Index: include/core/SkShader.h |
diff --git a/include/core/SkShader.h b/include/core/SkShader.h |
index bf6d6ddb42fd59c148a25b4991aa0b911077c368..297091d54206fe64b427f5760c70bb8a07086d81 100644 |
--- a/include/core/SkShader.h |
+++ b/include/core/SkShader.h |
@@ -121,6 +121,10 @@ public: |
*/ |
virtual uint32_t getFlags() const { return 0; } |
+ bool supports4f() const { |
+ return SkToBool(this->getFlags() & kSupports4f_Flag); |
+ } |
+ |
/** |
* Called for each span of the object being drawn. Your subclass should |
* set the appropriate colors (with premultiplied alpha) that correspond |