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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_QUADS_RENDER_PASS_ID_H_ | 5 #ifndef CC_QUADS_RENDER_PASS_ID_H_ |
| 6 #define CC_QUADS_RENDER_PASS_ID_H_ | 6 #define CC_QUADS_RENDER_PASS_ID_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> |
| 9 | 10 |
| 10 #include <tuple> | 11 #include <tuple> |
| 11 | 12 |
| 12 #include "cc/base/cc_export.h" | 13 #include "cc/base/cc_export.h" |
| 13 | 14 |
| 14 namespace cc { | 15 namespace cc { |
| 15 | 16 |
| 16 class CC_EXPORT RenderPassId { | 17 class CC_EXPORT RenderPassId { |
| 17 public: | 18 public: |
| 18 int layer_id; | 19 int layer_id; |
| 19 size_t index; | 20 uint32_t index; |
| 20 | 21 |
| 21 RenderPassId() : layer_id(-1), index(0) {} | 22 RenderPassId() : layer_id(-1), index(0) {} |
| 22 RenderPassId(int layer_id, size_t index) : layer_id(layer_id), index(index) {} | 23 RenderPassId(int layer_id, uint32_t index) |
| 24 : layer_id(layer_id), index(index) {} |
| 23 void* AsTracingId() const; | 25 void* AsTracingId() const; |
| 24 | 26 |
| 25 bool IsValid() const { return layer_id >= 0; } | 27 bool IsValid() const { return layer_id >= 0; } |
| 26 | 28 |
| 27 bool operator==(const RenderPassId& other) const { | 29 bool operator==(const RenderPassId& other) const { |
| 28 return layer_id == other.layer_id && index == other.index; | 30 return layer_id == other.layer_id && index == other.index; |
| 29 } | 31 } |
| 30 bool operator!=(const RenderPassId& other) const { return !(*this == other); } | 32 bool operator!=(const RenderPassId& other) const { return !(*this == other); } |
| 31 bool operator<(const RenderPassId& other) const { | 33 bool operator<(const RenderPassId& other) const { |
| 32 return std::tie(layer_id, index) < std::tie(other.layer_id, other.index); | 34 return std::tie(layer_id, index) < std::tie(other.layer_id, other.index); |
| 33 } | 35 } |
| 34 }; | 36 }; |
| 35 | 37 |
| 36 } // namespace cc | 38 } // namespace cc |
| 37 | 39 |
| 38 #endif // CC_QUADS_RENDER_PASS_ID_H_ | 40 #endif // CC_QUADS_RENDER_PASS_ID_H_ |
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