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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "components/web_cache/browser/web_cache_manager.h" | 5 #include "components/web_cache/browser/web_cache_manager.h" |
| 6 | 6 |
| 7 #include <string.h> | 7 #include <string.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 | 10 |
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| 300 } | 300 } |
| 301 | 301 |
| 302 void WebCacheManager::EnactStrategy(const AllocationStrategy& strategy) { | 302 void WebCacheManager::EnactStrategy(const AllocationStrategy& strategy) { |
| 303 // Inform each render process of its cache allocation. | 303 // Inform each render process of its cache allocation. |
| 304 AllocationStrategy::const_iterator allocation = strategy.begin(); | 304 AllocationStrategy::const_iterator allocation = strategy.begin(); |
| 305 while (allocation != strategy.end()) { | 305 while (allocation != strategy.end()) { |
| 306 content::RenderProcessHost* host = | 306 content::RenderProcessHost* host = |
| 307 content::RenderProcessHost::FromID(allocation->first); | 307 content::RenderProcessHost::FromID(allocation->first); |
| 308 if (host) { | 308 if (host) { |
| 309 // This is the capacity this renderer has been allocated. | 309 // This is the capacity this renderer has been allocated. |
| 310 size_t capacity = allocation->second; | 310 uint32_t capacity = allocation->second; |
| 311 | 311 |
| 312 // We don't reserve any space for dead objects in the cache. Instead, we | 312 // We don't reserve any space for dead objects in the cache. Instead, we |
| 313 // prefer to keep live objects around. There is probably some performance | 313 // prefer to keep live objects around. There is probably some performance |
| 314 // tuning to be done here. | 314 // tuning to be done here. |
| 315 size_t min_dead_capacity = 0; | 315 uint32_t min_dead_capacity = 0; |
| 316 | 316 |
| 317 // We allow the dead objects to consume up to half of the cache capacity. | 317 // We allow the dead objects to consume up to half of the cache capacity. |
| 318 size_t max_dead_capacity = capacity / 2; | 318 uint32_t max_dead_capacity = capacity / 2; |
| 319 if (base::SysInfo::IsLowEndDevice()) { | 319 if (base::SysInfo::IsLowEndDevice()) |
| 320 max_dead_capacity = std::min(static_cast<size_t>(512 * 1024), | 320 max_dead_capacity = std::min(512 * 1024u, max_dead_capacity); |
| 321 max_dead_capacity); | 321 |
| 322 } | |
| 323 host->Send(new WebCacheMsg_SetCacheCapacities(min_dead_capacity, | 322 host->Send(new WebCacheMsg_SetCacheCapacities(min_dead_capacity, |
| 324 max_dead_capacity, | 323 max_dead_capacity, |
| 325 capacity)); | 324 capacity)); |
| 326 } | 325 } |
| 327 ++allocation; | 326 ++allocation; |
| 328 } | 327 } |
| 329 } | 328 } |
| 330 | 329 |
| 331 void WebCacheManager::ClearCacheForProcess(int render_process_id) { | 330 void WebCacheManager::ClearCacheForProcess(int render_process_id) { |
| 332 std::set<int> renderers; | 331 std::set<int> renderers; |
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| 436 inactive_renderers_.insert(*iter); | 435 inactive_renderers_.insert(*iter); |
| 437 active_renderers_.erase(*iter); | 436 active_renderers_.erase(*iter); |
| 438 iter = active_renderers_.begin(); | 437 iter = active_renderers_.begin(); |
| 439 continue; | 438 continue; |
| 440 } | 439 } |
| 441 ++iter; | 440 ++iter; |
| 442 } | 441 } |
| 443 } | 442 } |
| 444 | 443 |
| 445 } // namespace web_cache | 444 } // namespace web_cache |
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