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Issue 1619453002: Revert of Check if internal_format is valid for GenerateMipmap(). (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 11 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
(...skipping 318 matching lines...) Expand 10 before | Expand all | Expand 10 after
329 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html', 329 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html',
330 ['mac'], bug=483282) 330 ['mac'], bug=483282)
331 331
332 # Linux only. 332 # Linux only.
333 self.Skip('deqp/functional/gles3/shaderswitch.html', 333 self.Skip('deqp/functional/gles3/shaderswitch.html',
334 ['linux'], bug=483282) 334 ['linux'], bug=483282)
335 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', 335 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html',
336 ['linux'], bug=483282) 336 ['linux'], bug=483282)
337 self.Fail('conformance2/rendering/draw-buffers.html', 337 self.Fail('conformance2/rendering/draw-buffers.html',
338 ['linux'], bug=483282) 338 ['linux'], bug=483282)
339 self.Fail('conformance2/textures/misc/tex-mipmap-levels.html',
340 ['linux'], bug=483282)
339 341
340 # Linux AMD only. 342 # Linux AMD only.
341 # It looks like AMD shader compiler rejects many valid ES3 semantics. 343 # It looks like AMD shader compiler rejects many valid ES3 semantics.
342 self.Skip('deqp/data/gles3/shaders/arrays.html', 344 self.Skip('deqp/data/gles3/shaders/arrays.html',
343 ['linux', 'amd'], bug=483282) 345 ['linux', 'amd'], bug=483282)
344 self.Skip('deqp/data/gles3/shaders/qualification_order.html', 346 self.Skip('deqp/data/gles3/shaders/qualification_order.html',
345 ['linux', 'amd'], bug=483282) 347 ['linux', 'amd'], bug=483282)
346 self.Skip('deqp/functional/gles3/texturestatequery.html', 348 self.Skip('deqp/functional/gles3/texturestatequery.html',
347 ['linux', 'amd'], bug=483282) 349 ['linux', 'amd'], bug=483282)
348 self.Fail('conformance2/buffers/buffer-type-restrictions.html', 350 self.Fail('conformance2/buffers/buffer-type-restrictions.html',
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414 # self.Fail(page_name, 416 # self.Fail(page_name,
415 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 417 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
416 # self.Fail(page_name, 418 # self.Fail(page_name,
417 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 419 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
418 420
419 # Conflicts if between a generic os condition and a specific version 421 # Conflicts if between a generic os condition and a specific version
420 # self.Fail(page_name, 422 # self.Fail(page_name,
421 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 423 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
422 # self.Fail(page_name, 424 # self.Fail(page_name,
423 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 425 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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