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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkScaleToSides_DEFINED | 8 #ifndef SkScaleToSides_DEFINED |
9 #define SkScaleToSides_DEFINED | 9 #define SkScaleToSides_DEFINED |
10 | 10 |
11 #include <cmath> | 11 #include <cmath> |
12 #include "SkScalar.h" | 12 #include "SkScalar.h" |
13 #include "SkTypes.h" | 13 #include "SkTypes.h" |
14 | 14 |
15 class ScaleToSides { | 15 class SkScaleToSides { |
16 public: | 16 public: |
17 // This code assumes that a and b fit in a float, and therefore the resultin
g smaller value | 17 // This code assumes that a and b fit in a float, and therefore the resultin
g smaller value |
18 // of a and b will fit in a float. The side of the rectangle may be larger t
han a float. | 18 // of a and b will fit in a float. The side of the rectangle may be larger t
han a float. |
19 // Scale must be less than or equal to the ratio limit / (*a + *b). | 19 // Scale must be less than or equal to the ratio limit / (*a + *b). |
20 // This code assumes that NaN and Inf are never passed in. | 20 // This code assumes that NaN and Inf are never passed in. |
21 static void AdjustRadii(double limit, double scale, SkScalar* a, SkScalar* b
) { | 21 static void AdjustRadii(double limit, double scale, SkScalar* a, SkScalar* b
) { |
22 SkASSERTF(scale < 1.0 && scale > 0.0, "scale: %g", scale); | 22 SkASSERTF(scale < 1.0 && scale > 0.0, "scale: %g", scale); |
23 | 23 |
24 *a = (float)((double)*a * scale); | 24 *a = (float)((double)*a * scale); |
25 *b = (float)((double)*b * scale); | 25 *b = (float)((double)*b * scale); |
(...skipping 12 matching lines...) Expand all Loading... |
38 // is 1/2 the ratio of minRadius : (minRadius + maxRadius), therefor
e in the resulting | 38 // is 1/2 the ratio of minRadius : (minRadius + maxRadius), therefor
e in the resulting |
39 // division, minRadius can be no larger than 1/2 limit + ULP. | 39 // division, minRadius can be no larger than 1/2 limit + ULP. |
40 float newMinRadius = *minRadius; | 40 float newMinRadius = *minRadius; |
41 | 41 |
42 // Because newMaxRadius is the result of a double to float conversio
n, it can be larger | 42 // Because newMaxRadius is the result of a double to float conversio
n, it can be larger |
43 // than limit, but only by one ULP. | 43 // than limit, but only by one ULP. |
44 float newMaxRadius = (float)(limit - newMinRadius); | 44 float newMaxRadius = (float)(limit - newMinRadius); |
45 | 45 |
46 // If newMaxRadius forces the total over the limit, then it needs to
be | 46 // If newMaxRadius forces the total over the limit, then it needs to
be |
47 // reduced by one ULP to be less than limit - newMinRadius. | 47 // reduced by one ULP to be less than limit - newMinRadius. |
48 // Note: nexttowardf is a c99 call and should be std::nexttoward, bu
t this is not | 48 // Note: nextafterf is a c99 call and should be std::nextafter, but
this is not |
49 // implemented in the ARM compiler. | 49 // implemented in the GCC ARM compiler. |
50 if (newMaxRadius + newMinRadius > limit) { | 50 if (newMaxRadius + newMinRadius > limit) { |
51 newMaxRadius = nexttowardf(newMaxRadius, 0.0); | 51 newMaxRadius = nextafterf(newMaxRadius, 0.0f); |
52 } | 52 } |
53 *maxRadius = newMaxRadius; | 53 *maxRadius = newMaxRadius; |
54 } | 54 } |
55 | 55 |
56 SkASSERTF(*a >= 0.0f && *b >= 0.0f, "a: %g, b: %g, limit: %g, scale: %g"
, *a, *b, limit, | 56 SkASSERTF(*a >= 0.0f && *b >= 0.0f, "a: %g, b: %g, limit: %g, scale: %g"
, *a, *b, limit, |
57 scale); | 57 scale); |
58 SkASSERTF(*a + *b <= limit, "\nlimit: %.10f, a: %.10f, b: %.10f, scale:
%.20f", | 58 SkASSERTF(*a + *b <= limit, "\nlimit: %.10f, a: %.10f, b: %.10f, scale:
%.20f", |
59 limit, *a, *b, scale); | 59 limit, *a, *b, scale); |
60 } | 60 } |
61 }; | 61 }; |
62 #endif // ScaleToSides_DEFINED | 62 #endif // ScaleToSides_DEFINED |
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