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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_DEBUG_DEBUG_H_ | 5 #ifndef V8_DEBUG_DEBUG_H_ |
| 6 #define V8_DEBUG_DEBUG_H_ | 6 #define V8_DEBUG_DEBUG_H_ |
| 7 | 7 |
| 8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
| 9 #include "src/arguments.h" | 9 #include "src/arguments.h" |
| 10 #include "src/assembler.h" | 10 #include "src/assembler.h" |
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| 57 enum BreakPositionAlignment { | 57 enum BreakPositionAlignment { |
| 58 STATEMENT_ALIGNED = 0, | 58 STATEMENT_ALIGNED = 0, |
| 59 BREAK_POSITION_ALIGNED = 1 | 59 BREAK_POSITION_ALIGNED = 1 |
| 60 }; | 60 }; |
| 61 | 61 |
| 62 | 62 |
| 63 class BreakLocation { | 63 class BreakLocation { |
| 64 public: | 64 public: |
| 65 // Find the break point at the supplied address, or the closest one before | 65 // Find the break point at the supplied address, or the closest one before |
| 66 // the address. | 66 // the address. |
| 67 static BreakLocation FromAddress(Handle<DebugInfo> debug_info, Address pc); | 67 static BreakLocation FromCodeOffset(Handle<DebugInfo> debug_info, int offset); |
| 68 | 68 |
| 69 template <class Frame> | 69 static BreakLocation FromFrame(Handle<DebugInfo> debug_info, |
| 70 static BreakLocation FromFrame(Handle<DebugInfo> debug_info, Frame* frame) { | 70 JavaScriptFrame* frame); |
| 71 // PC points to the instruction after the current one, possibly a break | |
| 72 // location as well. So the "- 1" to exclude it from the search. | |
| 73 return FromAddress(debug_info, frame->pc() - 1); | |
| 74 } | |
| 75 | 71 |
| 76 static void FromAddressSameStatement(Handle<DebugInfo> debug_info, Address pc, | 72 static void FromCodeOffsetSameStatement(Handle<DebugInfo> debug_info, |
| 77 List<BreakLocation>* result_out); | 73 int offset, |
| 74 List<BreakLocation>* result_out); |
| 78 | 75 |
| 79 static void AllForStatementPosition(Handle<DebugInfo> debug_info, | 76 static void AllForStatementPosition(Handle<DebugInfo> debug_info, |
| 80 int statement_position, | 77 int statement_position, |
| 81 List<BreakLocation>* result_out); | 78 List<BreakLocation>* result_out); |
| 82 | 79 |
| 83 static BreakLocation FromPosition(Handle<DebugInfo> debug_info, int position, | 80 static BreakLocation FromPosition(Handle<DebugInfo> debug_info, int position, |
| 84 BreakPositionAlignment alignment); | 81 BreakPositionAlignment alignment); |
| 85 | 82 |
| 86 bool IsDebugBreak() const; | 83 bool IsDebugBreak() const; |
| 87 | 84 |
| 88 inline bool IsReturn() const { | 85 inline bool IsReturn() const { |
| 89 return RelocInfo::IsDebugBreakSlotAtReturn(rmode_); | 86 return RelocInfo::IsDebugBreakSlotAtReturn(rmode_); |
| 90 } | 87 } |
| 91 inline bool IsCall() const { | 88 inline bool IsCall() const { |
| 92 return RelocInfo::IsDebugBreakSlotAtCall(rmode_); | 89 return RelocInfo::IsDebugBreakSlotAtCall(rmode_); |
| 93 } | 90 } |
| 94 inline bool HasBreakPoint() const { | 91 inline bool HasBreakPoint() const { |
| 95 return debug_info_->HasBreakPoint(pc_offset_); | 92 return debug_info_->HasBreakPoint(code_offset_); |
| 96 } | 93 } |
| 97 | 94 |
| 98 Handle<Object> BreakPointObjects() const; | 95 Handle<Object> BreakPointObjects() const; |
| 99 | 96 |
| 100 void SetBreakPoint(Handle<Object> break_point_object); | 97 void SetBreakPoint(Handle<Object> break_point_object); |
| 101 void ClearBreakPoint(Handle<Object> break_point_object); | 98 void ClearBreakPoint(Handle<Object> break_point_object); |
| 102 | 99 |
| 103 void SetOneShot(); | 100 void SetOneShot(); |
| 104 void ClearOneShot(); | 101 void ClearOneShot(); |
| 105 | 102 |
| 106 | 103 |
| 107 inline RelocInfo rinfo() const { | 104 inline RelocInfo rinfo() const { |
| 108 return RelocInfo(debug_info_->GetIsolate(), pc(), rmode(), data_, code()); | 105 return RelocInfo(debug_info_->GetIsolate(), pc(), rmode(), data_, code()); |
| 109 } | 106 } |
| 110 | 107 |
| 111 inline int position() const { return position_; } | 108 inline int position() const { return position_; } |
| 112 inline int statement_position() const { return statement_position_; } | 109 inline int statement_position() const { return statement_position_; } |
| 113 | 110 |
| 114 inline Address pc() const { return code()->entry() + pc_offset_; } | 111 inline int code_offset() const { return code_offset_; } |
| 115 | 112 |
| 116 inline RelocInfo::Mode rmode() const { return rmode_; } | 113 inline RelocInfo::Mode rmode() const { return rmode_; } |
| 117 | 114 |
| 118 inline Code* code() const { return debug_info_->code(); } | 115 inline Code* code() const { return debug_info_->code(); } |
| 119 | 116 |
| 120 private: | 117 private: |
| 121 BreakLocation(Handle<DebugInfo> debug_info, RelocInfo* rinfo, int position, | 118 BreakLocation(Handle<DebugInfo> debug_info, RelocInfo* rinfo, int position, |
| 122 int statement_position); | 119 int statement_position); |
| 123 | 120 |
| 124 class Iterator { | 121 class Iterator { |
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| 153 int position_; | 150 int position_; |
| 154 int statement_position_; | 151 int statement_position_; |
| 155 | 152 |
| 156 DisallowHeapAllocation no_gc_; | 153 DisallowHeapAllocation no_gc_; |
| 157 | 154 |
| 158 DISALLOW_COPY_AND_ASSIGN(Iterator); | 155 DISALLOW_COPY_AND_ASSIGN(Iterator); |
| 159 }; | 156 }; |
| 160 | 157 |
| 161 friend class Debug; | 158 friend class Debug; |
| 162 | 159 |
| 163 static int BreakIndexFromAddress(Handle<DebugInfo> debug_info, Address pc); | 160 static int BreakIndexFromCodeOffset(Handle<DebugInfo> debug_info, int offset); |
| 164 | 161 |
| 165 void SetDebugBreak(); | 162 void SetDebugBreak(); |
| 166 void ClearDebugBreak(); | 163 void ClearDebugBreak(); |
| 167 | 164 |
| 168 inline bool IsDebuggerStatement() const { | 165 inline bool IsDebuggerStatement() const { |
| 169 return RelocInfo::IsDebuggerStatement(rmode_); | 166 return RelocInfo::IsDebuggerStatement(rmode_); |
| 170 } | 167 } |
| 171 inline bool IsDebugBreakSlot() const { | 168 inline bool IsDebugBreakSlot() const { |
| 172 return RelocInfo::IsDebugBreakSlot(rmode_); | 169 return RelocInfo::IsDebugBreakSlot(rmode_); |
| 173 } | 170 } |
| 174 | 171 |
| 172 inline Address pc() const { return code()->entry() + code_offset_; } |
| 173 |
| 175 Handle<DebugInfo> debug_info_; | 174 Handle<DebugInfo> debug_info_; |
| 176 int pc_offset_; | 175 int code_offset_; |
| 177 RelocInfo::Mode rmode_; | 176 RelocInfo::Mode rmode_; |
| 178 intptr_t data_; | 177 intptr_t data_; |
| 179 int position_; | 178 int position_; |
| 180 int statement_position_; | 179 int statement_position_; |
| 181 }; | 180 }; |
| 182 | 181 |
| 183 | 182 |
| 184 // Linked list holding debug info objects. The debug info objects are kept as | 183 // Linked list holding debug info objects. The debug info objects are kept as |
| 185 // weak handles to avoid a debug info object to keep a function alive. | 184 // weak handles to avoid a debug info object to keep a function alive. |
| 186 class DebugInfoListNode { | 185 class DebugInfoListNode { |
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| 752 static void PatchDebugBreakSlot(Isolate* isolate, Address pc, | 751 static void PatchDebugBreakSlot(Isolate* isolate, Address pc, |
| 753 Handle<Code> code); | 752 Handle<Code> code); |
| 754 static void ClearDebugBreakSlot(Isolate* isolate, Address pc); | 753 static void ClearDebugBreakSlot(Isolate* isolate, Address pc); |
| 755 }; | 754 }; |
| 756 | 755 |
| 757 | 756 |
| 758 } // namespace internal | 757 } // namespace internal |
| 759 } // namespace v8 | 758 } // namespace v8 |
| 760 | 759 |
| 761 #endif // V8_DEBUG_DEBUG_H_ | 760 #endif // V8_DEBUG_DEBUG_H_ |
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