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1 /* | 1 /* |
2 * Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved. | 2 * Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved. |
3 * 2006 Rob Buis <buis@kde.org> | 3 * 2006 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2007 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2013 Google Inc. All rights reserved. | 5 * Copyright (C) 2013 Google Inc. All rights reserved. |
6 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 6 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
7 * | 7 * |
8 * Redistribution and use in source and binary forms, with or without | 8 * Redistribution and use in source and binary forms, with or without |
9 * modification, are permitted provided that the following conditions | 9 * modification, are permitted provided that the following conditions |
10 * are met: | 10 * are met: |
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324 void Path::addBezierCurveTo(const FloatPoint& p1, const FloatPoint& p2, const Fl
oatPoint& ep) | 324 void Path::addBezierCurveTo(const FloatPoint& p1, const FloatPoint& p2, const Fl
oatPoint& ep) |
325 { | 325 { |
326 m_path.cubicTo(p1.data(), p2.data(), ep.data()); | 326 m_path.cubicTo(p1.data(), p2.data(), ep.data()); |
327 } | 327 } |
328 | 328 |
329 void Path::addArcTo(const FloatPoint& p1, const FloatPoint& p2, float radius) | 329 void Path::addArcTo(const FloatPoint& p1, const FloatPoint& p2, float radius) |
330 { | 330 { |
331 m_path.arcTo(p1.data(), p2.data(), WebCoreFloatToSkScalar(radius)); | 331 m_path.arcTo(p1.data(), p2.data(), WebCoreFloatToSkScalar(radius)); |
332 } | 332 } |
333 | 333 |
| 334 void Path::addArcTo(const FloatPoint& p, const FloatSize& r, float xRotate, bool
largeArc, bool sweep) |
| 335 { |
| 336 m_path.arcTo( |
| 337 WebCoreFloatToSkScalar(r.width()), WebCoreFloatToSkScalar(r.height()), |
| 338 WebCoreFloatToSkScalar(xRotate), |
| 339 largeArc ? SkPath::kLarge_ArcSize : SkPath::kSmall_ArcSize, |
| 340 sweep ? SkPath::kCW_Direction : SkPath::kCCW_Direction, |
| 341 WebCoreFloatToSkScalar(p.x()), WebCoreFloatToSkScalar(p.y())); |
| 342 } |
| 343 |
334 void Path::closeSubpath() | 344 void Path::closeSubpath() |
335 { | 345 { |
336 m_path.close(); | 346 m_path.close(); |
337 } | 347 } |
338 | 348 |
339 void Path::addEllipse(const FloatPoint& p, float radiusX, float radiusY, float s
tartAngle, float endAngle, bool anticlockwise) | 349 void Path::addEllipse(const FloatPoint& p, float radiusX, float radiusY, float s
tartAngle, float endAngle, bool anticlockwise) |
340 { | 350 { |
341 ASSERT(ellipseIsRenderable(startAngle, endAngle)); | 351 ASSERT(ellipseIsRenderable(startAngle, endAngle)); |
342 ASSERT(startAngle >= 0 && startAngle < twoPiFloat); | 352 ASSERT(startAngle >= 0 && startAngle < twoPiFloat); |
343 ASSERT((anticlockwise && (startAngle - endAngle) >= 0) || (!anticlockwise &&
(endAngle - startAngle) >= 0)); | 353 ASSERT((anticlockwise && (startAngle - endAngle) >= 0) || (!anticlockwise &&
(endAngle - startAngle) >= 0)); |
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495 | 505 |
496 #if ENABLE(ASSERT) | 506 #if ENABLE(ASSERT) |
497 bool ellipseIsRenderable(float startAngle, float endAngle) | 507 bool ellipseIsRenderable(float startAngle, float endAngle) |
498 { | 508 { |
499 return (std::abs(endAngle - startAngle) < twoPiFloat) | 509 return (std::abs(endAngle - startAngle) < twoPiFloat) |
500 || WebCoreFloatNearlyEqual(std::abs(endAngle - startAngle), twoPiFloat); | 510 || WebCoreFloatNearlyEqual(std::abs(endAngle - startAngle), twoPiFloat); |
501 } | 511 } |
502 #endif | 512 #endif |
503 | 513 |
504 } // namespace blink | 514 } // namespace blink |
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