
| 821 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, config_alignment(dataConfig) )); | 827 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, config_alignment(dataConfig) )); |
| 822 } | 828 } |
| 823 bool succeeded = true; | 829 bool succeeded = true; |
| 824 if (kNewTexture_UploadType == uploadType) { | 830 if (kNewTexture_UploadType == uploadType) { |
| 825 if (dataOrOffset && | 831 if (dataOrOffset && |
| 826 !(0 == left && 0 == top && desc.fWidth == width && desc.fHeight == h eight)) { | 832 !(0 == left && 0 == top && desc.fWidth == width && desc.fHeight == h eight)) { |
| 827 succeeded = false; | 833 succeeded = false; |
| 828 } else { | 834 } else { |
| 829 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface()); | 835 if (desc.fTextureStorageAllocator) { |
| 830 GL_ALLOC_CALL(this->glInterface(), TexImage2D(target, 0, internalFor mat, desc.fWidth, | 836 if (dataOrOffset) { |
| 831 desc.fHeight, 0, exter nalFormat, | 837 GL_CALL(TexSubImage2D(info->fTarget, |
| 832 externalType, dataOrOf fset)); | 838 0, // level |
| 833 GrGLenum error = check_alloc_error(desc, this->glInterface()); | 839 left, top, |
| 834 if (error != GR_GL_NO_ERROR) { | 840 width, height, |
| 835 succeeded = false; | 841 externalFormat, externalType, dataOrOf fset)); |
| 836 } | 842 } |
| 843 } else { | |
| 844 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface()); | |
| 845 GL_ALLOC_CALL(this->glInterface(), TexImage2D( | |
| 846 info->fTarget, 0, internalFormat, desc.fWidth, desc.fHeight, 0, externalFormat, | |
| 847 externalType, dataOrOffset)); | |
| 848 GrGLenum error = check_alloc_error(desc, this->glInterface()); | |
| 849 if (error != GR_GL_NO_ERROR) { | |
| 850 succeeded = false; | |
| 851 } | |
| 852 } | |
| 837 } | 853 } |
| 838 } else { | 854 } else { |
| 839 if (swFlipY || glFlipY) { | 855 if (swFlipY || glFlipY) { |
| 840 top = desc.fHeight - (top + height); | 856 top = desc.fHeight - (top + height); |
| 841 } | 857 } |
| 842 GL_CALL(TexSubImage2D(target, | 858 GL_CALL(TexSubImage2D(info->fTarget, |
| 843 0, // level | 859 0, // level |
| 844 left, top, | 860 left, top, |
| 845 width, height, | 861 width, height, |
| 846 externalFormat, externalType, dataOrOffset)); | 862 externalFormat, externalType, dataOrOffset)); |
| 847 } | 863 } |
| 848 | 864 |
| 849 if (restoreGLRowLength) { | 865 if (restoreGLRowLength) { |
| 850 SkASSERT(this->glCaps().unpackRowLengthSupport()); | 866 SkASSERT(this->glCaps().unpackRowLengthSupport()); |
| 851 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0)); | 867 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0)); |
| 852 } | 868 } |
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| 1095 const void* srcData, size_t rowBytes) { | 1111 const void* srcData, size_t rowBytes) { |
| 1096 // We fail if the MSAA was requested and is not available. | 1112 // We fail if the MSAA was requested and is not available. |
| 1097 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() && desc.fSampleC nt) { | 1113 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() && desc.fSampleC nt) { |
| 1098 //SkDebugf("MSAA RT requested but not supported on this platform."); | 1114 //SkDebugf("MSAA RT requested but not supported on this platform."); |
| 1099 return return_null_texture(); | 1115 return return_null_texture(); |
| 1100 } | 1116 } |
| 1101 | 1117 |
| 1102 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); | 1118 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag); |
| 1103 | 1119 |
| 1104 GrGLTexture::IDDesc idDesc; | 1120 GrGLTexture::IDDesc idDesc; |
| 1105 idDesc.fInfo.fID = 0; | |
| 1106 GL_CALL(GenTextures(1, &idDesc.fInfo.fID)); | |
| 1107 idDesc.fLifeCycle = lifeCycle; | 1121 idDesc.fLifeCycle = lifeCycle; |
| 1108 // We only support GL_TEXTURE_2D at the moment. | 1122 GrGLTexture::TexParams initialTexParams; |
| 1109 idDesc.fInfo.fTarget = GR_GL_TEXTURE_2D; | 1123 if (!createTextureImpl(desc, &idDesc.fInfo, renderTarget, srcData, |
|
bsalomon
2016/01/26 22:20:54
nit, we prefix method calls with "this->"
erikchen
2016/01/27 21:55:15
Done.
| |
| 1110 | 1124 &initialTexParams, rowBytes)) { |
| 1111 if (!idDesc.fInfo.fID) { | |
| 1112 return return_null_texture(); | 1125 return return_null_texture(); |
| 1113 } | 1126 } |
| 1114 | 1127 |
| 1115 this->setScratchTextureUnit(); | |
| 1116 GL_CALL(BindTexture(idDesc.fInfo.fTarget, idDesc.fInfo.fID)); | |
| 1117 | |
| 1118 if (renderTarget && this->glCaps().textureUsageSupport()) { | |
| 1119 // provides a hint about how this texture will be used | |
| 1120 GL_CALL(TexParameteri(idDesc.fInfo.fTarget, | |
| 1121 GR_GL_TEXTURE_USAGE, | |
| 1122 GR_GL_FRAMEBUFFER_ATTACHMENT)); | |
| 1123 } | |
| 1124 | |
| 1125 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some | |
| 1126 // drivers have a bug where an FBO won't be complete if it includes a | |
| 1127 // texture that is not mipmap complete (considering the filter in use). | |
| 1128 GrGLTexture::TexParams initialTexParams; | |
| 1129 // we only set a subset here so invalidate first | |
| 1130 initialTexParams.invalidate(); | |
| 1131 initialTexParams.fMinFilter = GR_GL_NEAREST; | |
| 1132 initialTexParams.fMagFilter = GR_GL_NEAREST; | |
| 1133 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE; | |
| 1134 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE; | |
| 1135 GL_CALL(TexParameteri(idDesc.fInfo.fTarget, | |
| 1136 GR_GL_TEXTURE_MAG_FILTER, | |
| 1137 initialTexParams.fMagFilter)); | |
| 1138 GL_CALL(TexParameteri(idDesc.fInfo.fTarget, | |
| 1139 GR_GL_TEXTURE_MIN_FILTER, | |
| 1140 initialTexParams.fMinFilter)); | |
| 1141 GL_CALL(TexParameteri(idDesc.fInfo.fTarget, | |
| 1142 GR_GL_TEXTURE_WRAP_S, | |
| 1143 initialTexParams.fWrapS)); | |
| 1144 GL_CALL(TexParameteri(idDesc.fInfo.fTarget, | |
| 1145 GR_GL_TEXTURE_WRAP_T, | |
| 1146 initialTexParams.fWrapT)); | |
| 1147 if (!this->uploadTexData(desc, idDesc.fInfo.fTarget, kNewTexture_UploadType, 0, 0, | |
| 1148 desc.fWidth, desc.fHeight, | |
| 1149 desc.fConfig, srcData, rowBytes)) { | |
| 1150 GL_CALL(DeleteTextures(1, &idDesc.fInfo.fID)); | |
| 1151 return return_null_texture(); | |
| 1152 } | |
| 1153 | |
| 1154 GrGLTexture* tex; | 1128 GrGLTexture* tex; |
| 1155 if (renderTarget) { | 1129 if (renderTarget) { |
| 1156 // unbind the texture from the texture unit before binding it to the fra me buffer | 1130 // unbind the texture from the texture unit before binding it to the fra me buffer |
| 1157 GL_CALL(BindTexture(idDesc.fInfo.fTarget, 0)); | 1131 GL_CALL(BindTexture(idDesc.fInfo.fTarget, 0)); |
| 1158 GrGLRenderTarget::IDDesc rtIDDesc; | 1132 GrGLRenderTarget::IDDesc rtIDDesc; |
| 1159 | 1133 |
| 1160 if (!this->createRenderTargetObjects(desc, lifeCycle, idDesc.fInfo, &rtI DDesc)) { | 1134 if (!this->createRenderTargetObjects(desc, lifeCycle, idDesc.fInfo, &rtI DDesc)) { |
| 1161 GL_CALL(DeleteTextures(1, &idDesc.fInfo.fID)); | 1135 GL_CALL(DeleteTextures(1, &idDesc.fInfo.fID)); |
| 1162 return return_null_texture(); | 1136 return return_null_texture(); |
| 1163 } | 1137 } |
| (...skipping 199 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 1363 GL_CALL(DeleteRenderbuffers(1, &sbRBID)); | 1337 GL_CALL(DeleteRenderbuffers(1, &sbRBID)); |
| 1364 } | 1338 } |
| 1365 GL_CALL(DeleteTextures(1, &colorID)); | 1339 GL_CALL(DeleteTextures(1, &colorID)); |
| 1366 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, 0)); | 1340 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, 0)); |
| 1367 GL_CALL(DeleteFramebuffers(1, &fb)); | 1341 GL_CALL(DeleteFramebuffers(1, &fb)); |
| 1368 fGLContext->caps()->setStencilFormatIndexForConfig(config, firstWorkingS tencilFormatIndex); | 1342 fGLContext->caps()->setStencilFormatIndexForConfig(config, firstWorkingS tencilFormatIndex); |
| 1369 } | 1343 } |
| 1370 return this->glCaps().getStencilFormatIndexForConfig(config); | 1344 return this->glCaps().getStencilFormatIndexForConfig(config); |
| 1371 } | 1345 } |
| 1372 | 1346 |
| 1347 bool GrGLGpu::createTextureImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info , | |
| 1348 bool renderTarget, const void* srcData, | |
| 1349 GrGLTexture::TexParams* initialTexParams, size_t rowBytes) { | |
| 1350 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some | |
| 1351 // drivers have a bug where an FBO won't be complete if it includes a | |
| 1352 // texture that is not mipmap complete (considering the filter in use). | |
| 1353 | |
| 1354 // we only set a subset here so invalidate first | |
| 1355 initialTexParams->invalidate(); | |
| 1356 initialTexParams->fMinFilter = GR_GL_NEAREST; | |
| 1357 initialTexParams->fMagFilter = GR_GL_NEAREST; | |
| 1358 initialTexParams->fWrapS = GR_GL_CLAMP_TO_EDGE; | |
| 1359 initialTexParams->fWrapT = GR_GL_CLAMP_TO_EDGE; | |
| 1360 | |
| 1361 if (desc.fTextureStorageAllocator) { | |
| 1362 if (!desc.fTextureStorageAllocator->allocateTextureStorage( | |
| 1363 reinterpret_cast<GrBackendObject>(info), desc.fWidth, desc.fHeig ht)) { | |
| 1364 return false; | |
| 1365 } | |
| 1366 | |
| 1367 if (!this->uploadTexData(desc, info, kNewTexture_UploadType, 0, 0, | |
| 1368 desc.fWidth, desc.fHeight, | |
| 1369 desc.fConfig, srcData, rowBytes)) { | |
| 1370 desc.fTextureStorageAllocator->deallocateTextureStorage( | |
| 1371 reinterpret_cast<GrBackendObject>(info)); | |
| 1372 return false; | |
| 1373 } | |
| 1374 return true; | |
| 1375 } | |
| 1376 | |
| 1377 info->fID = 0; | |
| 1378 info->fTarget = GR_GL_TEXTURE_2D; | |
| 1379 GL_CALL(GenTextures(1, &(info->fID))); | |
| 1380 | |
| 1381 if (!info->fID) { | |
| 1382 return false; | |
| 1383 } | |
| 1384 | |
| 1385 this->setScratchTextureUnit(); | |
| 1386 GL_CALL(BindTexture(info->fTarget, info->fID)); | |
| 1387 | |
| 1388 if (renderTarget && this->glCaps().textureUsageSupport()) { | |
| 1389 // provides a hint about how this texture will be used | |
| 1390 GL_CALL(TexParameteri(info->fTarget, | |
| 1391 GR_GL_TEXTURE_USAGE, | |
| 1392 GR_GL_FRAMEBUFFER_ATTACHMENT)); | |
| 1393 } | |
| 1394 | |
| 1395 GL_CALL(TexParameteri(info->fTarget, | |
| 1396 GR_GL_TEXTURE_MAG_FILTER, | |
| 1397 initialTexParams->fMagFilter)); | |
| 1398 GL_CALL(TexParameteri(info->fTarget, | |
| 1399 GR_GL_TEXTURE_MIN_FILTER, | |
| 1400 initialTexParams->fMinFilter)); | |
| 1401 GL_CALL(TexParameteri(info->fTarget, | |
| 1402 GR_GL_TEXTURE_WRAP_S, | |
| 1403 initialTexParams->fWrapS)); | |
| 1404 GL_CALL(TexParameteri(info->fTarget, | |
| 1405 GR_GL_TEXTURE_WRAP_T, | |
| 1406 initialTexParams->fWrapT)); | |
| 1407 if (!this->uploadTexData(desc, info, kNewTexture_UploadType, 0, 0, | |
| 1408 desc.fWidth, desc.fHeight, | |
| 1409 desc.fConfig, srcData, rowBytes)) { | |
| 1410 GL_CALL(DeleteTextures(1, &(info->fID))); | |
| 1411 return false; | |
| 1412 } | |
| 1413 return true; | |
| 1414 } | |
| 1415 | |
| 1373 GrStencilAttachment* GrGLGpu::createStencilAttachmentForRenderTarget(const GrRen derTarget* rt, | 1416 GrStencilAttachment* GrGLGpu::createStencilAttachmentForRenderTarget(const GrRen derTarget* rt, |
| 1374 int width, | 1417 int width, |
| 1375 int height) { | 1418 int height) { |
| 1376 // All internally created RTs are also textures. We don't create | 1419 // All internally created RTs are also textures. We don't create |
| 1377 // SBs for a client's standalone RT (that is a RT that isn't also a texture) . | 1420 // SBs for a client's standalone RT (that is a RT that isn't also a texture) . |
| 1378 SkASSERT(rt->asTexture()); | 1421 SkASSERT(rt->asTexture()); |
| 1379 SkASSERT(width >= rt->width()); | 1422 SkASSERT(width >= rt->width()); |
| 1380 SkASSERT(height >= rt->height()); | 1423 SkASSERT(height >= rt->height()); |
| 1381 | 1424 |
| 1382 int samples = rt->numStencilSamples(); | 1425 int samples = rt->numStencilSamples(); |
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| 3556 if (GR_GL_TEXTURE_EXTERNAL == glTexture->target() || | 3599 if (GR_GL_TEXTURE_EXTERNAL == glTexture->target() || |
| 3557 GR_GL_TEXTURE_RECTANGLE == glTexture->target()) { | 3600 GR_GL_TEXTURE_RECTANGLE == glTexture->target()) { |
| 3558 copyParams->fFilter = GrTextureParams::kNone_FilterMode; | 3601 copyParams->fFilter = GrTextureParams::kNone_FilterMode; |
| 3559 copyParams->fWidth = texture->width(); | 3602 copyParams->fWidth = texture->width(); |
| 3560 copyParams->fHeight = texture->height(); | 3603 copyParams->fHeight = texture->height(); |
| 3561 return true; | 3604 return true; |
| 3562 } | 3605 } |
| 3563 } | 3606 } |
| 3564 return false; | 3607 return false; |
| 3565 } | 3608 } |
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