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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgramBuilder.h" | 8 #include "GrGLProgramBuilder.h" |
9 | 9 |
10 #include "GrAutoLocaleSetter.h" | 10 #include "GrAutoLocaleSetter.h" |
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227 programID = 0; | 227 programID = 0; |
228 } | 228 } |
229 return SkToBool(linked); | 229 return SkToBool(linked); |
230 } | 230 } |
231 | 231 |
232 void GrGLProgramBuilder::resolveProgramResourceLocations(GrGLuint programID) { | 232 void GrGLProgramBuilder::resolveProgramResourceLocations(GrGLuint programID) { |
233 fUniformHandler.getUniformLocations(programID, fGpu->glCaps()); | 233 fUniformHandler.getUniformLocations(programID, fGpu->glCaps()); |
234 | 234 |
235 // handle NVPR separable varyings | 235 // handle NVPR separable varyings |
236 if (!fGpu->glCaps().shaderCaps()->pathRenderingSupport() || | 236 if (!fGpu->glCaps().shaderCaps()->pathRenderingSupport() || |
237 !fGpu->glPathRendering()->shouldBindFragmentInputs()) { | 237 fGpu->glPathRendering()->shouldBindFragmentInputs()) { |
238 return; | 238 return; |
239 } | 239 } |
240 int count = fVaryingHandler.fPathProcVaryingInfos.count(); | 240 int count = fVaryingHandler.fPathProcVaryingInfos.count(); |
241 for (int i = 0; i < count; ++i) { | 241 for (int i = 0; i < count; ++i) { |
242 GrGLint location; | 242 GrGLint location; |
243 GL_CALL_RET(location, GetProgramResourceLocation( | 243 GL_CALL_RET(location, GetProgramResourceLocation( |
244 programID, | 244 programID, |
245 GR_GL_FRAGMENT_INPUT, | 245 GR_GL_FRAGMENT_INPUT, |
246 fVaryingHandler.fPathProcVaryingInfos[i].
fVariable.c_str())); | 246 fVaryingHandler.fPathProcVaryingInfos[i].
fVariable.c_str())); |
247 fVaryingHandler.fPathProcVaryingInfos[i].fLocation = location; | 247 fVaryingHandler.fPathProcVaryingInfos[i].fLocation = location; |
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265 fUniformHandles, | 265 fUniformHandles, |
266 programID, | 266 programID, |
267 fUniformHandler.fUniforms, | 267 fUniformHandler.fUniforms, |
268 fVaryingHandler.fPathProcVaryingInfos, | 268 fVaryingHandler.fPathProcVaryingInfos, |
269 fGeometryProcessor, | 269 fGeometryProcessor, |
270 fXferProcessor, | 270 fXferProcessor, |
271 fFragmentProcessors, | 271 fFragmentProcessors, |
272 &fSamplerUniforms); | 272 &fSamplerUniforms); |
273 } | 273 } |
274 | 274 |
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