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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ScriptState_h | 5 #ifndef ScriptState_h |
6 #define ScriptState_h | 6 #define ScriptState_h |
7 | 7 |
8 #include "bindings/core/v8/ScopedPersistent.h" | 8 #include "bindings/core/v8/ScopedPersistent.h" |
9 #include "bindings/core/v8/V8PerContextData.h" | 9 #include "bindings/core/v8/V8PerContextData.h" |
10 #include "core/CoreExport.h" | 10 #include "core/CoreExport.h" |
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82 // These methods can return nullptr if the context associated with the | 82 // These methods can return nullptr if the context associated with the |
83 // ScriptState has already been detached. | 83 // ScriptState has already been detached. |
84 static ScriptState* forMainWorld(LocalFrame*); | 84 static ScriptState* forMainWorld(LocalFrame*); |
85 static ScriptState* forWorld(LocalFrame*, DOMWrapperWorld&); | 85 static ScriptState* forWorld(LocalFrame*, DOMWrapperWorld&); |
86 | 86 |
87 v8::Isolate* isolate() const { return m_isolate; } | 87 v8::Isolate* isolate() const { return m_isolate; } |
88 DOMWrapperWorld& world() const { return *m_world; } | 88 DOMWrapperWorld& world() const { return *m_world; } |
89 LocalDOMWindow* domWindow() const; | 89 LocalDOMWindow* domWindow() const; |
90 virtual ExecutionContext* executionContext() const; | 90 virtual ExecutionContext* executionContext() const; |
91 virtual void setExecutionContext(ExecutionContext*); | 91 virtual void setExecutionContext(ExecutionContext*); |
| 92 int contextIdInDebugger(); |
92 | 93 |
93 // This can return an empty handle if the v8::Context is gone. | 94 // This can return an empty handle if the v8::Context is gone. |
94 v8::Local<v8::Context> context() const { return m_context.newLocal(m_isolate
); } | 95 v8::Local<v8::Context> context() const { return m_context.newLocal(m_isolate
); } |
95 bool contextIsValid() const { return !m_context.isEmpty() && m_perContextDat
a; } | 96 bool contextIsValid() const { return !m_context.isEmpty() && m_perContextDat
a; } |
96 void detachGlobalObject(); | 97 void detachGlobalObject(); |
97 void clearContext() { return m_context.clear(); } | 98 void clearContext() { return m_context.clear(); } |
98 #if ENABLE(ASSERT) | 99 #if ENABLE(ASSERT) |
99 bool isGlobalObjectDetached() const { return m_globalObjectDetached; } | 100 bool isGlobalObjectDetached() const { return m_globalObjectDetached; } |
100 #endif | 101 #endif |
101 | 102 |
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160 } | 161 } |
161 | 162 |
162 private: | 163 private: |
163 RefPtr<ScriptState> m_scriptState; | 164 RefPtr<ScriptState> m_scriptState; |
164 ScopedPersistent<v8::Context> m_context; | 165 ScopedPersistent<v8::Context> m_context; |
165 }; | 166 }; |
166 | 167 |
167 } // namespace blink | 168 } // namespace blink |
168 | 169 |
169 #endif // ScriptState_h | 170 #endif // ScriptState_h |
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