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Side by Side Diff: src/gpu/gl/GrGLProgramDesc.h

Issue 16180006: separate arrays for color and coverage effects. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: add helper function Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLProgramDesc_DEFINED 8 #ifndef GrGLProgramDesc_DEFINED
9 #define GrGLProgramDesc_DEFINED 9 #define GrGLProgramDesc_DEFINED
10 10
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48 const GrRenderTarget* dummyDstRenderTarget, 48 const GrRenderTarget* dummyDstRenderTarget,
49 const GrTexture* dummyDstCopyTexture, 49 const GrTexture* dummyDstCopyTexture,
50 const GrEffectStage* stages[], 50 const GrEffectStage* stages[],
51 int numColorStages, 51 int numColorStages,
52 int numCoverageStages, 52 int numCoverageStages,
53 int currAttribIndex); 53 int currAttribIndex);
54 54
55 /** 55 /**
56 * Builds a program descriptor from a GrDrawState. Whether the primitive typ e is points, the 56 * Builds a program descriptor from a GrDrawState. Whether the primitive typ e is points, the
57 * output of GrDrawState::getBlendOpts, and the caps of the GrGpuGL are also inputs. It also 57 * output of GrDrawState::getBlendOpts, and the caps of the GrGpuGL are also inputs. It also
58 * writes a tightly packed array of GrEffectStage* from the drawState. 58 * outputs the color and coverage stages referenced by the generated descrip tor. This may
59 * not contain all stages from the draw state and coverage stages from the d rawState may
60 * be treated as color stages in the output.
59 */ 61 */
60 static void Build(const GrDrawState&, 62 static void Build(const GrDrawState&,
61 bool isPoints, 63 bool isPoints,
62 GrDrawState::BlendOptFlags, 64 GrDrawState::BlendOptFlags,
63 GrBlendCoeff srcCoeff, 65 GrBlendCoeff srcCoeff,
64 GrBlendCoeff dstCoeff, 66 GrBlendCoeff dstCoeff,
65 const GrGpuGL* gpu, 67 const GrGpuGL* gpu,
66 const GrDeviceCoordTexture* dstCopy, 68 const GrDeviceCoordTexture* dstCopy,
67 const GrEffectStage* outStages[GrDrawState::kNumStages], 69 SkTArray<const GrEffectStage*, true>* outColorStages,
70 SkTArray<const GrEffectStage*, true>* outCoverageStages,
68 GrGLProgramDesc* outDesc); 71 GrGLProgramDesc* outDesc);
69 72
70 int numColorEffects() const { 73 int numColorEffects() const {
71 GrAssert(fInitialized); 74 GrAssert(fInitialized);
72 return this->getHeader().fColorEffectCnt; 75 return this->getHeader().fColorEffectCnt;
73 } 76 }
74 77
75 int numCoverageEffects() const { 78 int numCoverageEffects() const {
76 GrAssert(fInitialized); 79 GrAssert(fInitialized);
77 return this->getHeader().fCoverageEffectCnt; 80 return this->getHeader().fCoverageEffectCnt;
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209 SkAutoSMalloc<kPreAllocSize> fKey; 212 SkAutoSMalloc<kPreAllocSize> fKey;
210 bool fInitialized; 213 bool fInitialized;
211 214
212 // GrGLProgram and GrGLShaderBuilder read the private fields to generate cod e. TODO: Move all 215 // GrGLProgram and GrGLShaderBuilder read the private fields to generate cod e. TODO: Move all
213 // code generation to GrGLShaderBuilder (and maybe add getters rather than f riending). 216 // code generation to GrGLShaderBuilder (and maybe add getters rather than f riending).
214 friend class GrGLProgram; 217 friend class GrGLProgram;
215 friend class GrGLShaderBuilder; 218 friend class GrGLShaderBuilder;
216 }; 219 };
217 220
218 #endif 221 #endif
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